Orcust Deck #774401 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Imsety, Glory of Horus x3, Orcust Harp Horror x3, D.D. Crow x2 - Skill: Precious Cards of the Dark. Created Oct 27, 2026 by YGO Mod.

Deck Orcust Duel Links

Created by: YGO Mod (20517634)

Created On: 10/27/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 29, 2026
52± 8/ 100
Power Score
Structural 56
Reliability 55
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 56
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Tempo, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link and Xyz pressure from Orcust Extra Deck monsters (Dingirsu, Galatea, Longirsu) fed by Graveyard-summon engines (Orcust Harp Horror, Orcust Cymbal Skeleton, Orcust Knightmare); Horus Special Summon lines enabled by King's Sarcophagus (Imsety, Hapi, Duamutef) and high-ATK Xyz/Fusion boss monsters
  • Turn 1 (going first): Open on an Orcust GY-starter or Imsety, use Orcustrated Return or Babel to recycle, and build a Link or Xyz board through the Graveyard engines
  • Turn 2 (going second): Use the hand traps Droll and Lock Bird, D.D. Crow, Effect Veiler and Nibiru, plus Forbidden Droplet, to break the opponent's first board, then rebuild through the Graveyard engines
  • Recovery: Orcust monsters banished from the GY re-enter through Harp Horror and Cymbal Skeleton, and Orcustrated Babel returns from the GY to the hand
  • After siding: Not applicable: Duel Links has no in-match side deck (side count 0)

Why it scores here

The deck reliably opens a GY-starter: seven Orcust cards (Harp Horror, Cymbal Skeleton, Knightmare) give an estimated 76% chance of at least one in a 5-card opening hand (Inferred hypergeometric), and Harp Horror and Imsety both appear in three copies. Its conversion ceiling comes from Extra Deck options that sit on Orcust Graveyard recursion, which lifts the Combo structure, but no recorded boards exist, so the ceiling and median are text-only inference. Interaction is credible but thin: two Forbidden Droplet, three hand traps on the going-second side, and Number 90 negation give it answers, though it has no floodgate and no hard board-breaker. Horus lines depend on only two King's Sarcophagus, and the 26 off-exact-name copies (Horus, Magician, World Legacy, Galaxy-Eyes) split the engine, so the score reflects a system that is coherent on paper but fragile. Popularity and archetype-usage stats were not credited as power, card scores were not averaged, and Meta Power stays provisional because no dated metagame sample exists.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 7 GY-starters in 5-card hand) ~0.76; two Sarcophagus gate the Horus starters (Inferred)
D2 Opening-Hand Quality & Brick Management 55 10 non-engine spells and four one-copy or conditional hand traps create some dead hands (Inferred)
D3 Combo Conversion & Ceiling 62 Extra Deck options Dingirsu, Galatea and Longirsu reach Orcust Link/Xyz boards from GY engines; no recorded boards (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median is unknown; the floor is estimated from starter density only (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Starter diversity across Orcust GY-starters and Horus lines; hand traps and Canopic Protector add some recovery (Inferred)
D6 Resource Economy, Recovery & Grind 66 Harp Horror, Cymbal Skeleton, Knightmare, Orcustrated Return and Babel recur cards from GY to hand and field (Inferred from text)
D7 End-Board & Interaction Quality 62 Two Forbidden Droplet, Effect Veiler, Droll and Lock Bird, D.D. Crow and Number 90 negation give layered interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 58 Hand traps and Droplet can challenge a going-second board, but no board-breaker or floodgate is present (Inferred)
D9 Offensive Pressure & Closing Power 62 Imsety 3000 ATK, Hapi 2400, Dingirsu 2600 and Number 90 2500 give substantial closing pressure (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 52 30 Main Deck cards with 19 distinct, 10 of them non-engine; Horus gating lowers compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 55 9 Extra Deck slots with 8 distinct cards; Link and Xyz coverage is broad but includes a splash Fusion and Xyz (Inferred)
D12 Side Deck Adaptability 20 Duel Links has no in-match side deck (side count 0); adaptability is structurally absent (Verified)
D13 Matchup Coverage & Format Fit 50 No dated meta sample and no tournament link; archetype meta-share not available (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple GY chains, OPT-gated effects and Horus gating require many decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Unrecoverable choke point (King's Sarcophagus) (-2); Engine conflict (Horus and Magician and World Legacy splash) (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural meta-neutral (D13 weight dropped and renormalised, 5449/97 = 56.2) = 0.80*56.2 + 0.20*55 = 56.0, then modifiers -4 = 52

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Seven GY-starters make the opening hand consistent (about 76% for at least one starter)
  • Graveyard recursion through Harp Horror, Cymbal Skeleton, Knightmare, Return and Babel gives strong resource economy
  • Layered interaction: two Forbidden Droplet, three hand-trap types and Number 90 negation
  • High-ATK closers: Imsety 3000, Dingirsu 2600, Hapi 2400

Weaknesses

  • Horus engine depends on two King's Sarcophagus
  • Only 13 of 30 Main Deck copies are exact Orcust names; engines compete for slots
  • No recorded boards, so the conversion ceiling and median are unverified
  • No in-match side deck to adapt after a game

Critical choke points

  • King's Sarcophagus (2 copies) for every Horus Graveyard Summon
  • Orcust GY-starter presence in the opening hand (about 76%)
Priority Remove Add Reason
1 Canopic Protector A third King's Sarcophagus Canopic needs Horus monsters to be useful; a third Sarcophagus reduces the choke-point risk for Imsety, Hapi and Duamutef (Inferred)
2 Nibiru, the Primal Being An extra Orcust GY-starter or Orcustrated Babel copy Nibiru needs five opponent summons to trigger, which may be dead in many hands; a second Orcust engine card improves consistency (Inferred)

Evidence & confidence

  • Verified: Legal status: 30 Main, 9 Extra, 0 Side; Coach King Giantrainer 1 of 1 Limited; Card text and stats of all 30 Main and 9 Extra cards from the evidence; Usage stats: Imsety, Harp Horror and Cymbal Skeleton at 100% inclusion
  • Inferred: 76% at least one GY-starter in opening hand; Engine coherence and choke-point reading from card text; Interaction layering from card text and role tags; Ceiling and floor reads from the Extra Deck summon conditions
  • Provisional: Meta Power (null); Matchup and format fit (D13)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent Data conflict: usage_statistics lists Dark Magician of Destruction, Dingirsu, Longirsu, I:P Masquerena and Galatea as absent (in_this_deck false) although the cards array lists them in the Extra Deck; core coverage (68.8%) is unreliable No win-rate telemetry for going-first/second, matchup or brick rates Meta Power is provisional without a dated metagame sample Deck title is null; archetype was taken from the deck record

More Duel Links Info

Orcust

Orcust Breakdown

 
 

 

 

 

 

 

 
 

 

 
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