Ether Dragon Deck #774416 — Yu-Gi-Oh! Rush Duel Sevens

30 Main, incl. The Ultimate Flag x3, Amazing Dealer x3, Balloon Butier x3 - Skill: Destiny Draw: Divine Dragons. Created Oct 27, 2026 by YGO Mod.

Deck Ether Dragon Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/27/2026

Destiny Draw: Divine Dragons
 
 


Official AI Deck Power Analysis
ControlConfidence: LowEvaluated Oct 30, 2026
44± 12/ 100
Power Score
Structural 48
Reliability 45
Going First 48
Going Second 47

Deck — Deck Power Evaluation

Final Contextual Deck Power: 44/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 48
Going Second 47
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Control
  • Secondary strategies: Blind-Second/OTK
  • Format: rush-duel-sevens

Legality

Main 30 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Board control into a level 9 boss monster, per the archetype guide (Inferred; card identities unresolved); Possible one-turn-kill line described in the 4D guide (Inferred; no recorded boards)
  • Turn 1 (going first): Not determinable: 12 of 12 distinct passcodes are unresolved, so no starter or line can be named from card text
  • Turn 2 (going second): Not determinable from evidence; no side deck and no recorded boards
  • Recovery: Not determinable from evidence; no card text available for recursion or search effects
  • After siding: None: side deck is empty (0 cards), so no post-side plan exists

Why it scores here

The deck is a 30-card Rush Duel main deck built from nine 3-copy cards and three 1-copy cards, with no Extra or Side deck. Nine of its twelve distinct cards match the archetype's high-inclusion core, which confirms the list is a real, standard build (Verified usage stat), but popularity does not earn power points here. Because none of the twelve passcodes resolve to a card name or text, the engine, interaction and resilience scores rest on the guide's description of a level 9 boss and on hypergeometric draw odds, not on verified card function. The 3-copy starters have only about a 43% chance each of appearing in a 5-card opening hand, and the three 1-copy cards have about a 17% chance. Scores were set on the system rather than averaged from card scores, and the lack of combo records keeps the floor, median and ceiling estimates provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 copy of a 3-copy card in 5-card opening hand) = 0.4335; single-copy cards 0.1667; no card text to confirm starters (Inferred)
D2 Opening-Hand Quality & Brick Management 45 30 generic main cards, 12 distinct; brick and redundancy cannot be measured without card text (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling inferred only from the guide's boss-monster description (Provisional)
D4 Combo Floor & Median Output 40 combos_evidence reports 0 scored combos; median output unknown (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Route redundancy unmeasurable; no recursion or search text available (Inferred)
D6 Resource Economy, Recovery & Grind 50 No resource or recovery data; grind claim rests on guide prose only (Provisional)
D7 End-Board & Interaction Quality 55 Guide describes boss monsters that destroy any card for 500 ATK; the text is unverified (Inferred)
D8 Going-Second & Board-Breaking Power 50 No going-second split and no board-breaker text available (Provisional)
D9 Offensive Pressure & Closing Power 45 No end-board ATK, boss or direct-attack data (Provisional)
D10 Main Deck Efficiency & Flexibility 60 30 main cards at the format minimum with 12 distinct; compact but size is at the lower bound (Verified)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is 0 cards; the slot is unused, so this dimension is neutral (Verified)
D12 Side Deck Adaptability 20 Side deck is empty; no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype context only (Provisional)
D14 Pilotability & Error Tolerance 55 Single-archetype core with no combo steps recorded; complexity unknown (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 48, Going First ≈ 48, Going Second ≈ 47, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: unresolved_card_identities (-3). Final formula: 0.80*Structural(47.7) + 0.20*TournamentReliability(45) + Modifiers(-3) = 44 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Nine 3-copy cards match the archetype's high-inclusion core (100% to 87% inclusion), so the list is a standard, accessible build (Verified).
  • Compact main deck with no dead Extra or Side slots and 12 distinct cards (Verified).

Weaknesses

  • No card names or text resolve for any of the 12 passcodes, so starter, interaction and resilience claims cannot be checked (Verified gap).
  • No recorded combos, so ceiling and median output are unmeasured (Verified gap).
  • Empty Side deck means no post-side adaptability (Verified).

Critical choke points

  • Single-copy cards 804821, 921196 and 1064388 each have about a 17% chance of appearing in a 5-card opening hand (Inferred).
Priority Remove Add Reason
1 none none Resolve the 12 passcodes to card names and text and re-run the evaluation; the function-level scores cannot be trusted until then.
2 none none Cards 931866 and -867 appear in about 52% of archetype lists but are absent from this build. Confirm their roles from card text before deciding whether they are a deliberate omission (Verified usage stat).

Evidence & confidence

  • Verified: Main deck is legal at 30 cards with 0 Extra and 0 Side cards; all copy counts are within the 3-copy limit and every card is Unlimited.; Nine 3-copy cards and three 1-copy cards, 30 total, as listed in the composition.; Archetype core inclusion: 9 of 11 core cards present (81.8%); 2 missing at 52% inclusion.; Side deck is empty; no post-side plan exists.
  • Inferred: The 3-copy starters have about a 43% chance each of appearing in a 5-card opening hand.; The deck's control role and level 9 boss plan come from guide prose, not from card text.; The one-turn-kill claim in the 4D guide is treated as a possibility, not a confirmed line.
  • Provisional: Meta Power is null because no dated metagame sample was supplied.; Matchup and tournament reliability scores have no tournament or win-rate data behind them.
  • Data gaps: 12 passcodes unresolved: no card names, types or text (the largest gap; caps confidence at Low). No combos supplied, so combo floor, median and ceiling are text-only inference. No tournament link and no win-rate telemetry; matchup and meta are provisional. Guide snippets are truncated and carry no section structure.

More Rush Duel Sevens Info

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