Call of the Haunted Deck #774438 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Hubrow, Founder of the Ominous Observers x3, Mulcharmy Fuwalos x3, Mulcharmy Meowls x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (55)
- Changshi the Spiridao x1
- Droll & Lock Bird x1
- Goblin Biker Dugg Charger x1
- Goblin Bikers Gone Wild x1
- Goblin Zombie x1
- Hubrow, Founder of the Ominous Observers x3
- Mezuki x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Officiating Reverie x1
- Pumpking the King of Grave Ghosts x3
- Skull Meister x3
- Stare of the Snake Hair x2
- The Phantom Knights of Doomed Soleret x3
- Wandering Titan of Tartarus x1
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- PSY-Framegear Delta x2
- PSY-Framegear Gamma x1
- Cosmic Cyclone x3
- Ectoplasmic Fortification x2
- Goblin Biker Grand Breakout x1
- The Phantom Knights' Rank-Up-Magic Launch x1
- Vortex of Time x1
- Call of the Haunted x2
- Dominus Impulse x3
- Dominus Spark x3
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Dharc the Dark Charmer, Gloomy x1
- Rahamu, Envoy of the Sacred Tome x1
- S:P Little Knight x2
- Sky Striker Ace - Azalea x1
- The Phantom Knights of Rusty Bardiche x1
- D/D/D Duo-Dawn King Kali Yuga x1
- Dark Ceruvim Irisfil x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Goblin Biker Big Gabonga x1
- Officiator of Doom Samuel x1
- Pumpking the Great Ghost King x2
- The Undying Legion x1
- Wollow, Founder of the Drudge Dragons x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Call of the Haunted / Pumpking-based Zombie recursion into Xyz and Link boards (structural read, no recorded boards); Hand-trap-supported disruption that keeps the Zombie engine online for a second attempt
- Turn 1 (going first): Open Call of the Haunted / Ectoplasmic Fortification or a Zombie Level 6 starter, search with Hubrow or Stare, then Xyz or Link into Pumpking or Pumpking the Great Ghost King (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Skull Meister or Droll to interrupt the opponent's first engine, then rebuild through the GY with Mezuki, Changshi or Stare (Inferred)
- Recovery: Pumpking and Stare recursion from the GY, plus Mulcharmy draw effects when the hand is near empty (Inferred)
- After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan
Why it scores here
This list is Illegal in TCG: three cards are over their copy limits (Ash Blossom and Dominus Impulse at 3 copies against a limit of 2, S:P Little Knight at 2 against 1), so it is scored as a structural read only. Its 23-card archetype core gives a high chance of at least one core card in an opening hand (about 0.94), and 11 hand traps plus 14 negation-text cards give it real interaction density on both turn orders. Its ceiling and median output cannot be measured because no boards were recorded, so the combo dimensions rest on text reading alone. Popularity and archetype usage were not credited as power, and card scores were not averaged into the deck score. The lack of a side deck, the low exact-archetype purity (about 17%), and the missing tournament and combo data keep the score low and confidence Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one Call of the Haunted-core card in hand of 5) about 0.94 across 23 copies; but only 2 copies of Call of the Haunted itself, about 0.18 in a 5-card hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 11 hand traps and 9 searchers with mixed sub-archetypes give functional but redundant hands; no brick data available (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards; best line and conversion ceiling cannot be measured, so the value rests on card text such as Pumpking and Mulcharmy recursion (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unmeasured; starter diversity and multiple Zombie routes are text-only inference (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent routes (Call of the Haunted, Phantom Knights, Dominus, Mulcharmy) and recursion keep the engine going after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Stare, Pumpking and Changshi recycle from the GY, and Mulcharmy draws back cards; the Extra Deck is limited to 15 cards (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Interaction density is high (14 negation-text cards, 27 removal-text cards, 11 hand traps), with layered answers in the hand and on the field (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second conversion relies on hand traps and Droll/Ash-style disruption, with some board-breaking through Cosmic Cyclone and Vortex of Time (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Pumpking the Great Ghost King (2400 ATK) and Wandering Titan of Tartarus (2600 ATK) give closing bodies, but no end-board data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 42 | Only 17.1% exact-name archetype purity across 29 distinct main-deck cards spanning several sub-archetypes, with 14 singletons and 11 triples (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots with 9 Xyz and 6 Link monsters, many with mixed archetype requirements; coverage is broad but the choke on Limited S:P Little Knight is real (Verified plus Inferred) |
| D12 | Side Deck Adaptability | 20 | No side deck, so no post-side adaptability can be assessed; the score reflects absence, not a plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype meta-share is absent, so fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many sub-archetypes, Xyz/Link chains, and hand-trap timing decisions raise decision load and error risk (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violations (-12); No side deck (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 50.6, then context modifiers (-16) applied; Illegal list, so theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Broad interaction suite across hand traps and on-field answers
- Core archetype group is very likely to appear in an opening hand
- Recursion via Pumpking, Stare and Changshi supports a long game
Weaknesses
- Three cards over their TCG copy limits make the list illegal
- Only about 17% of main-deck cards share the exact archetype name, so engine coherence is low
- No side deck and no post-side plan
Critical choke points
- Call of the Haunted (2 copies) is the main engine piece and only about 0.18 likely in a 5-card opening hand
- S:P Little Knight (Limited, 2 copies) cannot be run legally
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring, one copy of Dominus Impulse, one copy of S:P Little Knight | Legal replacements (two-copy Ash Blossom and Dominus Impulse limits, one-copy Little Knight limit) | Restores legality so the deck can receive a normal score |
| 2 | A low-impact off-archetype singleton | A side deck of 3 to 5 cards aimed at the most common opposing engines | Adds a post-side plan, which the deck currently lacks entirely |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0; within TCG size rules; Copy-limit violations: Ash Blossom 3/2, Dominus Impulse 3/2, S:P Little Knight 2/1; Exact-name archetype purity 17.1%; 11 hand traps, 14 negation-text cards, 27 removal-text cards
- Inferred: At least one archetype-core card in opening hand about 0.94 (hypergeometric); Interaction density is high on both turn orders (text-based); Going-first and going-second plans are text-derived
- Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No guides attached for the archetype No side deck, so post-side performance cannot be assessed
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