Magistus Deck #774458 — Yu-Gi-Oh! TCG
52 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (52)
- Aiwass, Divine Spirit of the Law x3
- Aleister the Reminiscent x3
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Skull Meister x3
- Sorcerer of the Swamp x2
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Ogre & Snow Rabbit x2
- Heat Wave x3
- Invocation x2
- Invocation - "Grail" x2
- Invocation - "Sword" x3
- Magical Meltdown x3
- Pot of Sloth x1
- Sacred Spirit Sword Aiwass x3
- Super Polymerization x3
- Gamma Summon x1
- Solemn Judgment x1
Extra Deck (15)
- Hyperinvoked Aeon x2
- Invoked Augoeides x1
- Invoked Baybarron x1
- Invoked De Anima x1
- Invoked Mechaba x1
- Invoked Oceanus x1
- Invoked Purgatrio x1
- Invoked Raidjin x1
- Invoked Sorath x1
- Zoroa, the Magistus Verethragna x1
- Aleister the Invoker of Madness x1
- Artemis, the Magistus Moon Maiden x1
- Endymion, the Crescent Magistus x1
- S:P Little Knight x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon Invoked boss monsters (Hyperinvoked Aeon, Invoked De Anima, Zoroa) from the Extra Deck through Aleister-based fusion routes; Link and Magistus pressure with Endymion, Artemis and Invoked Purgatrio after board conversion
- Turn 1 (going first): Open an Aleister or Invocation starter, then extend into Fusion Summons while holding Ash Blossom and Droll-style interaction for the opponent's first response
- Turn 2 (going second): Use hand traps (Ash Blossom, Skull Meister, Effect Veiler, Ghost Ogre) to answer the opponent's first board, then rebuild through the Aleister-based Fusion chain
- Recovery: Recover from interruption through GY-based Aleister and Invocation recursion (Magical Meltdown, Gamma Summon) and redundant hand-trap extenders
- After siding: No side deck is registered, so no post-side plan can be evaluated
Why it scores here
The deck reliably opens a functional plan: the Aleister and Invocation core (16 copies, about 83 percent chance of at least one in a 5-card opening hand) gives a consistent starter route. Its interaction layer is dense, with about 14 hand traps and 13 negation-text cards, so it can answer the opponent's first response on either turn order. Conversion into pressure depends on Fusion Summons from the Extra Deck, which gives a high ceiling (Hyperinvoked Aeon, Invoked De Anima, Zoroa) but no recorded boards to confirm the median. The score comes from consistency, interaction and ceiling on the system as a whole, not from averaging card scores and not from Magistus being a known archetype: usage stats confirm the list is real, but they earn no power points. The copy-limit violations on Ash Blossom and Super Polymerization make this an illegal list, so the score is capped at 35 and is structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one Aleister/Invoked core card in opening 5) about 0.83 across 16 copies; 2-card bootstrap plausible (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 14 hand traps and several Aleister-dependent cards create conflicting or dead hands when the Fusion starter is missing (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling from Hyperinvoked Aeon, Invoked De Anima and Zoroa Fusion routes; no recorded boards supplied (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output unknown: combo data has 0 parseable boards, so this is text-only (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant hand-trap extenders and GY recursion (Gamma Summon, Magical Meltdown) give several independent continuation routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Fusion-heavy resource use with Super Polymerization and Pot of Sloth costs; recovery depends on GY Aleister and Invocation recursion (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | About 14 hand traps plus Solemn Judgment, Droll & Lock Bird and Ghost Ogre give layered but partly Limited interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Strong going-second hand-trap density and board breakers (Invoked Oceanus, Mechaba) offset by no side deck (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | End-board ATK from Hyperinvoked Aeon (3800) and Zoroa (2900) closes games once a route lands (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55-card main with 22 Level-0 spells and 67 off-archetype copies lowers compactness; legal main size is within 40-60 (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 11 Fusion and 4 Link Extra Deck monsters used with 14 distinct cards; flexible but dependent on Aleister monsters (Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck registered (side 0), so no post-side adaptability (Verified gap) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link or dated metagame; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Fusion chains and many hand-trap timing windows raise the pilot burden (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-4); No side deck (-4); Unresolved passcode (-2); Fusion-chain dependence (-2). Final formula: 0.80*Structural(56) + 0.20*TournamentReliability(45) + modifiers(-12) = 42, then capped at 35 because the list is Illegal (theoretical/structural only); Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation package (about 14 hand traps, 13 negation-text cards)
- High-ceiling Fusion finishers from the Extra Deck
- Redundant Aleister and Invocation starter access
Weaknesses
- Two cards run over the copy limit, so the list is illegal as built
- No side deck
- Median output not evidenced by any recorded board
Critical choke points
- Aleister monster access for most Fusion routes
- Extra Deck Fusion material availability after the first response
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring and 1 Super Polymerization | Legal filler from the same archetype, or a second copy of a legal hand trap | Brings the list within the copy limits so it can receive a normal legal score |
| 2 | Two Level-0 Spells | Side deck of 15 cards | Adds post-side adaptability, which the current list lacks entirely |
Evidence & confidence
- Verified: Copy-limit violations for Ash Blossom and Super Polymerization; Main 55 and Extra 15 size checks; Archetype usage statistics (Invoked/Aleister core present)
- Inferred: Opening-hand starter probability (0.83 for the Aleister core); Interaction density from card text; Going-first and going-second estimates
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent One passcode in CardIDList is unresolved and counted as main No win-rate telemetry exists for this deck Meta Power is provisional without a dated metagame sample
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