DoomZ Deck #774562 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Santa Claws x3. Created Oct 27, 2026 by YGO Mod.

Deck DoomZ TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 38
Going First 48
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 48
Going Second 58
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters from the DoomZ / Power Patron / Ars Magna engine, e.g. DoomZ XII End - Drastrius (2700 ATK), Nerva the Power Patron of Creation (3300 ATK), Mediclius and Junora as Link/Synchro boards (Verified card text; Inferred as a plan); Vidolium the Unstable Power Patron of Unity (5000 ATK Pendulum) as a single large attacker (Verified stat; Inferred as a plan)
  • Turn 1 (going first): Open a starter from the Pendulum/searcher set (Jupredo, Junoldo, DoomZ Raiders, Medius the Pure) and build toward an Extra Deck summon; no combo boards are recorded to verify the sequence (Inferred)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Droll & Lock Bird, Infinite Impermanence, Evenly Matched) and Solemn Judgment / Solemn Warning to interrupt the opponent's summons (Verified card text; Inferred as a plan)
  • Recovery: Searchers and GY-revive text (Theorealize Past Lull, DoomZ Change, Power Patron DoomZ) to rebuild after a hand-trap or removal exchange (Inferred from text)
  • After siding: Not evaluable: the deck has 0 Side Deck cards, so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its card scores. Its consistency is moderate: the 3-copy starters (DoomZ VII Seven - Elara, Jupredo, Mulcharmy Fuwalos) each have about a 25% chance of appearing in a 5-card opening hand, and the archetype-core proxy is about 95%, which points to a reliable enough engine start (Inferred). Interaction is the strongest part of the list, with 10 hand traps, 11 negation-text cards and 31 removal-text cards, which should hold up well as a going-second plan (Inferred from card text). Closing power depends on Extra Deck bosses with high ATK, but no combo boards are recorded, so the ceiling and median output cannot be verified. The deck runs 3 copies of a Semi-Limited card, so it is Illegal and its score is capped at 30 with only a structural read. Popularity and archetype usage stats were not used to add points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 3-copy starter in 5-card hand) = 0.25; archetype-core proxy P(>=1) = 0.95 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 24 of 37 distinct main-deck cards are singletons and 21 cards are searcher-text; brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards and no parseable combos; ceiling is text-only inference from Extra Deck bosses (Inferred)
D4 Combo Floor & Median Output 40 No combo data, so floor and median output cannot be measured; scored low for that gap (Inferred)
D5 Interruption Resilience & Route Redundancy 60 10 hand traps, 2 Solemn cards and multiple searchers give several independent routes after disruption (Inferred from text)
D6 Resource Economy, Recovery & Grind 58 21 searcher-text cards and recursion text (Theorealize Past Lull, DoomZ Change) support rebuilding (Inferred from text)
D7 End-Board & Interaction Quality 62 31 removal-text, 11 negation-text and 10 hand-trap cards give layered interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 62 Hand traps are weighted to going second (P(>=1 hand trap in 6 cards) = 0.72) with removal and negation support (Inferred)
D9 Offensive Pressure & Closing Power 60 Extra Deck bosses reach 2400-5000 ATK (e.g. Vidolium 5000 ATK, Nerva 3300 ATK) per card stats (Verified stats; closing read Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main-deck cards at the top of the legal 40-60 range; 27.1% exact-name archetype purity, so the list is spread across several sub-archetypes (Verified)
D11 Extra Deck Efficiency & Coverage 55 15/15 Extra Deck slots used across Xyz, Link, Synchro and Fusion; no Extra Deck combo data to verify access (Inferred)
D12 Side Deck Adaptability 10 0 Side Deck cards, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or dated meta sample is available; archetype share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Three summon types, Pendulum and Link interactions and many conditional effects raise the error rate (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Banlist exposure (-6); No side deck (-4). Final formula: Illegal list: raw 0.80*52 + 0.20*38 + modifiers (-10) = 39, capped to 30 per rubric Step 2; theoretical/structural-only. Meta Power provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 10 hand traps, 11 negation-text and 31 removal-text cards (Inferred from text)
  • Strong Extra Deck boss stats: Vidolium 5000 ATK, Nerva 3300 ATK, Jupiter-line bosses absent but Drastrius 2700 ATK present (Verified stats)
  • Searcher density of 21 cards supports recovery (Inferred)

Weaknesses

  • Illegal list: Ash Blossom & Joyous Spring at 3 copies vs limit 2 (Verified)
  • Low archetype purity at 27.1%: the list mixes DoomZ, Power Patron, Ars Magna, Mulcharmy and other sub-archetypes (Verified)
  • No side deck and no combo or tournament evidence (Verified gap)

Critical choke points

  • Extra Deck summons depend on a small set of Xyz/Link/Synchro enablers; a single removed or negated starter can stall the line (Inferred)
  • Ash Blossom at 3 copies is illegal in the current format; the list cannot be played as built (Verified)
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 non-restricted card of the deck owner's choice Brings the list to the Semi-Limited copy limit so it is legal; the score cannot be uncapped until this is fixed
2 none Side Deck of up to 15 cards A 0-card side removes any post-side adaptability (D12 = 10)

Evidence & confidence

  • Verified: Legality: Ash Blossom & Joyous Spring at 3 copies vs legal limit 2 (Semi-Limited); status Illegal; Main 55 / Extra 15 / Side 0 within TCG size rules; Card text and stats for the listed cards; Archetype exact-name purity 27.1%
  • Inferred: Consistency estimates from hypergeometric probabilities; Hand-trap and interaction density read from card text; Going-first and going-second plans from text, not from recorded play
  • Provisional: Meta Power (null, no dated metagame sample); Format fit (D13)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is Provisional unless a dated metagame sample is supplied Deck has no title, no side deck, and no guides attached archetype_spread contains a malformed entry ('| supports_archetypes Power Patron') from the export; ignored

More TCG Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
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