Sky Striker Deck #774301 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3, Pot of Desires x3. Created Oct 27, 2026 by YGO Mod.

Deck Sky Striker Master Duel

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 31, 2026
59± 7/ 100
Power Score
Structural 60
Reliability 52
Going First 66
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 66
Going Second 58
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Sky Striker Ace Link boards (Zero at 2000 ATK, Super Starslayer TY-PHON - Sky Crisis at 2900 ATK) built off Mobilize spells; Albion the Branded Dragon and Ecclesia and the Dark Dragon as off-archetype big-body finishers
  • Turn 1 (going first): Mobilize - Linkage! or Engage! to search or add a Sky Striker spell and reach Sky Striker Ace Link summons; hold Ash Blossom or Droll for the opponent's first response
  • Turn 2 (going second): Open on a hand trap (Ash Blossom, Ghost Ogre, Droll, Maxx C) to answer the opponent's starter, then Mobilize into the Ace Link chain
  • Recovery: Sky Striker spell recursion from the GY through Lemnisgate and Ace Raye / Ace Kagari GY effects; Pot of Desires and Upstart Goblin for card flow
  • After siding: None: the deck runs no side cards, so there is no post-side plan

Why it scores here

The deck reliably opens its Sky Striker engine: the two Mobilize starters (six copies combined) give roughly a 58% chance of at least one in the opening five, and the 27 spells and Ace Link monsters supply repeatable follow-ups. Its strongest part is interaction, with eight hand traps, Widow Anchor, Forbidden Crown, Crossout Designator and Mystical Space Typhoon, which gives it a good chance of answering the opponent's first play even when going second. Its ceiling and median output are text-only estimates because no recorded boards exist, so those scores are held near the middle. The deck has no side cards and few main-deck monsters, which caps its adaptability and consistency. The score comes from consistency, interaction and recovery on the system as a whole, not from the Sky Striker archetype's popularity, and not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 6 Mobilize copies in opening 5) ≈ 0.58; Mobilize Linkage and Engage are the main starters (Inferred)
D2 Opening-Hand Quality & Brick Management 55 27 spells vs 13 main-deck monsters, and several Mobilize / Widow Anchor effects need an empty Monster Zone, so brick and dead-card risk is real (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards; the Ace Link chain to Zero or TY-PHON is inferred from card text only (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so floor and median output cannot be measured; held near the middle (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Eight hand traps, Lemnisgate and Ace GY recursion, and 27 spells give several independent routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 64 Pot of Desires, Upstart Goblin and Maxx C supply card flow; Lemnisgate recovers spells from the GY (Inferred)
D7 End-Board & Interaction Quality 78 12 negation-text and 11 removal-text cards, with Widow Anchor, Forbidden Crown and Crossout Designator as durable answers (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 At least one hand trap in 6 cards going second is 76%; Forbidden Crown and Forbidden Droplet cover the board (Inferred)
D9 Offensive Pressure & Closing Power 66 Zero at 2000 ATK and TY-PHON at 2900 ATK are real closers, but the Xyz is a single copy with a summoning condition (Verified text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 58 40 Main with 20 distinct cards and a copy histogram of 1 to 3; only 49.1% exact-name Sky Striker purity, with a broad off-archetype mix (Verified structure, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 70 15 Extra slots hold 12 Links plus Synchro, Fusion and Xyz; 23 of the 25 usage-core cards are present when the Extra Deck is counted (Verified)
D12 Side Deck Adaptability 12 No side deck at all (0 of up to 15); no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data is supplied; the Sky Striker archetype stats only show it is a real, widely played build (Provisional)
D14 Pilotability & Error Tolerance 46 Chained Link Summons, conditional on/off effects and a hand-trap timing window make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 66, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No side deck (-2); Ace Link engine cohesion (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*60.2 + 0.20*52 = 58.6, plus modifiers 0 = 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ 0.58 · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Extra Deck covers 23 of the 25 usage-core cards when the Extra Deck is counted (usage flags check the Main Deck only)
  • Eight hand traps plus negation and removal spells give layered interaction
  • Going-second hand has a 76% chance of at least one hand trap (Inferred)
  • Sky Striker spell recursion through Lemnisgate and Ace GY effects helps recovery

Weaknesses

  • No side deck, so no post-side adaptation (0 of up to 15)
  • Only 13 main-deck monsters against 27 spells; several starters need an empty Monster Zone
  • Single-copy Ace Link monsters and a single Xyz finisher make the engine rely on specific draws
  • No recorded boards, so the ceiling and median are text-only estimates

Critical choke points

  • Mobilize Linkage and Engage (6 copies combined) are the main starter access (about 58% in opening 5, Inferred)
  • Sky Striker Ace Link summons need specific Ace monsters in the Extra Deck and Link material on the field
  • Going second relies on the hand-trap count to answer the opponent's first play
Priority Remove Add Reason
1 none a side deck of up to 15 cards The deck has no side plan at all, so it cannot adapt between games; this is the single largest gap in D12
2 Triple Tactics Talent one additional main-deck monster Triple Tactics needs the opponent to activate a monster effect during your Main Phase, which is a narrow condition; more monsters would help the Monster-Zone-empty starters and the Link material count

Evidence & confidence

  • Verified: Legality: 40 Main, 15 Extra, 0 Side; all 6 restricted cards within legal copies (Limited and Semi-Limited); Card text read from the excerpts for every listed card; Usage statistics: the archetype core and its 23 of 25 presence when the Extra Deck is counted
  • Inferred: Starter access from the hypergeometric calculation (about 58% for the Mobilize pair in opening 5); Brick and dead-card risk from the 27-spell and 13-monster split; Interaction quality from the card text read (12 negation-text, 11 removal-text cards); Going-first and going-second power blends
  • Provisional: Meta and format fit: no tournament or meta-share data supplied; Tournament reliability
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN, so going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied usage statistics in this deck flags appear to check the Main Deck only: Ace Kagari, Ecclesia, Albion and S:P Little Knight are in the Extra Deck list but flagged as absent; read the core presence as 23 of 25 (Inferred) deck title is null, so the name is taken from the archetype only

More Master Duel Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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