Horus Deck #774382 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Imsety, Glory of Horus x3, Lava Golem x3, King's Sarcophagus x3 - Skill: Precious Cards of the Dark. Created Oct 27, 2026 by YGO Mod.

Deck Horus Duel Links

Created by: YGO Mod (20517634)

Created On: 10/27/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 29, 2026
57± 6/ 100
Power Score
Structural 60
Reliability 58
Going First 61
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 61
Going Second 58
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Xyz
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Revive Horus monsters from the GY through King's Sarcophagus (or Walls of the Imperial Tomb in the Field Zone, which becomes King's Sarcophagus), then close with 3000-ATK Horus, Imsety, Lava Golem or Xyz/Link beaters.; Extra-Deck Xyz and Link monsters built from the Level 8 Horus bodies.
  • Turn 1 (going first): Open Sarcophagus, Walls or Canopic Protector (about 82% chance of at least one in the opening 5 of 30, Inferred), then revive Horus monsters and extend into Xyz or Link.
  • Turn 2 (going second): Use the five hand traps (Droll & Lock Bird x2, D.D. Crow, Nibiru, Effect Veiler) and Powersink Stone to slow the opponent, then rebuild the Horus board on your turn.
  • Recovery: Imsety, Duamutef, Hapi, Qebehsenuef and Horus can be Special Summoned from the GY while Sarcophagus is on the field, so a cleared board can be rebuilt.
  • After siding: Not applicable: Duel Links is single-game and the list runs no side deck.

Why it scores here

The deck reliably opens an engine: Sarcophagus, Walls (which becomes Sarcophagus in the Field Zone) and Canopic Protector give about an 82% chance of at least one in the opening five, and every Level 8 Horus body is Xyz fuel for the extra deck. Its ceiling comes from several 3000-ATK bodies that can be revived repeatedly after the board is cleared, and its median is held down by the Dark Magician-named cards (Dark Magic Attack, Soul Servant, and the Fusion DMD) whose required Dark Magician monster is absent from the list. Five hand traps and Powersink Stone give it a real interaction layer, and it has no going-second weakness that the list cannot answer. Archetype popularity did not earn points, and no card scores were averaged; the score comes from the consistency, floor/median, interaction and closing read of the whole system, with combo and matchup data absent, so the score is Inferred and Provisional in places.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of Sarcophagus, Walls or Canopic in opening 5 of 30) ≈ 0.82 by hypergeometric; engine enablers are 8 of 30 main slots (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Lava Golem (3) cannot be Normal Summoned and needs two opponent monsters to be Special Summoned; Dark Magician-named cards are dead without a Dark Magician (Inferred)
D3 Combo Conversion & Ceiling 66 Canopic Protector summon in response plus Sarcophagus GY revival gives multi-body ceilings; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 45 combos_evidence has zero parseable boards, so median output is text-only and taken as low (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Multiple independent revival paths (Sarcophagus, Walls, Canopic, GY Horus monsters) plus five hand traps (Inferred)
D6 Resource Economy, Recovery & Grind 62 Horus GY revivals recover resources after a board clear; Imsety's GY ability costs cards but is repeatable (Inferred)
D7 End-Board & Interaction Quality 66 Five hand traps (Veiler negation, Droll & Lock Bird draw lock, D.D. Crow banish, Nibiru) plus Powersink Stone; interaction density not measured (Inferred)
D8 Going-Second & Board-Breaking Power 58 Lava Golem and Nibiru are going-second board breakers and Powersink Stone is a negation, offset by only one copy of most interaction (Inferred)
D9 Offensive Pressure & Closing Power 70 Multiple 3000-ATK bodies (Lava Golem, Imsety, Horus the Black Flame Deity), Underworld Goddess Link 5 at 3000 ATK, and Lava Golem's standby 1000 damage (Verified card text)
D10 Main Deck Efficiency & Flexibility 62 30 Main with 17 distinct cards, three copies each of the core engine, and dead Dark Magician-named slots (Inferred)
D11 Extra Deck Efficiency & Coverage 55 6 Xyz, 1 Fusion, 2 Link; Level 8 fuel is plentiful, but Super Starslayer TY-PHON needs two Level 12 monsters and DMD needs a Dark Magician (Inferred)
D12 Side Deck Adaptability 35 No side deck in Duel Links, so post-side adaptability is not applicable and scored at a neutral low (Verified format fact)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype usage stats are present but do not measure matchups (Provisional)
D14 Pilotability & Error Tolerance 62 Multiple revival and Xyz/Link sequences with several decision points, moderate complexity (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 61, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Hard garnet burden (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine has three independent entry points (Sarcophagus, Walls, Canopic Protector)
  • Level 8 density supports multiple Xyz summons and Lava Golem standby damage
  • Five hand traps give interaction on both turns
  • Repeatable GY revivals recover board after a clear

Weaknesses

  • Dark Magician-named cards have no Dark Magician to work with
  • Lava Golem is conditional and can be a dead hand
  • Super Starslayer TY-PHON needs Level 12 monsters the list does not run
  • No combo or tournament evidence to confirm the median

Critical choke points

  • Field-zone and GY revival hub: Sarcophagus (3) plus Walls (2) are the only way to revive the GY Horus monsters, so losing the field-zone card stalls the engine
Priority Remove Add Reason
1 Dark Magic Attack a second copy of Horus the Black Flame Deity or another Horus-engine card Removes a dead slot and adds a card that works with the engine (Inferred)
2 Soul Servant a Level 8 Horus monster or a second Canopic Protector Dark Magician-named support does nothing without a Dark Magician; a Horus card keeps the engine running (Inferred)

Evidence & confidence

  • Verified: Legal list: 30 Main, 9 Extra, 0 Side, Limited and Semi-Limited copies within limit; Card text for Sarcophagus, Walls, Canopic, Lava Golem, Imsety, Hapi and Horus; Hand trap and searcher counts from role tags; Usage stats: 9 of 18 core cards present
  • Inferred: P(at least one engine enabler in 5) ≈ 0.82; Dark Magician-named cards are dead without a Dark Magician; Lava Golem summon requirements limit its consistency; Interaction and resilience scores from card text
  • Provisional: Median output (D4) with no boards; Format fit and matchups (D13); Meta power is null
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied guide 1490 has an empty snippet and no section content

More Duel Links Info

Horus

Horus Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top