Magistus Deck #774426 — Yu-Gi-Oh! TCG
52 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (52)
- Aiwass, Divine Spirit of the Law x3
- Aleister the Reminiscent x3
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Skull Meister x3
- Sorcerer of the Swamp x2
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Hey, Space Trunade! x3
- Invocation x2
- Invocation - "Sword" x3
- Magical Meltdown x3
- Sacred Spirit Sword Aiwass x3
- Super Polymerization x3
- Gamma Summon x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 58 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon of Invoked boss monsters (Hyperinvoked Aeon, Invoked De Anima, Invoked Mechaba) via Invocation / Invocation - Sword / Super Polymerization, then pressure with 3000+ ATK bodies; Link pressure from Endymion, the Crescent Magistus and Aleister the Invoker of Madness, supported by Artemis searches and Aleister the Reminiscent recursion
- Turn 1 (going first): Turn 1 Aleister the Reminiscent or Aiwass to search or summon an Aleister, then Invocation / Invocation - Sword into an Invoked Fusion using Aleister as material
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Skull Meister, Infinite Impermanence) and Droll & Lock Bird to disrupt the opponent's first engine, then rebuild through Aleister and Fusion Summon
- Recovery: Mulcharmy Fuwalos and Mulcharmy Purulia draw when the hand is empty, Aleister and Invocation GY effects reload the Aleister core, and Gamma Summon can revive Invoked monsters from the GY
- After siding: No Side Deck is registered, so there is no post-side plan; the list cannot adapt to a matchup
Why it scores here
The Magistus list reliably opens on its Aleister core: 17 core-archetype copies give P(at least one in a 5-card opening hand) of about 0.86 (Inferred), so the deck usually has a starter. Its ceiling comes from the Fusion layer (Invocation spells into 3000+ ATK Invoked bosses, plus Endymion and Aleister links for pressure), and its interaction is dense, with about 15 hand traps and 21 removal-text cards giving roughly 0.87 odds of a hand trap by going second. The score is held down by the system, not by the individual cards: only 2.9% of the main deck is exact-name Magistus, 68 of 70 non-Extra cards are off-archetype, many are generic or hand-trap bricks, and there are no recorded combos, so the median and floor are unmeasured. The deck is Illegal (Ash Blossom and Super Polymerization each run 3 copies against a limit of 2), and it has no Side Deck, so the score is capped to a theoretical, structural-only read. Popularity did not earn points: the archetype core is only a modest usage signal, and the score comes from consistency, interaction and closing power on the list, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(≥1 core-archetype card in 5-card hand) ≈ 0.86 with 17 core copies; single 3-copy starters ≈ 0.25 each in hand 5 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Brick proxy ≈ 0.14 per hand with 68 off-archetype copies and 15 hand traps competing for slots (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; ceiling read from Fusion text (Invocation → 3000+ ATK bosses) only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo sample, so median and floor cannot be measured; score is provisional on structure (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant interaction (about 15 hand traps, 13 negation texts) and 3 Aleister / Mulcharmy recursion routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw effects, 14 searcher texts and Aleister GY recursion; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 21 removal-text cards and 13 negation texts across the hand-trap and field layers; layering depends on the illegal copy counts (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and Invoked De Anima / Skull Meister give going-second answers; hand-6 hand-trap odds ≈ 0.87 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Closing bodies: Hyperinvoked Aeon 3800 ATK, Nibiru 3000, Invoked Oceanus 3000, Invoked De Anima 2900 (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 22 distinct Main cards with 15 copies of 3-count cards and 18 tech slots; compactness is moderate (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 11 Fusion and 4 Link Extra cards across 13 distinct Extra names; mixed coverage with several singletons (Verified structure, Inferred coverage) |
| D12 | Side Deck Adaptability | 10 | No Side Deck exists, so post-side adaptability is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated meta sample or tournament link; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines with 2 or more material and response decisions per turn (Inferred) |
How the score was computed
Strategy profile: Combo primary (≈ 80%) with Midrange secondary (≈ 20%) for recovery and draw texture; the Combo weights are used as the base profile. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-5); no side deck (-3). Final formula: Structural 54.8 (Combo profile) → 0.80·54.8 + 0.20·42 = 52.2; context modifiers −8 → 44.2; Illegal cap → 35 (theoretical, structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core of 17 copies gives an ≈0.86 chance of a core card in the opening hand (Inferred)
- Dense interaction layer: about 15 hand traps and 21 removal-text cards (Verified text, Inferred strength)
- Strong Fusion and Link closing bodies (Hyperinvoked Aeon 3800 ATK, Nibiru 3000, Invoked Oceanus 3000) (Verified stats)
- Mulcharmy draw effects and Aleister recursion give recovery routes (Inferred)
Weaknesses
- Illegal list: Ash Blossom and Super Polymerization exceed the Semi-Limited copy limit
- Low engine purity (2.9% exact-name) with 68 off-archetype copies, so the lines run through generic and tech cards (Verified)
- No recorded combos, so the floor and median cannot be measured (Verified gap)
- No Side Deck, so the deck cannot adapt to a matchup (Verified)
Critical choke points
- Aleister the Reminiscent / Crowley / Aiwass as the single Aleister source for every Invoked Fusion line (Inferred)
- Invocation / Invocation - Sword and Super Polymerization as the Fusion enablers, both over the copy limit (Verified)
- Only one Droll & Lock Bird and one S:P Little Knight are legal, so the hand-trap count shrinks once the illegal copies are removed (Verified)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring and 1 Super Polymerization | 1 non-restricted Fusion enabler or hand trap (for example a 1-copy tech card) | Brings the list to legal copy limits. This is a legality fix, not a power claim, and it should be re-evaluated after the change. |
| 2 | 1 Hey, Space Trunade! or 1 Infinite Impermanence (3-copy tech) | 1 Side Deck of at least 8 cards (for example Ash Blossom, Ghost Ogre and Super Polymerization copies) | Adds post-side adaptability (D12) which is currently absent. |
| 3 | Off-archetype 3-copy generic cards | Core Aleister and Invoked engine cards | Raises engine purity and starter density without changing the strategy. |
Evidence & confidence
- Verified: Legality: Ash Blossom and Super Polymerization exceed their Semi-Limited limit of 2; Card text and stats for the Fusion, Link and hand-trap cards; Exact-name purity is 2.9% with 68 off-archetype copies; Side deck count is 0
- Inferred: Starter and core-card hypergeometric odds (≈0.86 core; ≈0.25 per single starter in hand 5); Consistency, brick proxy and interaction strength read from card text; Closing and resilience read from the stated boards and recursion text; Going-first and going-second power estimates
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent One passcode in CardIDList (86120751) could not be resolved and was counted as Main No win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN Meta Power is provisional unless a dated metagame sample is supplied No Side Deck supplied, so D12 cannot be measured
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