forbidden Deck #774434 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, Radiant Typhoon Eldam x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (55)
- Artifact Lancea x3
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Noble Knight's Shield-Bearer x1
- Radiant Typhoon Eldam x3
- Radiant Typhoon Fonix, the Great Flame x1
- Radiant Typhoon Krosea x3
- Radiant Typhoon Meghala x2
- Radiant Typhoon Swen x3
- Radiant Typhoon Varuroon, the Vibrant Vortex x1
- Shiina, Twin Tempests of Celestial Thunder x3
- The Great Gallant Bandit x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Forbidden Droplet x2
- Hey, Space Trunade! x2
- Mystical Space Typhoon x3
- Pot of Extravagance x2
- Pot of Sloth x3
- Radiant Typhoon Ascendance x3
- Radiant Typhoon Chant x1
- Radiant Typhoon Manifestation x2
- Radiant Typhoon Vision x3
- Radiant Typhoon Mandate x1
Extra Deck (15)
- Greatfly x1
- Hraesvelgr, the Desperate Doom Eagle x1
- Mediclius the Extraordinary Power Patron x1
- Radiant Typhoon Varuroon, the Marine Eidolon x3
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Wynn the Wind Charmer, Verdant x1
- Maple Maiden x1
- Number 75: Bamboozling Gossip Shadow x1
- Phantom Fortress Enterblathnir x2
- Super Starslayer TY-PHON - Sky Crisis x1
- Totem Bird x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Radiant Typhoon Link/Xyz/Synchro boards (Varuroon the Marine Eidolon, Fonix, Enterblathnir, Maple Maiden) built off Quick-Play Spell triggers and Mystical Space Typhoon recursion; Hand-trap and negate-driven board control (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Varuroon negate, Totem Bird) that protects the board while the Extra Deck pressure lands
- Turn 1 (going first): Open a Radiant Typhoon starter with Quick-Play-activated Special Summons (Krosea, Meghala, Fonix) or a searcher (Vision, Ascendance, Eldam, Swen), then extend into a Link or Xyz board while holding Ash Blossom or Droll for the first interruption. Starter access is about 25% per 3-copy card in a 5-card hand (Inferred).
- Turn 2 (going second): Use the six-card hand to hold hand traps (9 in the Main Deck, about 68% to have at least one by the 6-card hand, Inferred) and answer the opponent's first board with Ash, Ghost Ogre, or Varuroon, then rebuild through Mystical Space Typhoon in the GY.
- Recovery: Recursion through Mystical Space Typhoon in the GY enables repeated Radiant Typhoon Special Summons, and Radiant Typhoon Mandate and Vision add draw and search after a broken turn. Recovery depends on MST staying in the GY and is not verified from recorded boards.
- After siding: Not assessable: the Side Deck is empty (0 cards), so there is no post-side plan at all.
Why it scores here
The deck reliably opens a Radiant Typhoon starter or searcher about 89% of the time across its 19 searcher-text cards, but any single 3-copy starter is in a 5-card opening hand only about 25% of the time, so the engine depends on several redundant starters rather than one key card (Inferred). Its interaction density is the strongest part of the system: 9 hand traps, 9 negate-text cards, and 14 removal-text cards give the deck a layered answer to the opponent's first board (Inferred semantic read). Conversion and median output could not be measured because no recorded boards exist, so the combo ceiling and floor scores are text-based estimates with low weight. Popularity did not earn points: Radiant Typhoon's usage stats show the archetype is real and accessible, and the score comes from consistency, interaction, and going-second resilience on the system, not from averaging card scores. The list is Illegal (3 copies of a Semi-Limited card), so it receives only a structural-only score capped at 30, and it has no Side Deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Searcher-text group P(>=1 in 5-card hand) = 0.89 across 19 cards; single 3-copy starter P = 0.25 going first (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram 6 singles, 8 doubles, 11 triples; 9 hand traps and 13 tech cards add some non-engine dead-draw risk; Pot of Sloth and Pot of Extravagance are conditional (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | combo data has 0 parseable boards; ceiling is text-only inference from Varuroon, Fonix, Enterblathnir and Ty-Phon-style Extra Deck lines (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No median power index or power distribution exists; floor is estimated only from starter redundancy (Inferred, low weight) |
| D5 | Interruption Resilience & Route Redundancy | 60 | MST recursion and multiple Radiant Typhoon starters give independent routes after disruption; Ash and Droll cover the first interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Draw sources (Vision, Fuwalos, Purulia, Mandate, Pot of Sloth) regenerate cards, but no resource signature exists (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 9 hand traps, 9 negate-text and 14 removal-text cards, with Varuroon, Totem Bird and Enterblathnir for board-level answers (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap group P(>=1 in 6-card hand) = 0.68; no going-second board data is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck boards reach 2900-3000 ATK (Fonix, Enterblathnir, Mediclius 3000 ATK); no measured closing data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 55 Main cards across 25 distinct cards, 26 Radiant Typhoon by archetype spread, 2.9% exact-name purity; a coherent but flexible core (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra cards across 12 distinct (9 Link, 5 Xyz, 1 Synchro); Link and Xyz options are flexible, but the Level 12 material requirement for Ty-Phon is not verifiable from the evidence (Inferred) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty (0 cards), so there is no post-side plan and no post-side performance data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament data is unavailable; archetype meta-share and match records are absent, so the score is neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many Quick-Play-conditional triggers and multi-step Radiant Typhoon lines raise decision load for the pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit cap (-16); Banlist exposure (-3); Unrecoverable choke point (-2). Final formula: Illegal deck: uncapped 0.80*53 + 0.20*45 + modifiers (-5) = 46, capped to 30 as a structural-only score because the list fails copy limits; Meta provisional (null)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher-text redundancy: 19 searcher-text cards make a starter in the opening hand about 89% of the time
- Layered interaction: 9 hand traps, 9 negates, and 14 removal-text cards cover multiple turns of disruption
- Extra Deck flexibility: 9 Link, 5 Xyz, and 1 Synchro options give several board routes
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring is run 3 times against a Semi-Limited limit of 2
- No Side Deck (0 cards), so there is no post-side plan
- No combo data, so conversion and floor claims cannot be measured
- Low exact-archetype purity (2.9%) leaves the engine spread across several sub-archetypes
Critical choke points
- Mystical Space Typhoon in the GY enables most Radiant Typhoon recursion lines
- A single Radiant Typhoon starter in hand is not guaranteed (about 25% per 3-copy card going first)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | none (or leave the slot empty within the 40-60 Main range) | Brings the list within the Semi-Limited copy limit so it can receive a normal evaluation. |
| 2 | none | A 15-card Side Deck | Side Deck is empty; adding a post-side plan would lift D12 and tournament reliability. |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring: 3 copies run against Semi-Limited legal max of 2 (over copy limit); Main 55 / Extra 15 / Side 0 are within the TCG size rules; Radiant Typhoon usage: 26 cards by archetype spread; core Ash Blossom 85.7% and Radiant Typhoon Vision 71.4% inclusion
- Inferred: Starter access probabilities (0.25 per 3-copy card, 0.89 searcher group) from hypergeometric draw estimates; Hand-trap and negate density as an interaction read from card text; Going-second strength from hand-trap group probability 0.68
- Provisional: Meta Power (null) and matchup fit, since no dated metagame sample exists; Post-side plan, since the Side Deck is empty
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick, or starter rates) Side Deck is empty, so post-side behaviour cannot be assessed Super Starslayer TY-PHON's Level 12 material requirement cannot be verified from the evidence Meta Power is provisional without a dated metagame sample
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