Bystial/Byssted Deck #774448 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (57)
- Achichi @Ignister x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Code of Soul x1
- Dotscaper x1
- Droll & Lock Bird x1
- Maliss <P> Chessy Cat x3
- Maliss <P> Dormouse x1
- Maliss <P> March Hare x3
- Maliss <P> White Rabbit x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- The Great Gallant Bandit x2
- Wizard @Ignister x1
- Cyberse Code Magician x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x3
- Ghost Ogre & Snow Rabbit x2
- Allure of Darkness x3
- Gold Sarcophagus x1
- Hey, Space Trunade! x1
- Maliss in the Mirror x1
- Maliss in Underground x2
- Pot of Sloth x1
- Spell Shattering Sword x1
- Terraforming x1
- Different Dimension Ground x2
- Dominus Impulse x3
- Evenly Matched x2
- Infinite Impermanence x2
- Maliss <C> MTP-07 x1
- Maliss <C> TB-11 x1
- Solemn Accusation x1
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Cyberse Desavewurm x1
- Accesscode Talker x1
- Allied Code Talker @Ignister x1
- Cyberse Contract Witch x1
- Cyberse Wicckid x1
- Decode Talker Heatsoul x1
- Dharc the Dark Charmer, Gloomy x1
- Firewall Dragon Darkfluid - Neo Tempest Terahertz x1
- Haggard Lizardose x1
- Linguriboh x2
- Maliss <Q> Hearts Crypter x1
- Maliss <Q> Red Ransom x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link-summon boss monsters (Link-5 and Link-3 Maliss/Ignister/Code Talker bodies, Bystial 2500 ATK beatsticks) after a hand-trap-protected starter opens the board; Recursion-driven grind through Maliss banish/recursion and Mulcharmy draw effects over a long game
- Turn 1 (going first): Open a Maliss or @Ignister starter (March Hare, Backup, Chessy Cat) with Droll and Ash Blossom protecting the first Link Summon, then build toward a Link-3 or Link-5 boss
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Infinite Impermanence, Nibiru) to answer the opponent's first summon, then convert through Bystial or Maliss Link bodies
- Recovery: Banish and recur Maliss cards from GY (Maliss in Underground, Maliss in the Mirror, Maliss MTP-07) and reuse Ignister Tuner/Link recursion to rebuild the board
- After siding: No Side Deck is registered, so no post-side plan can be evaluated; the deck has zero sideboard flexibility
Why it scores here
The deck's structural power is read from its system as a whole, not from averaging card scores: the Maliss and Ignister starters give a 63% chance (Inferred, hypergeometric) of opening at least one archetype-core card in a 5-card hand, and the 11 hand traps and 15 negation-text cards give it a strong interaction layer. Its Extra Deck of 14 Link monsters and a Fusion gives good coverage of boss and recursion routes. Conversion and median output could not be measured because no combos were supplied, so those scores rest on text-level inference and carry low confidence. The deck runs 57 main-deck cards with 22 singletons and several off-theme staples such as Pot of Sloth, Hey, Space Trunade! and Terraforming, which lowers main-deck efficiency. Popularity and archetype usage stats confirm that the list is real, but they earned no points. The deck is Illegal: three cards exceed their copy limits, so it is capped at 35 and the score is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one archetype-core card in opening 5) ≈ 0.63 across 10 core copies; starters are present but thin per copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 11 hand traps and several situational staples (Terraforming, Gold Sarcophagus, Hey, Space Trunade!) raise brick risk on a 57-card main (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is inferred from Link-5 and Link-3 bosses and Maliss recursion text, not from recorded lines (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded combo distribution, so median output is text-only and kept near neutral (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent interruption outs (Ash Blossom, Ghost Ogre, Droll, Maliss recursion, Ignister re-summons) give alternative routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Maliss banish and recursion and 11 searcher-text cards give a reasonable grind; no resource signature available (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Three Solemn effects, Ash Blossom, Dominus Impulse and Infinite Impermanence give layered end-board interaction (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap density (74% chance of at least one hand trap in hand of 6, Inferred) with Bystial 2500 ATK beatsticks (Verified card text) |
| D9 | Offensive Pressure & Closing Power | 62 | Bystial Druiswurm, Bystial Magnamhut and The Great Gallant Bandit at 2500 ATK plus Link-5 bosses; closing is real but depends on opponent board (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 57 main cards with 36 distinct titles and 22 singletons; many off-archetype staples dilute consistency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 14 Link monsters and 1 Fusion in the 15-card Extra Deck give broad coverage across Link-3 to Link-5 routes (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is present, so there is zero post-side adaptability (Verified legality data) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype-level meta share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many once-per-turn Maliss and Ignister effects and multiple hand-trap timing decisions raise the pilot skill requirement (Inferred) |
How the score was computed
Strategy profile: Midrange profile used; Stun traits (hand traps) are reflected in D7 and D8 scores. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violations (Illegal) (-8); No side deck (-4). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability + ContextModifiers, 35) = min(0.80*56 + 0.20*45 - 12, 35) = 35 (Meta provisional, theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.63 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation suite (Ash Blossom, Ghost Ogre, Droll, Infinite Impermanence, Solemn trio, Nibiru)
- Broad Link Extra Deck with Link-3 to Link-5 bosses and recursion-based re-summons
- Multiple Maliss and Ignister starters give several independent openings
Weaknesses
- Illegal as built: three cards exceed copy limits
- No side deck, so no post-side adaptability
- Many off-archetype staples (Pot of Sloth, Hey, Space Trunade!, Terraforming, Gold Sarcophagus) dilute consistency
Critical choke points
- Maliss starter access depends on a single Link-monster loop; losing the first Link Summon to a hand trap has no recovery beyond the GY recursion lines
- Hand-trap density on the going-second turn is the only defence against an opponent's first summon
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Allure of Darkness (3 to 1), and one copy each of Ash Blossom & Joyous Spring and Dominus Impulse (3 to 2) | Nothing required to become legal; the list is then playable at 54 main-deck cards | Legality is the first gate: an Illegal list cannot receive a normal Final Contextual score |
| 2 | Pot of Sloth or Hey, Space Trunade! | A Maliss or @Ignister starter to raise going-first opening consistency | Cuts off-archetype staples that lower the starter density the archetype-core odds depend on |
| 3 | None (add capacity instead) | A 3-to-6 card Side Deck of additional Maliss-compatible interaction | Post-side adaptation is currently zero; any side plan would lift D12 and tournament reliability |
Evidence & confidence
- Verified: Deck is Illegal: Allure of Darkness, Ash Blossom & Joyous Spring and Dominus Impulse exceed legal copy limits; Main 57 and Extra 15 are within TCG size rules; Side is 0; Hand-trap, negation and searcher counts from curated text flags
- Inferred: Hypergeometric starter, hand-trap and brick estimates (0.63 core, 0.74 hand trap); Interaction density and resilience read from card text; Going-first and going-second split from text, not from recorded boards
- Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample or tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups, brick or OTK rates Meta Power is provisional without a dated metagame sample No Side Deck is present, so post-side plan cannot be evaluated
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