Sky Striker Deck #774295 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3, Sky Striker Mecha - Widow Anchor x3. Created Oct 27, 2026 by YGO Mod.

Deck Sky Striker Master Duel

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 31, 2026
67± 5/ 100
Power Score
Structural 69
Reliability 68
Going First 70
Going Second 72

Deck — Deck Power Evaluation

Final Contextual Deck Power: 67/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 69
Going First 70
Going Second 72
Meta Power provisional
Tournament Reliability 68
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link Summon Sky Striker Aces from the Extra Deck and attack with 1500-2000 ATK Links, backed by Ecclesia and Albion boss threats; Recursive Sky Striker Ace loops through Raye, Kagari and Zero to keep Link pressure on board
  • Turn 1 (going first): T1 Sky Striker Mobilize - Engage or Linkage to search an Ace or Spell, then Link Summon an Ace with Raye or Widow Anchor support for board and removal
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre or Maxx C as hand traps, then rebuild through Engage and Linkage once the opponent has committed a board
  • Recovery: Spell recursion via Kagari, Zero and Lemnisgate plus searchers (Engage, Linkage, Radiant Typhoon) to refill after a single interruption
  • After siding: No sideboard in Master Duel; the deck relies on its main-deck tech (Forbidden Droplet, Crown, Triple Tactics) and does not adapt between games

Why it scores here

The deck reliably opens a functional plan: four 1-card or 2-card starters (Engage, Linkage, Raye, Widow Anchor) run 3 copies each, giving about 0.85 P(at least one starter in a 5-card opening hand) (Inferred), and searchers (Engage, Linkage, Typhoon Eldam/Swen, Radiant Typhoon Chant) raise access further. Conversion is strong because 13 Link monsters and the Ace recursion lines let the deck rebuild boards after the first interruption, and it has 6 hand traps (Ash Blossom, Ghost Ogre, Maxx C) plus Droplet/Crown and Widow Anchor for end-board interaction. Weaknesses are the 28 Spells with 27 off-archetype copies (50.9% exact archetype purity), which add brick and conflict risk, and the absence of recorded combo boards, so the median and ceiling are text-only inference. Popularity (Sky Striker core usage) confirms the list is real and accessible but did not earn points on its own, and the score was built from the system dimensions, not by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one of Engage/Linkage/Raye/Widow in 5 cards) = 0.85 across 12 copies; 3-copy starters with searchers (Inferred)
D2 Opening-Hand Quality & Brick Management 66 28 Spells vs 11 Main monsters; some conditional Spells (Droplet, Crown, Triple Tactics) can brick without the right board (Inferred)
D3 Combo Conversion & Ceiling 72 No parseable boards; Link Ace and Spell recursion gives high text-derived ceiling, unverified (Inferred)
D4 Combo Floor & Median Output 60 No recorded boards; median assumed below ceiling because starters are conditional on an empty Main Monster Zone (Inferred)
D5 Interruption Resilience & Route Redundancy 74 Ash, Ghost Ogre, Maxx C and Radiant Typhoon searches give multiple independent lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 76 9 searcher-text cards (74% chance of at least one in hand of 5), Spell recursion via Kagari, Zero, Lemnisgate (Inferred)
D7 End-Board & Interaction Quality 78 6 hand traps, Droplet, Crown, Widow Anchor, Shark Cannon, MST and Vision cover negation, control and removal (Inferred)
D8 Going-Second & Board-Breaking Power 74 Hand traps at 65% for at least one in hand of 6 going second; Ash and Ghost Ogre punish the first board (Inferred)
D9 Offensive Pressure & Closing Power 62 Link ATK 1500-2000 plus Ecclesia 2500 and Albion 2500 bosses; direct-attack Hayate and Kagari (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 40 cards, 22 distinct, 50.9% exact archetype purity; 27 off-archetype copies (Radiant Typhoon, Forbidden, Branded) (Verified)
D11 Extra Deck Efficiency & Coverage 74 13 Link monsters plus Ecclesia and Albion; 3-copy Kagari and Zero are the primary Extra Deck access (Verified)
D12 Side Deck Adaptability 45 Master Duel is Bo1 with no sideboard; side_count is 0, so there is no post-side plan to score (Provisional)
D13 Matchup Coverage & Format Fit 55 Archetype meta share unavailable; no dated metagame sample supplied (Provisional)
D14 Pilotability & Error Tolerance 62 Multi-step Link lines and Mobilize conditions on empty Main Monster Zone add decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (ratio not disclosed as a numeric blend; Midrange profile used as the structural base). Structural ≈ 69, Going First ≈ 70, Going Second ≈ 72, Meta = provisional, Tournament Reliability ≈ 68. Modifiers: engine conflicts / off-archetype spread (-2); banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*69.4 + 0.20*68 = 69.1, then modifiers -2 = 67

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Four 3-copy starters with searchers and high draw odds
  • Six hand traps plus Droplet, Crown and Widow Anchor cover the first board
  • Deep Link Extra Deck with Ace recursion lines

Weaknesses

  • Half the Main Deck is off-archetype Radiant Typhoon, Forbidden and Branded cards
  • No sideboard and no recorded boards to validate the median
  • Conditional Spells (Mobilize family) depend on an empty Main Monster Zone

Critical choke points

  • Empty Main Monster Zone requirement on Engage, Linkage, Widow Anchor and Shark Cannon
  • Single-card Ace summon routes through Raye and Widow Anchor
Priority Remove Add Reason
1 Triple Tactics Talent (x2) Sky Striker Special Maneuver - Lemnisgate! (second copy) Usage stat typical copies for Lemnisgate is 2 and the deck runs 1; Triple Tactics is off-archetype and conditional on an opponent Monster Effect in the Main Phase

Evidence & confidence

  • Verified: Main 40 / Extra 15 legal for master-duel, copy limits all met; Restricted card banlist statuses and legal_copies; Archetype purity 50.9% and off-archetype spread; Usage stats show Lemnisgate typical 2 copies
  • Inferred: P(starter) 0.85 and hand-trap odds from hypergeometric estimates; D3/D4 ceiling and median from card text only; Interaction and recovery quality from card text
  • Provisional: Meta Power (no dated metagame sample); D12 side deck (no sideboard in Master Duel); D13 matchup fit (no archetype meta share)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and pilot match record absent no win-rate telemetry for going-first, going-second, matchup, brick or OTK rates Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export usage_statistics missing_core lists Kagari, Zero, Camellia, Hayate, Amatsu, Zeke, Azalea and Shizuku as absent, yet cards[] lists them in zone extra; the in_this_deck flags conflict with the card list and were not used for scoring no sideboard in Master Duel; post-side dimension cannot be measured

More Master Duel Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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