Medius Deck #774552 — Yu-Gi-Oh! TCG
56 Main, 16 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (56)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Shiina, Twin Tempests of Celestial Thunder x3
- Skull Meister x3
- The Great Gallant Bandit x2
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Nervedo the Shadebeast Power Patron x1
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x2
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Hey, Space Trunade! x2
- Pendulum Treasure x2
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Elfnotes: Rhapsodia of Madness x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (16)
- Artmage Diactorus x1
- Dharc the Dark Charmer, Gloomy x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Diabell, Queen of the White Forest x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Maple Maiden x1
- Psychic End Punisher x1
- Ravenous Crocodragon Archethys x1
- Shooting Riser Dragon x1
- The Executor of the Underworld - Pluto x1
- Zalen the Shackled Dragon x1
- Evolzar Lars x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Combo
- Format: tcg
Legality
Main 56 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Power Patron / Medius Link and Synchro boards that push through with Vidolium and Extra Deck beaters, once the hand-trap wall has protected the engine; Elfnote beatdown (Elfnote June Pride, Seraphim Strelitzia, Fortuna) backed by Ars Magna Division and Union attacks
- Turn 1 (going first): Open on Medius the Pure or an Elfnote searcher (Elfnote Power Patron, Elfnote Regina, Theorealize Past Lull) to reach Power Patron Link and Synchro material, holding hand traps for the first opposing interaction
- Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Skull Meister and Ghost Ogre to answer the opponent's first board, then rebuild through Theorealized Medius and Ars Magna searchers
- Recovery: Ars Magna Corruption and Division banish-from-hand effects and Medius GY revival recover the engine from a single removal or negation
- After siding: Not applicable: the side deck is empty, so no post-side plan exists and the deck cannot adapt between games
Why it scores here
The deck's Structural score of about 57 comes from the system as a whole: 30 archetype-core copies open at least one card in 98% of going-first 5-card hands, 22 searchers give about 93% searcher access, and 15 hand traps plus 16 negation effects give strong going-second interaction (about 86% for at least one hand trap in a 6-card hand). The score is not an average of the card scores, and the popularity of Medius and Power Patron does not add points on its own. The deck is then capped to 28 because it is Illegal: the Extra Deck runs 16 cards against a maximum of 15, Elfnote Lucina runs 3 copies against a limit of 1, and Ash Blossom runs 3 against a limit of 2. With no side deck, no recorded boards and no tournament link, the structural read is theoretical only, and confidence is Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 archetype-core card in 5-card hand) ~0.98 and P(>=1 searcher) ~0.93, but the core is split across sub-archetypes (Elfnote 13, Ars Magna 6, Power Patron 5) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 15 hand traps and 15 tech cards cover much of the 56-card main, with about 16 zero-level spell and trap cards and some Elfnote and Ars Magna cards that rely on specific Power Patron links (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable combos; the ceiling comes from text only, with Medius and Power Patron searches into Link and Synchro boards that can reach Vidolium 5000 ATK, but the links are not verified (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so the median output is unknown; only the card text is available, and the spread of sub-archetypes suggests a lower median than the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Several independent starter routes (Medius, Elfnote Power Patron, Theorealize, Ars Magna) and 15 hand traps can continue after one interruption, but there is no measured data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 22 searcher effects and GY recursion from Medius and Ars Magna restore card economy after spends, based on card text only (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 16 negation effects and 22 removal effects (Ash Blossom, Ghost Ogre, Effect Veiler, Skull Meister, Ars Magna, Medius), layered at several speeds (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap coverage is about 86% (hypergeometric, verified counts) and Ash Blossom, Effect Veiler and Skull Meister can break an opposing board; the going-second split is not observed (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra Deck beaters include Vidolium (5000 ATK via Pendulum scale), Psychic End Punisher (3500 ATK) and Galaxy-Eyes Photon Lord, but no measured end-board ATK is recorded (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | Compactness is limited: 28 distinct main-deck cards with 10 singletons, a 4.2% exact-archetype name share and 69 off-archetype copies, so the engine is spread across sub-archetypes (Verified counts, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 50 | The Extra Deck holds 16 cards, one over the TCG limit, with 9 Synchro, 4 Link, 2 XYZ and 1 Fusion, and several mandatory Power Patron Links (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 10 | The side deck is empty, so there is no post-side adaptation at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame; the only archetype-level context is the Medius sub-archetype share, which is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-engine plan with Pendulum, Link and Synchro steps, many on-board decisions for hand traps and Quick Effects, and a high step count per combo (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy limits (-5); Extra Deck over size (-2); Empty side deck (-2); Illegal legality cap (-18). Final formula: Illegal cap: 0.80*Structural(57) + 0.20*TournamentReliability(45) + ContextModifiers(-8) = 46.6, capped to 28 for the Illegal legality status; theoretical structural only (Meta provisional)
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