forbidden Deck #774578 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, Radiant Typhoon Eldam x3. Created Oct 27, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 50
Going First 56
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 56
Going Second 50
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Radiant Typhoon board (Fonix, Varuroon, Krosea, Swen, Eldam) built through repeated Quick-Play Spell activations and Mystical Space Typhoon recursion, closing with WIND beatdown and Link/Xyz boards; Forbidden Droplet and Forbidden Crown stripping opposing boards, followed by Fusion or Link pressure from the Extra Deck
  • Turn 1 (going first): Open a Quick-Play Spell or Radiant Typhoon searcher, use Mystical Space Typhoon or Radiant Typhoon Vision to build recursion, and stack hand-trap protection with Ash Blossom and Artifact Lancea
  • Turn 2 (going second): Hold Ash Blossom, Artifact Lancea and Ritual Beast/Radiant Typhoon Varuroon as negation or special-summon answers to the opponent's first board, then rebuild through Quick-Play Spells
  • Recovery: Recover Mystical Space Typhoon and Radiant Typhoon monsters from the GY through Radiant Typhoon Mandate, Ascendance and Chant, then rebuild the field with searchers
  • After siding: Not evaluable: the deck has no side deck (side_count 0), so no post-side plan can be assessed

Why it scores here

The deck is scored as a system, not as an average of its cards. Its engine is a Radiant Typhoon and Mystical Space Typhoon loop: 18 searcher-text cards and 17 Quick-Play or Spell-based pieces give a 0.87 chance of at least one searcher in a 5-card opening hand, and Mystical Space Typhoon recursion gives it real route redundancy after interruption (Inferred). Interaction is dense, with 6 hand traps, 16 negation-text cards and 16 removal-text cards, which earns the top end-board score. Combo conversion and floor are scored from text only because no recorded boards exist, so those two dimensions carry low confidence. The deck is Illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run 3 times against a limit of 2, which caps the Final score. Popularity earned no points; the archetype-core usage stats only confirm that the list is real and accessible.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 searcher in 5-card hand) = 0.87; Radiant Typhoon core of 12 copies gives P(>=1 in hand) = 0.72; 3-copy staples about 0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram 5 singles, 6 doubles, 13 triples; 14 non-Radiant or non-Spell cards add brick risk, and Ash Blossom is a hand-trap that can be dead without an opponent's activation (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards (total_combos 0); conversion read from card text only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so no median or power distribution; score reflects text-only read (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Mystical Space Typhoon recursion, multiple Quick-Play Spell activation routes and two hand traps give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Radiant Typhoon Mandate, Ascendance and Chant recover from the GY, and Forbidden Droplet pays a cost, so resources are moderately renewable (Inferred)
D7 End-Board & Interaction Quality 70 6 hand traps, 16 negation-text cards and 16 removal-text cards, with Forbidden Crown and Dark Ruler No More as layered answers (Inferred from text and flags)
D8 Going-Second & Board-Breaking Power 60 Hand traps and Dark Ruler No More give answers to an established board when going second; the 0.51 chance of a hand trap in a 6-card hand supports it (Inferred)
D9 Offensive Pressure & Closing Power 55 Fonix (3000 ATK), Varuroon (3000 DEF) and Ulti-Reirautari (2600 ATK) give strong ends, but Link and Xyz closing lines are unconfirmed in the evidence (Inferred)
D10 Main Deck Efficiency & Flexibility 55 56 Main cards with 24 distinct, about 2.3 copies average; 5 singles limit flexibility, and the Main is at 56 of a 40-60 range (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 8 Link, 4 Fusion, 2 Xyz and 1 Synchro in 15 Extra slots; Radiant Typhoon Varuroon is the only triple-run Extra card (Verified structure)
D12 Side Deck Adaptability 35 No side deck (side_count 0); no post-side plan possible, so this dimension is scored as a low floor (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no meta sample; archetype usage stats are the only context, so this is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Many Quick-Play Spell timings and hand-trap choices require correct sequencing, but the core loop is repeatable (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox secondary for the Forbidden and Radiant Typhoon mix. Structural ≈ 55, Going First ≈ 56, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-8); Limited-card dependence (-4); illegal cap (-12). Final formula: No reliable metagame, so 0.80*Structural + 0.20*TournamentReliability = 0.80*55 + 0.20*50 = 54; modifiers total -12 gives 42; Illegal cap applied (2 cards over copy limit) gives final 30, theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (18 cards) gives a 0.87 chance of at least one searcher in the opening 5
  • Mystical Space Typhoon recursion and multiple Quick-Play routes give redundant lines
  • Dense interaction: 6 hand traps, 16 negation-text and 16 removal-text cards

Weaknesses

  • Illegal as built: two cards exceed their copy limits
  • No combo evidence, so conversion and floor are text-only inferences
  • No side deck, so no post-side adaptation
  • Heavy reliance on the Radiant Typhoon subtheme (24 copies) for coherence

Critical choke points

  • Mystical Space Typhoon in the GY is required for several Radiant Typhoon summons and recursion lines
  • A single Limited or Semi-Limited staple copy exceeding its limit makes the list illegal and invalidates the whole score
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 non-restricted card of the deck's own choice, such as a Radiant Typhoon or Forbidden staple Brings the copy count from 3 to the legal 2 for a Semi-Limited card; this is required for any legal score
2 1 Super Polymerization 1 non-restricted Fusion-enabling or flexible card Brings the copy count from 3 to the legal 2 for a Semi-Limited card; required for legality
3 Optional: one copy of a 1-copy Radiant Typhoon engine card A side deck of 0-15 cards A side deck would allow post-side plans, which D12 currently scores at a floor

Evidence & confidence

  • Verified: Main 56 and Extra 15 are within the TCG size rules; Ash Blossom & Joyous Spring and Super Polymerization are each over the copy limit (3 vs 2); Radiant Typhoon Chant and S:P Little Knight are Limited with 1 copy each (legal); Archetype spread: 24 Radiant Typhoon, 5 Forbidden, 28 generic
  • Observed: Usage stats: Ash Blossom 82.8%, Mulcharmy Fuwalos 65.5%, Radiant Typhoon Vision 62.1%, Forbidden Droplet 55.2% inclusion
  • Inferred: Starter and searcher probabilities from the hypergeometric estimates; Interaction density and recovery from card text; Midrange strategy classification from the composition and text
  • Provisional: Meta power (no dated metagame sample); Matchup fit (no tournament data)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry in YGOVN; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied no side deck; post-side plan cannot be evaluated

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