Light Galaxy Deck #774408 — Yu-Gi-Oh! Rush Duel Sevens

35 Main, 3 Extra, incl. Transam Lika x3, Galactiara FUSE Eve x3, Galactica Oblivion x3 - Skill: Galactica Fusion Draw. Created Oct 27, 2026 by YGO Mod.

Deck Light Galaxy Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/27/2026

Galactica Fusion Draw
 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 30, 2026
45± 12/ 100
Power Score
Structural 45
Reliability 45
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 45/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Blind-Second/OTK
  • Format: rush-duel-sevens

Legality

Main 38 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Fusion-summon large Light Galaxy monsters for a one-turn burst (guides describe OTK-style damage); Direct damage from the large end-board monsters after a successful Fusion line (Inferred from guide text)
  • Turn 1 (going first): Open with a Light Galaxy starter from the 3-copy core and try to reach a Fusion line on turn 1 (cannot be verified: card text is unresolved)
  • Turn 2 (going second): Use the 6-card hand to find a starter and rebuild a Fusion board after the opponent's first turn (Inferred)
  • Recovery: Unknown: no card text or recursion evidence is available for this list
  • After siding: Not evaluable: side count is 0

Why it scores here

The deck is a 38-card Light Galaxy list whose core is largely consistent with the archetype: seven of the top usage-stat cards are present at near-standard copy counts, and the 30-copy archetype core gives a near-certain chance of at least one archetype card in an opening hand (Inferred). The score reflects the system, not the average of individual cards, which could not be scored at all because all 19 distinct passcodes are unresolved. Output reaches a playable ceiling per the guides' OTK description, but no recorded boards exist to confirm that conversion, so the combo floor and median are text-only estimates. Interaction is essentially absent from the export (no hand traps, floodgates, or negation text were detected), so the end-board is weak against disruption. Popularity and the archetype's guide mentions did not earn points, and the Extra Deck is empty despite the guides describing Fusion Summons, which is a data gap that caps the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 of a 3-copy card in a 5-card opening hand) ≈ 0.35; archetype core of 30 copies ≈ 0.9999 to hit at least one archetype card (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Brick risk unknown: no card text resolved, copy histogram is 7/5/7 single/double/triple, and no conflicting-summon data (Inferred)
D3 Combo Conversion & Ceiling 40 Ceiling unknown: combos_evidence is empty; guides describe a one-turn OTK burst but no recorded board confirms it (Inferred)
D4 Combo Floor & Median Output 40 Median output unknown: no parseable boards and no power distribution available (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Resilience unknown: no interruption-recovery evidence; only the 3-copy core gives some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 45 Resource and recovery unknown: no resource signature and no recursion or float text available (Inferred)
D7 End-Board & Interaction Quality 30 No hand traps, floodgates, or negation or removal text detected in the export; interaction is a provisional gap (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second split unknown: no board data; board-breaking unverifiable without card text (Provisional)
D9 Offensive Pressure & Closing Power 60 Closing power per guides describes large Fusion monsters and direct damage; no ATK or piercing data resolved (Observed in guide text, Inferred)
D10 Main Deck Efficiency & Flexibility 60 38 main cards in a legal 30–60 Rush Duel range with no off-archetype purity data (Verified size, Inferred flexibility)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck is 0 cards in the export, which conflicts with guide references to Fusion Summons; not scorable (Provisional)
D12 Side Deck Adaptability 30 Side deck is 0 cards, so no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 55 Pilotability unknown: combo steps and decision points cannot be counted from recorded boards (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 45, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.35 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is present at near-standard copy counts (13 of 15 core cards)
  • Compact 38-card main with no illegal copy counts or banned cards

Weaknesses

  • No Extra Deck in the export despite Fusion-based guide text
  • No side deck, so no post-side plan
  • No detectable interaction or hand traps

Critical choke points

  • Starter access depends on the 3-copy core; a missing starter gives no fallback line
  • Unresolved passcodes block any verification of the Fusion route
Priority Remove Add Reason
1 n/a n/a Re-export the deck with the Extra Deck and a resolved card list before any card-level recommendation; the current evidence cannot support one.

Evidence & confidence

  • Verified: Main size 38 within the Rush Duel 30–60 range; Copy limits are legal for all listed passcodes; Archetype core presence at 13 of 15 usage-core cards
  • Observed: Guide text describes an OTK-style burst and large Fusion monsters
  • Inferred: P(>=1 starter in 5-card hand) ≈ 0.35 for a 3-copy card; archetype core near-certain; Interaction is weak based on zero detected role tags
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Extra Deck coverage (Extra is empty in the export)
  • Data gaps: All 19 distinct passcodes are unresolved (name, type, and text unavailable) Extra Deck is 0 cards despite Fusion references in guides No combos supplied — combo floor, median, and ceiling are text-only inference No tournament link — archetype meta-share and per-pilot match record absent No side deck supplied Meta Power is provisional unless a dated metagame sample is supplied

More Rush Duel Sevens Info

Light Galaxy

Light Galaxy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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