Power Patron Deck #774481 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Elfnote Lucina x3, Elfnote Regina x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (56)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x2
- Artifact Lancea x3
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Skull Meister x3
- The Great Gallant Bandit x2
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x2
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Mistaken Arrest x3
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Ars Magna "Philosophorum" x1
- Elfnotes: Rhapsodia of Madness x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Dharc the Dark Charmer, Gloomy x1
- Haggard Lizardose x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Adamancipator Risen - Dragite x1
- Diabell, Queen of the White Forest x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Psychic End Punisher x1
- Ravenous Crocodragon Archethys x1
- The Executor of the Underworld - Pluto x1
- Zalen the Shackled Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Power Patron Link/Synchro board built from Elfnote and Ars Magna engine lines, closing through high-ATK Link and Synchro monsters (Mediclius, June Pride, Dragite-class bodies) once a starter is live (Inferred from card text; no combo evidence); Vidolium and Ars Magna attack-pump and battle-chain effects for lethal (Inferred from card text)
- Turn 1 (going first): Open a Medius or Elfnote starter, search a Power Patron or Elfnote engine piece, and reach a Link or Synchro board while holding hand traps for the opponent's turn (Inferred)
- Turn 2 (going second): Use Effect Veiler, Ash Blossom, Ghost Ogre, Skull Meister and Infinite Impermanence to answer the opponent's first board, then rebuild through Elfnote summons (Inferred)
- Recovery: Recover through Mulcharmy draw effects, Theorealize recursion and Elfnote GY summons (Inferred from text; not verified in play)
- After siding: No side deck is run (Side Deck size 0), so there is no post-side plan; the list cannot adapt between games (Verified)
Why it scores here
The list reliably opens an archetype starter: the Power Patron/Elfnote core of 27 copies gives a 96.9% chance of at least one core card in a 5-card opening hand, and searcher text covers about 89% of hands (Inferred hypergeometric estimate). Interaction is dense for a Midrange list, with 18 hand traps and 16 negation effects plus removal text, and the going-second hand-trap estimate is 91.5% (Inferred). Closing power depends on Link and Synchro bodies that have no recorded boards, so conversion and median output are unverified and scored conservatively. The deck is illegal in its format because Elfnote Lucina runs 3 copies against a limit of 1 and Ash Blossom runs 3 against a limit of 2, so it receives a theoretical, structural-only score capped low. The score comes from consistency, interaction and extra-deck coverage on the system, not from the archetype's popularity, and the card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core card in opening hand of 5) ≈ 0.97; searcher text covers ≈ 0.89 of hands; engine is redundant at 3 copies per core card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 18 hand-trap/tech cards and 11 singleton slots give some dead-card risk, with Elfnote and Ars Magna lines partly conflicting (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable recorded boards; combo ceiling is text-only inference from Link/Synchro summons and Ars Magna pump effects (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so median output cannot be measured; scored conservatively (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Starter diversity is wide across Medius, Elfnote and Mulcharmy routes, with Mulcharmy draw and recursion effects, but no interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy draws and Theorealize recursion give some grind; no resource signature recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 16 negation-text and 24 removal-text cards, with Effect Veiler, Skull Meister and Ash Blossom as hand traps (Inferred semantic read; hand-trap flags verified) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage is high (≈ 0.915 for at least one of 18 hand traps in a 6-card hand), with Link/Synchro boards to challenge a field (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Vidolium at 5000 ATK and Link bodies with ATK-pump text give closing power, unverified in play (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 main-deck cards sit inside the 40–60 size rule, but exact-name purity is only 5.6% across 14 sub-archetypes, reducing coherence (Verified count, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards (8 Synchro, 5 Link, 1 Xyz, 1 Fusion) give broad coverage of the Extra limit (Verified breakdown) |
| D12 | Side Deck Adaptability | 20 | No side deck is run (Side Deck size 0), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or meta-share data is supplied; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Multiple sub-archetype engines and many decision points per turn make the list demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Control secondary used for interpretation only, weights not blended. Structural ≈ 50, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*50 + 0.20*40 - 12 = 36, then capped at 30 because the deck is Illegal (theoretical, structural-only read)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (18 hand traps, 16 negation texts) for going second
- Archetype core at 3 copies gives high starter access
- Broad Extra Deck coverage across Synchro, Link, Xyz and Fusion
Weaknesses
- Illegal copy-limit violations on Elfnote Lucina and Ash Blossom
- No side deck, so no post-side adaptation
- Low exact-name purity (5.6%) across 14 sub-archetypes
Critical choke points
- Medius the Pure / Elfnote summon lines are the main starter route; losing them to interaction leaves a low-consistency rebuild (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Elfnote Lucina (run 3, legal 1) | a legal non-Limited Elfnote or Power Patron replacement | Brings the deck within the copy limit so it can be scored normally |
| 2 | 1 copy of Ash Blossom & Joyous Spring (run 3, legal 2) | a non-restricted hand trap or tech card | Brings the deck within the Semi-Limited copy limit |
| 3 | a low-impact sub-archetype card | a side deck of 5–15 cards | Adds post-side adaptability the list currently lacks |
Evidence & confidence
- Verified: Copy-limit violations (Elfnote Lucina 3 vs 1; Ash Blossom 3 vs 2); Main 56, Extra 15, Side 0 within size rules; Extra Deck breakdown: 8 Synchro, 5 Link, 1 Xyz, 1 Fusion; Hand-trap and negation flags from curated tags
- Inferred: Starter access ≈ 0.97 and searcher access ≈ 0.89 from hypergeometric estimates; Going-second hand-trap coverage ≈ 0.915; Midrange plan and interaction read from card text; Engine conflicts across Elfnote, Ars Magna and Mulcharmy sub-archetypes
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
- Data gaps: No recorded combos; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first and going-second splits are Inferred No side deck; post-side plan cannot be scored from evidence Meta Power is Provisional unless a dated metagame sample is supplied
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