K9 Deck #774305 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Vanquish Soul Dr. Mad Love x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (40)
- Dogoran, the Mad Flame Kaiju x1
- K9-04 Noroi x1
- K9-17 Izuna x3
- K9-66a Jokul x2
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Kurikara Divincarnate x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x1
- Vanquish Soul Hollie Sue x3
- Vanquish Soul Jiaolong x2
- Vanquish Soul Razen x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- "A Case for K9" x3
- Chaotic Elements x1
- K9-X Forced Release x1
- Reinforcement of the Army x1
- Stake your Soul! x1
- Vanquish Soul, Start! x1
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- Saryuja Skull Dread x1
- CXyz N.As.Ch. Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x2
- K9-66X "Jacks" x1
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vanquish Soul Rocks x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59.7 |
| Going First | 58 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 57 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz and Link pressure from K9 and Vanquish Soul monsters (K9-17 Ripper, Rock of the Vanquisher, Vanquish Soul Caesar Valius, Heavy Borger, Lupis) built off a Vanquish Soul or K9 starter; Hand-trap-supported board preservation with Ash Blossom, Ghost Belle and Maxx "C" to protect the first summon
- Turn 1 (going first): Open a searcher (Vanquish Soul Dr. Mad Love, "A Case for K9", K9-17 Izuna, Mulcharmy Fuwalos) and hand-summon a Vanquish Soul or K9 monster, then Xyz or Link into a Vanquish Soul/K9 body
- Turn 2 (going second): Use Ash Blossom, Ghost Belle and Maxx "C" (six hand-trap copies) to interrupt the opponent's turn-1 board, then rebuild through hand-summons and Izuna or Jokul
- Recovery: Searcher density (16 cards) and Vanquish Soul hand-revival effects refill the hand; Stake your Soul! and Vanquish Soul, Start! provide a second route
- After siding: Not applicable: Master Duel ladder format has no side deck (side count 0)
Why it scores here
The deck reliably opens a functional plan: the archetype core is present in 26 cards (about 99.7% chance of at least one in a 5-card opening hand per the proxy), and 16 searcher-text cards give about 93.5% odds of at least one searcher in the opening hand. Its six hand-trap copies (Ash Blossom, Ghost Belle, Maxx "C") give interaction on the opponent's turn, which is where most of the score comes from, and the going-second hand-trap probability of about 65% supports that. Conversion into pressure relies on Xyz and Link extra-deck monsters, but with no recorded boards the ceiling and median are text-based inference and are scored conservatively. Popularity and the K9 usage stats confirm the list is real and accessible; they did not add points on their own, and the score is not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(≥1 starter in 5) ≈ 0.997 for the 26-card archetype core; searcher group ≈ 0.935 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Six hand-traps and several hand-summon conditions create some dead or conflicting hands; no brick data (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable boards; ceiling read from Xyz/Link text and Ripper/Rock/Valius/Borger payoffs (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded median output; floor assumed moderate given the multiple independent starters (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Sixteen searcher-text cards and redundant hand-summon routes continue after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Searcher density and Vanquish Soul revival recover resources, but Xyz material spend is high (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ten removal-text and five negation-text cards, with no floodgates; breadth is solid but not layered (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Six hand-traps give about 65% going-second hand-trap odds; Dogoran, Borger and Valius break boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Several 2000+ ATK attackers (Valius 3000, Dogoran 3000, Borger 2500) but no direct-damage or lethal engine (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 main with 24 distinct cards and 39 of 40 copies off the exact K9 name; coherence is split across two archetypes (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Full 15-card Extra Deck with 11 Xyz and 4 Link, all engine-relevant but mixed across two archetypes (Verified composition) |
| D12 | Side Deck Adaptability | 40 | Master Duel has no side deck, so side adaptability is neutral and carries low weight (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many hand-summon and revival conditions across two archetypes make sequencing demanding (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59.7, Going First ≈ 58, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: banlist_exposure (-1); split_archetype_engine (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta null/provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core and searchers are redundant, so the opening hand is rarely dead
- Six hand-traps give going-second interaction and protection for the first summon
- Strong board-breaking and attacking Extra Deck options (Ripper, Rock, Valius, Borger, Dogoran)
Weaknesses
- Two archetype engines (K9 and Vanquish Soul) dilute exact-name coherence
- Hand-summon and revival conditions raise sequencing complexity
- No recorded board data to confirm the ceiling
Critical choke points
- Turn-1 hand-trap or starter-summon sequencing when the opponent holds a hand-trap of their own
- Dependence on the Vanquish Soul/K9 monster in hand for Special Summon routes
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Reinforcement of the Army | A second Vanquish Soul or K9 searcher | A Warrior-only searcher is off-archetype for most of the list and adds little to the engine |
Evidence & confidence
- Verified: Legal main 40 / extra 15 / side 0 for Master Duel (size rules 40-60 / 0-15); All five restricted cards run at their legal copy limits; Archetype composition and copy histogram from the deck list; Card text for the cards listed in evidence
- Observed: Archetype usage stats: K9 core inclusion rates and typical copies
- Inferred: Opening-hand consistency from hypergeometric odds; Going-second hand-trap odds; Ceiling and interaction read from card text; Going-first/second power estimates
- Provisional: Meta power (no dated sample); Matchup and format fit (no tournament link); Side adaptability (no side in Master Duel)
- Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred Meta Power is provisional unless a dated metagame sample is supplied
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