DoomZ Deck #774532 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (57)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x2
- DoomZ V Five - Amalthe x1
- DoomZ VII Seven - Elara x3
- DoomZ XII Zero - Drastea x1
- Droll & Lock Bird x1
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Power Patron DoomZ x1
- Theorealized Medius x1
- Therion "King" Regulus x1
- Jupredo the Shademachine Power Patron x3
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- DoomZ Change x3
- DoomZ Command "A.D.R.A.S.T.E.I.A." x1
- DoomZ Command "D.O.O.M.D.U.R.G." x1
- DoomZ Raiders x1
- Harpie's Feather Duster x1
- Pot of Prosperity x1
- Pot of Sloth x3
- Prohibited Power Patron Portal - Terminus x1
- Theorealize Past Lull x1
- Ars Magna "Philosophorum" x1
- DoomZ Destruction x1
- Evenly Matched x3
- Solemn Judgment x1
- Typhoon x2
Extra Deck (15)
- I:P Masquerena x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- DoomZ Break - Diactorus x2
- DoomZ XII End - Drastrius x1
- DoomZ XIII Over - Graflareio x2
- Evilswarm Exciton Knight x1
- Gigantic "Champion" Sargas x1
- Jupiter the Power Patron of Destruction x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Springans Merrymaker x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48.5 |
| Going First | 50 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: DoomZ Xyz pressure: DoomZ Break - Diactorus, DoomZ XIII Over - Graflareio and DoomZ XII End - Drastrius, backed by Power Patron Link/Xyz support. Jupiter the Power Patron of Destruction (the archetype's usual finisher) is not run.; Mediclius-free Link pressure through Purification Power Patron is absent; the secondary route is Medius/Theorealize reanimation into the Xyz plan, plus Ars Magna recursion.
- Turn 1 (going first): Open a DoomZ or Power Patron starter (Jupredo, DoomZ VII Seven - Elara, Mulcharmy Fuwalos/Purulia for draw), search or Special Summon a second DoomZ piece, and Xyz into DoomZ Break or XIII Over while holding Ash Blossom and Droll & Lock Bird for the opponent's first answer.
- Turn 2 (going second): Use the six-card hand to hand-trap the opponent's first play (Ash Blossom, Ghost Ogre & Snow Rabbit, Nibiru, Droll & Lock Bird, Solemn Judgment), then rebuild through Mulcharmy draws and DoomZ searches.
- Recovery: Mulcharmy draw engines, Pot of Sloth and Pot of Prosperity for card flow, and DoomZ Change or DoomZ Raiders to recover a DoomZ monster from the GY.
- After siding: No side deck is registered (side_count 0), so there is no post-side plan. Any sideboarding would need the deck to be rebuilt first.
Why it scores here
The deck is scored as a system and not as an average of its card scores. Its strength is interaction density: 13 hand traps, 6 negation-text cards and 32 removal-text cards give it layered answers to the opponent's first plays, which earns the D7 and D5 scores. Its engine is noticeably loose. Only 18 of 57 main-deck copies carry the exact DoomZ name (25% purity), and the deck mixes DoomZ, Power Patron, Ars Magna, Medius/Theorealize, Mulcharmy and Greed/Change pieces. The probability model puts the archetype core at roughly 94% to appear in the opening five, but that is a proxy for starter access, not a measured combo rate, so the consistency scores stay moderate. No recorded boards, tournament link or side deck were supplied, so the ceiling and floor scores (D3, D4) are text-only inference and the side-deck score is low. The deck is Illegal because Ash Blossom & Joyous Spring is run three times against a Semi-Limited cap of two. That caps the result at a theoretical, structural-only score, and popularity did not earn any points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(>=1 of a 3-copy card in opening 5) = 0.2447; archetype core group P(>=1 in hand5) = 0.9433 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 13 hand traps and 20 searcher-text cards with 19 generic/non-archetype copies; brick risk is estimated from composition only (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards in combos_evidence; ceiling read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No median power index or starter-diversity data; floor is text-only inference (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several independent lines via Mulcharmy draws, DoomZ searchers and Power Patron/Ars Magna recursion, but no route evidence (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy draw engine, Pot of Sloth and Pot of Prosperity offer card flow; no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 13 hand traps, 6 negation-text and 32 removal-text cards across Ash, Ghost Ogre, Nibiru, Solemn Judgment, Droll and Ars Magna answers (Verified text plus Inferred strength) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second hand-trap coverage: P(>=1 hand trap in hand6) = 0.8055; no going-second combo split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 48 | Closing power rests on DoomZ Xyz ATK 2400-2700; the Jupiter finisher is not run (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 57 main with 33 distinct cards and 19 generic copies; the size is legal, but archetype purity is 25% (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra slots with 11 Xyz and 4 Link cards, and several Extra Deck cards are one-of flex picks (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (side_count 0), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Xyz and hand-trap sequencing with many decision points; moderate pilot complexity (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun secondary used for interaction emphasis only as a disclosed reading. Structural ≈ 48.5, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (-6); Limited-card burden (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); illegal-deck cap applied, theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: 13 hand traps and 32 removal-text cards
- Strong going-second hand-trap coverage (P(>=1 hand trap in hand6) = 0.81)
- Redundant draw and card-flow engine (Mulcharmy, Pot of Sloth, Pot of Prosperity)
- Large Extra Deck of DoomZ and Power Patron Xyz/Link options
Weaknesses
- Illegal as built: Ash Blossom & Joyous Spring over the copy limit
- Loose engine: only 25% exact-archetype purity with many off-archetype copies
- No side deck and no post-side plan
- No recorded combo boards, so ceiling and floor are unmeasured
- Key archetype finisher (Jupiter) not run
Critical choke points
- Three Ash Blossom copies must be cut to two before the list is legal
- Starter access depends on DoomZ and Power Patron cards that the proxy estimates at about 94% core presence, but that rate has not been measured
- Any single Xyz-material failure removes the main pressure route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | 1 non-restricted DoomZ or Power Patron card | Restores legality (Semi-Limited limit is 2) without losing the hand-trap package |
| 2 | Generic non-archetype tech copies | A DoomZ-named monster or spell | Raises exact-name purity and starter consistency, which is the main structural weakness |
| 3 | None (no side deck present) | A 5 to 10 card side deck of targeted answers | Gives the list a post-side plan, which the D12 score currently lacks |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring 3 copies vs Semi-Limited limit 2; Main 57 and Extra 15 are within the TCG size rules; Side 0 is legal; Six Limited cards each run at 1 copy, which is within limit; Exact-name purity 25% (18 of 57 main copies); 13 hand traps, 32 removal-text cards; Archetype core presence: 24 copies, inclusion 100% in the usage stats for the core
- Inferred: Opening-hand starter access (P(>=1 starter in 5) ~ 0.94 proxy); Brick and hand-trap coverage estimates; Interaction strength from card text (negation and removal hints); Going-second hand-trap coverage (P = 0.81)
- Provisional: Meta Power (null) and matchup fit (D13): no dated metagame sample or tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup or brick rates Meta Power is provisional without a dated metagame sample No side deck, so post-side performance cannot be assessed
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