Blue-Eyes Deck #774559 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3. Created Oct 27, 2026 by YGO Mod.

Deck Blue-Eyes TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 30, 2026
35± 5/ 100
Power Score
Structural 56
Reliability 45
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 56.3
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes Extra Deck boss monsters (Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant Dragon) reached through Blue-Eyes White Dragon and Synchro/Fusion/Link summons; no recorded boards to confirm the route.; Blue-Eyes Jet Dragon and Lightstorm/Cosmic Blazar Dragon as attacking or removal-backed follow-ups.
  • Turn 1 (going first): Normal Summon a Tuner (Sage with Eyes of Blue, Maiden of White, Primite Dragon Ether Beryl) to search or set a Blue-Eyes/Primite line, then protect with Ash Blossom, Infinite Impermanence and Droll & Lock Bird.
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Ghost Ogre, Droll & Lock Bird) to answer the opponent's first combo, then rebuild through Blue-Eyes White Dragon and Synchro Summons.
  • Recovery: Recycle Blue-Eyes monsters from the GY with Roar of the Blue-Eyed Dragons, Majesty of the White Dragons and Neo Kaiser Sea Horse, and rebuild the Extra Deck line from Mausoleum of White and Spirit with Eyes of Blue.
  • After siding: No Side Deck (side_count 0); no post-side plan exists in this list.

Why it scores here

The deck is scored as a system, not as an average of its card scores. Its consistency comes from many overlapping starters (Sage, Maiden, Ghost Ogre, Mulcharmy Fuwalos, Primite Beryl, Nibiru) rather than from one unique starter, so the single-card probability of a Blue-Eyes White Dragon in the opening five is only about 0.18 for two copies, but the archetype-core proxy is about 0.98. Interaction is the strongest part of the list: about 17 negation texts and 16 hand-trap copies give layered answers, and the going-second hand-trap odds are about 0.89. The Extra Deck has real closing power (Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Cosmic Blazar Dragon), but no recorded boards exist, so conversion and median output are inferred from text only. The deck earns no points from archetype popularity or usage share, and it is capped to 35 because the list is illegal: Ash Blossom & Joyous Spring runs 3 copies against a limit of 2. Only 20% of the main deck is exact-name Blue-Eyes, so engine coherence is weaker than the archetype label suggests.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Two-copy Blue-Eyes White Dragon gives P(>=1 in opening 5) = 0.175; the many overlapping starters carry the consistency; archetype-core proxy 0.985 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 16 hand-trap copies and 13 searchers; P(>=1 hand trap in going-second 6) = 0.888; some non-engine hand traps can dead-draw without a combo (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling inferred from Blue-Eyes Ultimate Spirit, Neo Blue-Eyes Ultimate and Tyrant Dragon text, not from recorded lines (Inferred)
D4 Combo Floor & Median Output 40 No combo floor or median data; median output is unknown and estimated low given the 20% exact-archetype purity (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Multiple hand traps, two-or-more Blue-Eyes recursion routes and Extra Deck redundancy give several independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion through Roar of the Blue-Eyed Dragons, Majesty, Mausoleum and Neo Kaiser Sea Horse; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 70 About 17 negation texts, Solemn Judgment, Infinite Impermanence and Effect Veiler give layered interaction; no endboard observation data (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap availability is high (0.888); board-breaking via Majesty of the White Dragons and Droll & Lock Bird, not measured (Inferred)
D9 Offensive Pressure & Closing Power 68 End-board ATK up to 4500 (Neo Blue-Eyes Ultimate) and 4000 (Cosmic Blazar), with Blue-Eyes Jet Dragon as a follow-up; conversion not measured (Verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 45 55 main cards, 27 distinct, 56 off-archetype copies and 20% exact-name purity; sub-archetype mix (Primite, Mulcharmy, Dominus, Bystial) dilutes engine coherence (Verified)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards (8 Synchro, 3 Fusion, 4 Link) with a Blue-Eyes core and several flex non-Blue-Eyes Synchros; access depends on the Blue-Eyes engine (Inferred)
D12 Side Deck Adaptability 15 No Side Deck (side_count 0); no post-side plan can be assessed (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Many decision points (hand-trap timing, Tuner-level plays, Synchro/Fusion/Link sequencing); high pilot skill needed (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56.3, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violation (Ash Blossom & Joyous Spring x3, limit 2) (-12). Final formula: No reliable metagame: 0.80*Structural(56.3) + 0.20*TournamentReliability(45) = 54.0; context modifier -12 (copy-limit violation) gives 42; the Illegal-deck cap then sets the reported score to 35 (theoretical/structural only). Meta Power is provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered negation: about 17 negation texts plus 16 hand-trap copies
  • Large going-second hand-trap coverage (0.888 in a 6-card hand)
  • High-ceiling Extra Deck bosses (ATK 3500 to 4500)
  • Several independent starters reduce single-card dependence

Weaknesses

  • Illegal as built: Ash Blossom & Joyous Spring at 3 copies against a limit of 2
  • Low exact-archetype purity (20%) with many Primite, Mulcharmy, Dominus and Bystial cards
  • No Side Deck
  • No recorded combos, so no measured floor, median or ceiling
  • Blue-Eyes White Dragon (2 copies) is a low-probability opener

Critical choke points

  • Blue-Eyes White Dragon (2 copies) is the engine gate for Blue-Eyes Extra Deck summons
  • Ash Blossom & Joyous Spring's copy-limit breach must be fixed before the deck is playable
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A legal non-Ash hand trap or a Blue-Eyes-consistent card Clears the only legality violation; the deck cannot be legal as built.
2 Off-archetype Primite/Mulcharmy/Dominus filler More Blue-Eyes or Blue-Eyes-supporting cards Raises exact-name purity and engine coherence (20% today).
3 None A small Side Deck (up to 15) with a targeted post-side plan Side Deck is empty, so adaptability cannot be scored above 15.

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring runs 3 copies against a legal limit of 2 (Illegal); Main 55, Extra 15, Side 0 (within TCG size rules); Exact-name archetype purity 20%; Archetype core proxy P(open >=1) 0.985 from the usage-statistics group
  • Inferred: Hypergeometric starter, hand-trap and brick estimates; Interaction quality (D7) from negation and hand-trap text; Ceiling (D3) from Extra Deck card text; Going-second hand-trap availability (D8); Pilotability (D14)
  • Provisional: Median output (D4); Format fit and Meta Power (D13); Tournament reliability
  • Data gaps: No combos supplied (total_combos 0): floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry for going-first, going-second, matchup or brick rate Meta Power is provisional without a dated metagame sample No Side Deck supplied

More TCG Info

Blue-Eyes

Blue-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top