Destiny HERO Deck #774556 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Destiny HERO - Doom Overlord x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (56)
- Destiny HERO - Dark Angel x1
- Destiny HERO - Denier x1
- Destiny HERO - Destro-Dogma x1
- Destiny HERO - Doom Overlord x3
- Destiny HERO - Dreadmaster x1
- Destiny HERO - Dreadnought Servant x1
- Destiny HERO - Malicious x2
- Destiny HERO - Plasma x1
- Droll & Lock Bird x1
- Masked HERO Dusk Crow x1
- Masked HERO Furnace x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- The Great Gallant Bandit x2
- Winged Kuriboh Sabatiel LV10 x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- D - Force x1
- Dark City at Midnight x3
- Fusion Destiny x3
- Harpie's Feather Duster x1
- Hey, Space Trunade! x2
- Mask Change x1
- Polymerization x2
- Pot of Sloth x2
- Reinforcement of the Army x1
- Terraforming x1
- Dominus Impulse x3
- Dominus Spark x1
- Solemn Accusation x2
- Solemn Judgment x1
Extra Deck (15)
- Contrast HERO Chaos x2
- Destiny HERO - Destroyer Phoenix Enforcer x2
- Destiny HERO - Dominance x1
- Destiny HERO - Dreadnought Master x2
- Destiny HERO - Dusktopia x1
- Destiny HERO - Dystopia x1
- Masked HERO Dark Law x1
- Predaplant Dragostapelia x1
- Skyborne Blue Cularsaw x1
- Xtra HERO Cross Crusader x2
- Xtra HERO Dread Decimator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.5 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Fusion
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon a Destiny HERO boss (Destro-Dogma, Dominance, Dusktopia, Dystopia, Dreadnought Master) using the Destiny HERO engine, Masked HERO, and Dreadmaster-to-Dreadnought Master lines; Link and Elemental HERO pressure (Xtra HERO Dread Decimator, Contrast HERO Chaos, Cross Crusader) when the Fusion line is blocked
- Turn 1 (going first): Open with a Destiny HERO starter (Dark City, Doom Overlord, Denier, Dark Angel, Dreadnought Servant) to search or Special Summon, then go to a Fusion or Destiny HERO boss; Ash Blossom and Dominus Impulse protect the line on the opponent's turn
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit, Droll & Lock Bird, Nibiru, and Solemn cards as hand traps to break the opponent's first summon and engine, then transition into a Destiny HERO boss
- Recovery: Recover from interruption with recursion and extra-search effects (Denier, Dark Angel, Doom Overlord, Destro-Dogma, Xtra HERO Cross Crusader), then rebuild the Fusion line from the GY and Deck
- After siding: No side deck is registered (side count 0), so there is no evidenced post-side plan
Why it scores here
The deck is built around a Destiny HERO engine whose core cards appear in most opening hands (P(at least one core card in a 5-card hand) ≈ 0.99 from the usage-aligned group, Inferred), so it reliably opens a plan. Its conversion ceiling rests on Fusion bosses such as Destro-Dogma and Dusktopia, but no recorded boards exist, so the ceiling and median are text-only inferences (Inferred). Interaction comes from three Ash Blossom, Dominus Impulse, Solemn, and several hand traps, which give it layered resilience against summons and effects. Popularity and archetype usage stats confirm the list is a real, accessible build, but they did not earn points, and the score was not an average of card scores. The Illegal copy-limit violations cap the final score at 30 and make this a structural-only read, and the lack of any side deck and any tournament or meta data keeps the confidence Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 searcher in 5-card hand) ≈ 0.80; archetype core group ≈ 0.99 in hand of 5 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 56 main cards with 27 effect monsters, several conditional cards (Mulcharmy, Dreadmaster) and 16 singletons; brick risk estimated from text (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling inferred from Destro-Dogma (3400 ATK) and Fusion boss text (Inferred) |
| D4 | Combo Floor & Median Output | 45 | combo data has 0 scored combos; median cannot be measured, floor reasoned from starter density (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion through Denier, Dark Angel, Doom Overlord and Cross Crusader plus 8 hand-trap-tagged cards (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers (15 text hits) and Dark City / Polymerization recycle the GY; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | interaction density not supplied; 3 Ash Blossom, Dominus Impulse, 3 Solemn-family cards and Destiny HERO - Plasma negation text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap density (Ghost Ogre, Droll, Nibiru, Ash) and removal text; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Destro-Dogma 3400 ATK, Dusktopia 3000 ATK, Dreadmaster Master 2800 DEF, Destroyer Phoenix Enforcer 2500 ATK (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 35 | Exact archetype purity 29.6% (21 of 71 copies); 50 off-archetype copies and 16 singletons in a 56-card Main (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots: 12 Fusion and 3 Link with 11 distinct cards; flexible Fusion access (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 15 | Side deck count is 0; no post-side data exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype usage ~85-100% core inclusion only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple multi-step Fusion, Tribute and banish lines with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo primary, Midrange secondary, not disclosed as a numeric ratio. Structural ≈ 54.5, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure and copy-limit violations (-8); no side deck plan (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 52.6 before modifiers; modifiers total -12 (within the -12 floor); then capped at 30 because the list is Illegal (copy-limit violations)
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