Fur Hire Deck #774462 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 27, 2026 by YGO Mod.

Deck Fur Hire TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
32± 8/ 100
Power Score
Structural 58
Reliability 50
Going First 60
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fur Hire board of Rex/Dyna/Rafale/Wiz-type monsters and Power Patron Link monsters converting a searcher-driven chain into a large end board; Ars Magna / Medius / Theorealize recursion into Power Patron Link and Extra Deck threats
  • Turn 1 (going first): Open a Fur Hire searcher (Rex, Freight / Beat / Seal / Fandora / Whirlwind) to chain special summons into Rex, Ride Fur Hire and a Link threat; interaction held in hand (Ash Blossom, Ghost Ogre) for the opponent's first response
  • Turn 2 (going second): Six-card hand with a hand trap (Ash Blossom, Ghost Ogre, Kuriboh, Nibiru) to break the opponent's first board, then the same Fur Hire chain to rebuild
  • Recovery: Fur Hire monsters banished or sent to the GY are re-added or Special Summoned through Rex, Ride Fur Hire, Mayhem Fur Hire and Rookie Fur Hire (text-based, Inferred)
  • After siding: No side deck is registered, so no post-side plan can be assessed

Why it scores here

This list is illegal as submitted (three copies of Ash Blossom & Joyous Spring against a limit of two), so the score is a structural-only read capped low and is not a normal Final Contextual score. Its consistency reads as reasonable: 23 searcher-text cards give roughly a 94% chance of at least one starter in a 5-card opener (Inferred), and the 8 hand traps give about 63% of at least one going second. The engine is spread across several sub-archetypes (Fur Hire, Power Patron, Ars Magna, Mulcharmy, Medius), which costs coherence and pilotability. No combos, guides, tournament link, or side deck were supplied, so the combo floor and median and the side plan are unscored beyond text inference. Popularity and archetype usage did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(≥1 searcher-text card in 5-card opening hand) ≈ 0.94; 23 searcher-text cards in the main deck (Inferred)
D2 Opening-Hand Quality & Brick Management 65 Copy histogram 22 singletons, 3 two-of, 9 three-of; 8 hand traps and multiple brick-prone singletons; estimated full-brick proxy ≈ 6% (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded combo boards; ceiling is text-only inference from Rex, Ride Fur Hire and Power Patron Link chains (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output cannot be measured; power estimate is text-only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Fur Hire recursion from the GY and multiple hand-triggered starters give some independent routes; no combos to confirm (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects and Fur Hire GY recursion offer card advantage; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 70 8 hand traps, 7 negation-text cards, 24 removal-text cards across main and Extra; no observed interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 68 Hand traps give about 63% at least one in a 6-card opening hand going second; Dyna and Rafale provide board pressure (Inferred)
D9 Offensive Pressure & Closing Power 62 High-ATK finishers (Vidolium 5000, Rafale 2800, Dyna 2500) and Link threats; no end-board observations (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 Main Deck cards in the 40–60 range; 34 distinct cards with 35.7% exact-archetype purity, so a wide, partly off-archetype Main (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots: 10 Link and 5 XYZ, with no Fusion or Synchro; Link cards are archetype-aligned with Fur Hire (Observed structural)
D12 Side Deck Adaptability 15 No side deck registered (Side Deck size 0); no post-side plan (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype usage stats available but no matchup data (Provisional)
D14 Pilotability & Error Tolerance 40 Several interacting sub-engines (Fur Hire, Power Patron, Ars Magna, Mulcharmy) with many branching choices (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (Midrange weights used directly; Toolbox not blended). Structural ≈ 58, Going First ≈ 60, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal copy-limit violation (-20); Banlist exposure (Limited / Semi-Limited) (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 56.4, then illegal-list modifiers applied; theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (23 cards) gives high starter access
  • Eight hand traps plus negation text give layered interaction
  • Archetype-aligned Link Extra Deck (10 Link) with recursion

Weaknesses

  • Illegal copy-limit violation (Ash Blossom ×3 vs 2 legal)
  • Sub-engine fragmentation: 35.7% exact-archetype purity
  • No side deck

Critical choke points

  • Ash Blossom & Joyous Spring must be cut to 2 copies before the list is playable
  • Rex, Ride Fur Hire is the core route into Fur Hire chains, with no alternative starter confirmed
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 Fur Hire monster or a non-Ash hand trap Brings the list within the Semi-Limited copy limit so it can be evaluated normally
2 Off-archetype singletons (e.g. Ars Magna / Medius lines that rarely connect) Additional Fur Hire or Power Patron monsters Raises exact-archetype purity and reduces brick risk
3 None (no side deck registered) A 15-card side deck Gives a post-side plan so D12 can be scored

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring copy-limit violation (3 vs 2 legal, Semi-Limited); Limited status of Droll & Lock Bird, S:P Little Knight and Prohibited Power Patron Portal at 1 copy each; Main 55 / Extra 15 / Side 0 counts
  • Observed: Extra Deck: 10 Link and 5 XYZ
  • Inferred: P(≥1 searcher in 5-card opening hand) ≈ 0.94; Full-brick rate ≈ 6%; Hand-trap coverage ≈ 0.63 going second; Combo and interaction reads are text-based
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) No side deck registered, so D12 and post-side plans cannot be scored from data Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Fur Hire

Fur Hire Breakdown

 
 

 

 

 

 

 

 
 

 

 
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