Voidvelg Deck #774418 — Yu-Gi-Oh! Rush Duel Sevens

33 Main, 2 Extra, incl. Voidvelg Stork x3, Voidvelg Whiterider x3, Contact Dark Matter Voyager x3 - Skill: Requiem Contact. Created Oct 27, 2026 by YGO Mod.

Deck Voidvelg Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/27/2026

Requiem Contact
 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
50± 12/ 100
Power Score
Structural 53
Reliability 45
Going First 55
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 50/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 53.4
Going First 55
Going Second 48
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: rush-duel-sevens

Legality

Main 35 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Boss monsters with high ATK, recurred and pressured through Voidvelg Fusion/Contact Fusion lines (guide-described, Inferred); Direct pressure from recovered boss monsters (Inferred)
  • Turn 1 (going first): Open a Voidvelg starter (3-copy cards, P(at least one in 5 cards) about 0.38 each) and convert it into a boss via fusion (Inferred)
  • Turn 2 (going second): Six-card hand with a starter and enough resources to rebuild after the opponent's board (Inferred)
  • Recovery: Recover boss or starter cards from the graveyard or hand, per guide descriptions of continuous board recovery (Inferred)
  • After siding: Not determinable: the deck has zero side cards, so there is no post-side plan.

Why it scores here

The deck opens a Voidvelg plan reliably enough on paper: 14 of the 15 archetype-core cards from usage statistics are present, and the 35-card Main Deck is compact at 16 distinct passcodes, which is in the Rush Duel size range. Guides describe continuous board recovery and boss pressure, which earns resilience and closing points as Inferred. The score is not driven by Voidvelg's popularity, which only confirms that the list is real and accessible. It is not an average of card scores, which cannot be computed here because 16 of 16 passcodes are unresolved. The score stays low-confidence because there are no recorded boards, no card text, no tournament data and no side deck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one 3-copy card in 5-card opening hand) about 0.38; 14/15 core cards present (Inferred)
D2 Opening-Hand Quality & Brick Management 50 24 of 35 cards are 2-3 copy redundant, but no card text to judge brick risk (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from guide descriptions of boss pressure only (Inferred)
D4 Combo Floor & Median Output 45 No combo data for median output; neutral placeholder pending boards (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Guides describe continuous recovery and protection from traps via Elysium (Inferred)
D6 Resource Economy, Recovery & Grind 62 Guides describe resource rotation and card advantage through recursion (Inferred)
D7 End-Board & Interaction Quality 50 No hand traps, floodgates or negation flags; interaction is only guide-described (Inferred)
D8 Going-Second & Board-Breaking Power 50 No going-second split available; no board-breaker flags (Provisional)
D9 Offensive Pressure & Closing Power 60 Guides describe high-ATK boss monsters and direct pressure (Inferred)
D10 Main Deck Efficiency & Flexibility 65 35 Main cards, 16 distinct passcodes, within the 30-60 size rule (Verified legality, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 50 Zero Extra Deck cards; the deck runs no Extra Deck slots (Verified)
D12 Side Deck Adaptability 25 Zero side cards; no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 45 Guides say the deck is strong only when the right card is drawn, so repeatability is fragile (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 53.4, Going First ≈ 55, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*53.4 + 0.20*45 = 51.7, then -2 modifier = 49.7, rounded to 50

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact 35-card Main Deck with high copy redundancy (Verified)
  • 14 of 15 archetype-core cards present in the usage statistics (Verified)
  • Guide-described boss pressure and recursion (Inferred)

Weaknesses

  • 16 of 16 passcodes unresolved; no card text, types or names (Verified)
  • No side deck (Verified)
  • No recorded boards, so the floor and median are unmeasured (Verified)

Critical choke points

  • The starter-to-boss fusion line depends on specific 3-copy cards that cannot be identified from the evidence (Inferred)
Priority Remove Add Reason
1 None until cards are resolved Resolve the 16 unresolved passcodes in the card database, then re-evaluate Every structural read here is Inferred without card text; confidence cannot rise above Low until this is fixed
2 None A side deck of 0-15 cards chosen by matchup (hand traps or removal) A zero-slot side deck gives no post-side adaptability (D12 = 25)

Evidence & confidence

  • Verified: Legality status and 35-card Main Deck count within the 30-60 size rule; Copy histogram: 8 cards at 3 copies, 3 at 2, 5 at 1; Banlist status Unlimited for all 16 distinct passcodes per the export; 0 Extra Deck and 0 Side Deck cards; 14 of 15 core usage cards present (93.3%)
  • Observed: Three guides for Voidvelg describe boss pressure and recursion
  • Inferred: Opening-hand starter probabilities from the hypergeometric draw table; Midrange primary strategy from guide descriptions of fusion, recovery and boss pressure; Resilience, resource and closing scores from guide text
  • Provisional: Meta Power (null); Matchup and format fit (D13 = 50 placeholder); Going-second score (no split data)
  • Data gaps: All 16 distinct passcodes unresolved: no card names, types, text or stats No combos supplied; floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first, going-second and matchup signals are Inferred or Unknown Meta Power is provisional without a dated metagame sample Legality is reported as Legal with warning but the export gives no size_warnings or violations to explain it

More Rush Duel Sevens Info

Voidvelg

Voidvelg Breakdown

 
 

 

 

 

 

 

 
 

 

 
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