Bystial/Byssted Deck #774448 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.

Deck Bystial/Byssted TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
35± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link-summon boss monsters (Link-5 and Link-3 Maliss/Ignister/Code Talker bodies, Bystial 2500 ATK beatsticks) after a hand-trap-protected starter opens the board; Recursion-driven grind through Maliss banish/recursion and Mulcharmy draw effects over a long game
  • Turn 1 (going first): Open a Maliss or @Ignister starter (March Hare, Backup, Chessy Cat) with Droll and Ash Blossom protecting the first Link Summon, then build toward a Link-3 or Link-5 boss
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Infinite Impermanence, Nibiru) to answer the opponent's first summon, then convert through Bystial or Maliss Link bodies
  • Recovery: Banish and recur Maliss cards from GY (Maliss in Underground, Maliss in the Mirror, Maliss MTP-07) and reuse Ignister Tuner/Link recursion to rebuild the board
  • After siding: No Side Deck is registered, so no post-side plan can be evaluated; the deck has zero sideboard flexibility

Why it scores here

The deck's structural power is read from its system as a whole, not from averaging card scores: the Maliss and Ignister starters give a 63% chance (Inferred, hypergeometric) of opening at least one archetype-core card in a 5-card hand, and the 11 hand traps and 15 negation-text cards give it a strong interaction layer. Its Extra Deck of 14 Link monsters and a Fusion gives good coverage of boss and recursion routes. Conversion and median output could not be measured because no combos were supplied, so those scores rest on text-level inference and carry low confidence. The deck runs 57 main-deck cards with 22 singletons and several off-theme staples such as Pot of Sloth, Hey, Space Trunade! and Terraforming, which lowers main-deck efficiency. Popularity and archetype usage stats confirm that the list is real, but they earned no points. The deck is Illegal: three cards exceed their copy limits, so it is capped at 35 and the score is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one archetype-core card in opening 5) ≈ 0.63 across 10 core copies; starters are present but thin per copy (Inferred)
D2 Opening-Hand Quality & Brick Management 52 11 hand traps and several situational staples (Terraforming, Gold Sarcophagus, Hey, Space Trunade!) raise brick risk on a 57-card main (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling is inferred from Link-5 and Link-3 bosses and Maliss recursion text, not from recorded lines (Inferred)
D4 Combo Floor & Median Output 48 No recorded combo distribution, so median output is text-only and kept near neutral (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent interruption outs (Ash Blossom, Ghost Ogre, Droll, Maliss recursion, Ignister re-summons) give alternative routes (Inferred)
D6 Resource Economy, Recovery & Grind 58 Maliss banish and recursion and 11 searcher-text cards give a reasonable grind; no resource signature available (Inferred)
D7 End-Board & Interaction Quality 72 Three Solemn effects, Ash Blossom, Dominus Impulse and Infinite Impermanence give layered end-board interaction (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 68 Going-second hand-trap density (74% chance of at least one hand trap in hand of 6, Inferred) with Bystial 2500 ATK beatsticks (Verified card text)
D9 Offensive Pressure & Closing Power 62 Bystial Druiswurm, Bystial Magnamhut and The Great Gallant Bandit at 2500 ATK plus Link-5 bosses; closing is real but depends on opponent board (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 50 57 main cards with 36 distinct titles and 22 singletons; many off-archetype staples dilute consistency (Verified composition)
D11 Extra Deck Efficiency & Coverage 68 14 Link monsters and 1 Fusion in the 15-card Extra Deck give broad coverage across Link-3 to Link-5 routes (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck is present, so there is zero post-side adaptability (Verified legality data)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype-level meta share is absent (Provisional)
D14 Pilotability & Error Tolerance 45 Many once-per-turn Maliss and Ignister effects and multiple hand-trap timing decisions raise the pilot skill requirement (Inferred)

How the score was computed

Strategy profile: Midrange profile used; Stun traits (hand traps) are reflected in D7 and D8 scores. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violations (Illegal) (-8); No side deck (-4). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability + ContextModifiers, 35) = min(0.80*56 + 0.20*45 - 12, 35) = 35 (Meta provisional, theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.63 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered hand-trap and negation suite (Ash Blossom, Ghost Ogre, Droll, Infinite Impermanence, Solemn trio, Nibiru)
  • Broad Link Extra Deck with Link-3 to Link-5 bosses and recursion-based re-summons
  • Multiple Maliss and Ignister starters give several independent openings

Weaknesses

  • Illegal as built: three cards exceed copy limits
  • No side deck, so no post-side adaptability
  • Many off-archetype staples (Pot of Sloth, Hey, Space Trunade!, Terraforming, Gold Sarcophagus) dilute consistency

Critical choke points

  • Maliss starter access depends on a single Link-monster loop; losing the first Link Summon to a hand trap has no recovery beyond the GY recursion lines
  • Hand-trap density on the going-second turn is the only defence against an opponent's first summon
Priority Remove Add Reason
1 One copy each of Allure of Darkness (3 to 1), and one copy each of Ash Blossom & Joyous Spring and Dominus Impulse (3 to 2) Nothing required to become legal; the list is then playable at 54 main-deck cards Legality is the first gate: an Illegal list cannot receive a normal Final Contextual score
2 Pot of Sloth or Hey, Space Trunade! A Maliss or @Ignister starter to raise going-first opening consistency Cuts off-archetype staples that lower the starter density the archetype-core odds depend on
3 None (add capacity instead) A 3-to-6 card Side Deck of additional Maliss-compatible interaction Post-side adaptation is currently zero; any side plan would lift D12 and tournament reliability

Evidence & confidence

  • Verified: Deck is Illegal: Allure of Darkness, Ash Blossom & Joyous Spring and Dominus Impulse exceed legal copy limits; Main 57 and Extra 15 are within TCG size rules; Side is 0; Hand-trap, negation and searcher counts from curated text flags
  • Inferred: Hypergeometric starter, hand-trap and brick estimates (0.63 core, 0.74 hand trap); Interaction density and resilience read from card text; Going-first and going-second split from text, not from recorded boards
  • Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample or tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups, brick or OTK rates Meta Power is provisional without a dated metagame sample No Side Deck is present, so post-side plan cannot be evaluated

More TCG Info

Bystial/Byssted

Bystial/Byssted Breakdown

 
 

 

 

 

 

 

 
 

 

 
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