Elfnote Deck #774515 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (56)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x2
- Droll & Lock Bird x1
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Skull Meister x2
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Elfnote Power Patron x3
- Fydraulis Harmonia x2
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Cosmic Cyclone x2
- Hey, Space Trunade! x1
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Elfnotes: Rhapsodia of Madness x1
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Link Spider x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Arcanite Magician x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Enigmaster Packbit x1
- Psychic End Punisher x1
- Ravenous Crocodragon Archethys x1
- Golden Cloud Beast - Malong x1
- The Executor of the Underworld - Pluto x1
- Evolzar Lars x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 50 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 47 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Elfnote Synchro/Link boards (Elfnote June Pride and Seraphim Strelitzia are absent from this list; the Extra Deck is Link, Synchro, Xyz and Fusion pieces) converting into pressure from Elfnote and Power Patron monsters; Vidolium the Unstable Power Patron of Unity (5000 ATK Pendulum) as a single-card threat
- Turn 1 (going first): Open with an Elfnote starter (Power Patron, Lucina, Regina or Fortuna) and use its search or Special Summon text to extend toward a Synchro or Link; the 0.986 archetype-core hand probability is an Inferred estimate
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre and Snow Rabbit, Effect Veiler, Droll and Lock Bird, Skull Meister, Nibiru) to disrupt the opponent's first board, then extend through Elfnote revival
- Recovery: Rebuild through Elfnote searchers in the Deck and recursion from the GY (Theorealize, Medius the Pure, Elfnote Regina self-summon), supported by Ars Magna and Power Patron pieces
- After siding: Not evaluable: the side deck is empty, so no post-side plan can be read from this list
Why it scores here
This is an Illegal list, so the score is a theoretical, structural-only read capped low: Lucina is run 3 copies against a limit of 1 and Ash Blossom 3 against a limit of 2. The engine itself is coherent, with 31 archetype-core copies giving a 0.986 chance of at least one core card in a 5-card opening hand (Inferred). Interaction is dense, with 13 hand traps, 8 negation-text cards and 24 removal-text cards (Inferred from text). Brick risk, the 29-card distinct main, the absence of combo recordings and the empty side deck pull the score down. Popularity did not earn points: archetype usage stats confirm the core is real but do not make the list strong, and the score was built from the system, not by averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core card in a 5-card hand) = 0.986 across 31 core copies; single 3-copy starter about 0.249 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 29 distinct main cards with 9 three-copy and 9 two-copy slots; many tech and hand-trap slots compete for the opening hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards in combo data; ceiling read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded median or power distribution; floor is unmeasured (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Redundant Elfnote and Power Patron routes plus 22 searcher-text cards support continuation; no measured recovery data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion and search text exist, but no resource signature was recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | 13 hand traps, 8 negation-text cards and 24 removal-text cards give layered interaction (Inferred from text and flags) |
| D8 | Going-Second & Board-Breaking Power | 56 | Going-second hand traps are numerous, but no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 52 | Vidolium at 5000 ATK is a single closer; no end-board ATK or direct-attack data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 56 main cards with 29 distinct and many tech slots dilute compactness; 0 side cards (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots: 8 Synchro, 4 Link, 2 Xyz, 1 Fusion, with Link and Synchro enablers (Verified count) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty, so no adaptability can be read (Verified count) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; meta-share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Synchro and Link chains with many decision points raise pilot load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: banlist exposure (-8); no side deck (-4); Illegal list cap (0). Final formula: No reliable metagame: 0.80*Structural(52) + 0.20*TournamentReliability(47) + ContextModifiers(-12) = 39, then capped at 30 because the deck is Illegal (theoretical, structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 13 hand traps plus negation and removal text
- Archetype core is highly accessible: 0.986 chance of at least one core card in a 5-card hand
- Synchro and Link Extra Deck coverage with multiple enablers
Weaknesses
- Illegal copy counts on Lucina and Ash Blossom
- Empty side deck, so no post-side plan
- 29 distinct main cards with many tech slots lowers compactness
- No recorded combos, so the floor and median are unmeasured
Critical choke points
- Elfnote Lucina and Ash Blossom copy counts must be reduced before the list is legal
- The Elfnote summon chain depends on specific Synchro and Link enablers in the Extra Deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Elfnote Lucina | A legal non-Limited Elfnote or Power Patron extender | Lucina is Limited to 1 copy and the list runs 3, making the deck Illegal |
| 2 | 1 copy of Ash Blossom & Joyous Spring | A non-Semi-Limited hand trap or a tech card | Ash Blossom is Semi-Limited to 2 copies and the list runs 3 |
| 3 | Tech slots that duplicate hand-trap roles | A 15-card side deck for post-side flexibility | An empty side deck removes any post-side plan and lowers D12 |
Evidence & confidence
- Verified: Illegal status: Lucina 3 copies vs limit 1, Ash Blossom 3 copies vs limit 2; Main 56 (legal range 40-60), Extra 15 (legal range 0-15), Side 0 (legal range 0-15); Card text and banlist statuses for all listed cards
- Inferred: Engine consistency (0.986 archetype-core probability); Hand-trap interaction density; Brick risk and compactness; Going-first and going-second plans
- Provisional: Meta Power and matchup fit (no dated meta sample)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or unknown Side deck is empty: post-side adaptability is unevaluable Meta Power is Provisional until a dated metagame sample is supplied
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