Exchange of the Spirit Deck #774502 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Chaos Hunter x3, Destiny HERO - Doom Overlord x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.
Deck Exchange of the Spirit TCG
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (55)
- Chaos Hunter x3
- Destiny HERO - Dark Angel x1
- Destiny HERO - Denier x1
- Destiny HERO - Destro-Dogma x1
- Destiny HERO - Doom Overlord x3
- Destiny HERO - Dreadmaster x1
- Destiny HERO - Dreadnought Servant x1
- Destiny HERO - Malicious x2
- Droll & Lock Bird x1
- Masked HERO Dusk Crow x1
- Masked HERO Fountain x1
- Masked HERO Furnace x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x2
- The Great Gallant Bandit x3
- Winged Kuriboh Sabatiel LV10 x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Dark City at Midnight x3
- Fusion Destiny x3
- Mask Change x1
- Polymerization x1
- Rainbow Bridge Bifrost x1
- Reinforcement of the Army x1
- Terraforming x1
- Dominus Impulse x3
- Dominus Spark x3
- Solemn Judgment x1
- Typhoon x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Destiny HERO boss beatdown: Destro-Dogma (3400 ATK), Dreadnought Master (2800 DEF) and Destroyer Phoenix Enforcer (2500 ATK) backed by Fusion Destiny and Dreadmaster/Dark Angel recursion; Chaos Hunter (2500 ATK) and Gallant Bandit (2500 ATK) as hand-trap-backed beatsticks; Nibiru (3000 ATK) as a 5-monster-summon punisher
- Turn 1 (going first): Open a Destiny HERO starter (Dark City, Fusion Destiny, Doom Overlord or Denier) and extend into a Fusion or Link boss; hold Ash Blossom and Dominus interaction for the opponent's first activation
- Turn 2 (going second): Use the 6-card hand's nine hand traps (Ash, Ghost Ogre, Nibiru, Droll, Chaos Hunter, Gallant Bandit) to answer the first board, then rebuild through Destiny HERO GY recursion into a Fusion boss
- Recovery: Recur Destiny HERO monsters from the GY via Dusk Crow, Furnace, Denier and Dark Angel; search Polymerization or Mask Change to rebuild the Extra Deck boss
- After siding: Not evaluable: side deck is empty, so no post-side plan exists in the list
Why it scores here
The score comes from the system, not from averaging card scores or from the archetype's popularity. The archetype core (31 copies) is present in nearly every opening hand (hypergeometric P at least one in 5 cards is about 0.99, Inferred), so the deck reliably opens a Destiny HERO starter. Nine hand traps and several GY-recursion effects give it real interruption resilience and going-second board-breaking presence. Conversion is credible on paper because of the Fusion and Link bosses, but there are no recorded combos, so the ceiling and median are text-only inference. Two points of weakness pull the score down: the Ash Blossom and Dominus Impulse copy counts break the Semi-Limited rule, and the empty side deck leaves no post-side plan. Because the list is Illegal, the score is capped at 35 and this evaluation is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one core starter in 5-card hand) ≈ 0.99 across 31 core copies; Destiny HERO starters present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Nine hand traps and several GY-dependent Destiny HERO monsters create some dead or conditional hands; 15 searcher effects mitigate (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Fusion/Link bosses with Destro-Dogma and Dreadnought Master reach high ATK, but no recorded combo boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output is unknown without recorded boards; starter diversity is moderate (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Multiple recursion routes (Dusk Crow, Furnace, Denier, Dark Angel) and 9 hand traps give several lines after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | GY-recursion and searchers regenerate resources; Fusion Destiny and Dreadmaster spend cards for big boards (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Typhoon, Solemn Judgment, Dominus Spark/Impulse, Ash, Ghost Ogre, Droll and Gallant Bandit give layered interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 65 | Nine hand traps give about 0.68 P(at least one hand trap in a 6-card going-second hand) (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Boss ATK reaches 2500-3400 with Destro-Dogma, Nibiru and Chaos Hunter, but there is no piercing or direct-damage density measure (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 Main Deck cards with 29 distinct cards and 21 level-0 spell/trap slots; no archetype purity (0% exact name) (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra Deck slots split 9 Fusion, 3 Synchro, 3 Link, with the core Dreadnought Master and Cross Crusader at 2 copies each (Verified) |
| D12 | Side Deck Adaptability | 25 | Side deck is empty, so there is no post-side adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Chained Destiny HERO lines and GY recursion need several decision points per turn (Inferred) |
How the score was computed
Strategy profile: Midrange only; Control secondary noted, not blended. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Copy-limit violation (Illegal cap) (-6); Empty side deck (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*58 + 0.20*52 ≈ 57; then capped to 35 because the list is Illegal (Ash Blossom and Dominus Impulse over Semi-Limited copy limit). Theoretical/structural-only.
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