Dominus Deck #774510 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Chaos Hunter x3, Inspector Boarder x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (55)
- Chaos Hunter x3
- Droll & Lock Bird x1
- Inspector Boarder x3
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Nibiru, the Primal Being x2
- Shiina, Twin Tempests of Celestial Thunder x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Ogre & Snow Rabbit x3
- Angelechy Brilliant Move x1
- Angelechy Endgame Problem x1
- Angelechy Opposition x3
- Angelechy Problem x3
- Angelechy Strategy Score x3
- Foolish Burial Goods x3
- Terraforming x1
- Angelechy Disturbance x1
- Angelechy Opening to e4 x3
- Angelechy Verdict x2
- Dominus Impulse x3
- Dominus Spark x3
- The Black Goat Laughs x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 52 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Control
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Angelechy Synchro boards (Shatranga, Bastion, Seneschal, Destrier at 2500-3200 ATK) established through Angelechy Problem and Opening to e4, with hand traps protecting the setup; Hyperion, Kewl Tune B2B and Chaos Angel as one-of closers if the Angelechy engine is interrupted
- Turn 1 (going first): Open Angelechy Strategy Score or Problem, search or place an Angelechy Field Spell, then Synchro the Angelechy monsters; Opening to e4 is a going-second-only line in this list
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Effect Veiler, Droll or Nibiru for the opponent's first summon or activation, then set up Angelechy Problem and Verdict or Dominus Impulse for control
- Recovery: Recur Angelechy Verdict and Disturbance from the GY and banishment, reuse Strategy Score and Brilliant Move to rebuild the Spell and Trap Zone engine
- After siding: Not evaluable: the export has no side deck (Side Deck size 0)
Why it scores here
The deck is scored as a system, not as an average of its cards. Its Angelechy core (about 34 copies in the usage core, 99.4% chance of at least one in a 5-card hand) gives a reasonably consistent route to a Synchro board, and the 3,000+ ATK Extra Deck monsters give real closing power once that board is live. Interaction is the strongest area: 12 hand traps, Dominus Impulse, Dominus Spark and Angelechy Verdict cover negation and removal, and about 79% of going-second six-card hands contain at least one hand trap. The main weaknesses are brick and conflict risk (29 Spell/Trap and effect slots compete for a small Angelechy engine, with only 8.6% exact Dominus-name purity), the absence of combo or tournament data, and no side deck. Popularity of the Angelechy archetype and the usage stats confirm the list is real, but they did not earn points by themselves. The deck is Illegal (three cards over the TCG Semi-Limited copy limit), so this score is capped and the evaluation is structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | Angelechy core present in about 99% of 5-card hands; engine needs Problem or Opening plus Extra Deck Angelechy monsters, and Dominus Purge and Shatranga are missing from the list (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Many single-purpose hand traps and Field or Spell/Trap engine pieces; 1-copy tech cards and Extra-dependent starters raise brick and conflicting-hand risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Ceiling is a multi-Synchro Angelechy board with 3000+ ATK monsters and column-based removal; no recorded boards to confirm the best line (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No parseable combos, so the median output cannot be measured and is estimated from starter density and engine complexity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Twelve hand traps and two Spell/Trap recursion routes (Verdict, Disturbance) give redundant answers to a single interruption; no recorded lines confirm it (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion through Verdict, Disturbance, Brilliant Move and Strategy Score offsets spend; Foolish Burial Goods and Terraforming add search (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Dominus Impulse, Dominus Spark, Ash Blossom, Ghost Ogre, Effect Veiler and Angelechy Verdict give layered negation and removal (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 66 | Hand traps are about 79% likely in a going-second six-card hand, and Dominus Impulse and Spark punish a board setup (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Several 3000+ ATK Synchros (Shatranga, Bastion, Seneschal, Hyperion, Kewl Tune, Chaos Angel) but most are 2-copy or 1-copy slots (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 main cards with 28 Level-0 spells and traps and 23 distinct names; many 3-of tech and engine pieces compete for space (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Synchro slots include 8 Angelechy copies and several one-ofs (Chaos Angel, Hyperion, Maple Maiden); no Extra-slot flexibility is shown (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck in the export (Side Deck size 0); a best-of-3 side plan cannot be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated meta sample and no tournament link; archetype share is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Synchro chains, Spell/Trap engine pieces and many hand-trap timing decisions (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 52, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: copy-limit violations (illegal list) (-10); no side deck (-2). Final formula: Illegal cap applied: uncapped 0.80*Structural(56) + 0.20*TournamentReliability(45) + modifiers(-12) = ~42, capped to 30 (structural-only; Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Angelechy core is almost always present in opening hands
- Layered hand-trap and removal interaction
- Several 3000+ ATK Synchro closers
Weaknesses
- Illegal copy counts for three cards
- Low exact archetype purity with competing sub-archetypes
- No side deck
- Missing usage-core cards (Dominus Purge, Shatranga, Enlisted)
Critical choke points
- Angelechy Problem and Opening to e4 as the Spell and Trap engine starters
- Extra Deck Angelechy Synchros, which are only reachable through the Spell and Trap engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one copy each of Ash Blossom & Joyous Spring, Foolish Burial Goods and Dominus Impulse | Dominus Purge or Angelechy Shatranga, depending on whether the Spell and Trap engine needs more starters | Clears the copy-limit violations that make the list Illegal, and the swap restores usage-core coverage |
| 2 | one of the 1-copy tech slots | a side deck of 15 cards | Gives the list a post-side plan, which the export currently cannot assess |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0; TCG copy-limit violations for Ash Blossom, Foolish Burial Goods and Dominus Impulse; Usage core: Angelechy Opposition, Strategy Score, Opening to e4 at about 90% inclusion; Dominus Purge at about 92% missing
- Inferred: Starter access about 99% from the archetype core group; Interaction density from hand-trap count and negation and removal text; Going-second hand-trap probability about 79%
- Provisional: Meta power and matchup fit, which need a dated metagame sample
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and pilot record absent no side deck in the export no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied
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