Sky Striker Deck #774290 — Yu-Gi-Oh! Master Duel
42 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Runick Flashing Fire x3, Sky Striker Mobilize - Engage! x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (42)
- Droll & Lock Bird x2
- Maxx "C" x1
- Pillar of the Future - Cyanos x1
- Radiant Typhoon Eldam x1
- Radiant Typhoon Swen x1
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x1
- Forbidden Crown x1
- Forbidden Droplet x1
- Mystical Space Typhoon x1
- Radiant Typhoon Chant x2
- Radiant Typhoon Vision x1
- Reinforcement of the Army x1
- Runick Destruction x1
- Runick Dispelling x1
- Runick Flashing Fire x3
- Runick Fountain x1
- Runick Freezing Curses x2
- Runick Slumber x2
- Runick Smiting Storm x1
- Runick Tip x1
- Sky Striker Mecha - Widow Anchor x2
- Sky Striker Mobilize - Engage! x3
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
Extra Deck (15)
- Freki the Runick Fangs x1
- Geri the Runick Fangs x1
- Hugin the Runick Wings x1
- Sleipnir the Runick Mane x1
- Prototype Sky Striker Ace - Amatsu x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x2
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64.8 |
| Going First | 68 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 56 |
- Primary strategy: Combo
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link-summon Sky Striker Aces (Zero 2000 ATK, plus 1500-ATK Aces) from Mobilize-enabled Extra Deck access, with Runick Fusion pressure gated by Runick Quick-Play spells; Runick Fusion monsters (Geri, Freki, Hugin, Sleipnir) summoned from the Extra Deck by Runick spells that also skip the next Battle Phase
- Turn 1 (going first): Mobilize - Linkage!/Engage! (or Raye/Roze) to build a board, then Link-summon an Ace and recurse Spells through Kagari/Zero/Camellia; keep Ash/Ghost Belle/Droll up for the opponent's first Special Summon
- Turn 2 (going second): Hand traps (Ash, Ghost Belle, Droll, Maxx C) to break the opponent's first line, then Runick spells (Destruction, Freezing Curses, Slumber) to remove or neutralise the board while Mobilize rebuilds
- Recovery: Runick Fountain and Sky Striker Special Maneuver - Lemnisgate! return Quick-Play Spells and Aces from GY/Deck, with Sky Striker Ace - Raye/Roze revival from GY after a Link Monster is destroyed
- After siding: Not applicable: Master Duel has no sideboard in this list (side_count 0), so there is no post-side plan to score
Why it scores here
The deck reliably opens a functional plan: 9 copies of the Linkage, Engage and Raye starters give about a 72% chance of at least one starter in a 5-card opening hand (Inferred), and 11 searcher-text cards add redundancy. Its conversion ceiling comes from Mobilize chaining into Link-summoned Aces and Spell recursion through Kagari, Zero and Lemnisgate, which is what the card text supports. Interaction is the strongest part of the system: 6 hand-trap-text cards, 10 negation-text cards and 16 removal-text cards give layered answers that hold up after one disruption. The deck is not a 3-archetype average: its Sky Striker core is weakened by Runick spells that conflict with Mobilize's Extra Deck restriction, and the combo median and matchup fit are unmeasured, so the score sits in the mid-60s rather than higher. Archetype popularity and usage statistics confirm the list is real and accessible, but they added no points by themselves, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one of 9 Linkage/Engage/Raye starters in a 5-card hand) ≈ 0.72; archetype core group open ≈ 0.98 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 13 monsters in 42 main cards and 29 Spells; searchers and Mobilize mitigate bricks, but Mobilize's no-monster condition makes some hands awkward (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Mobilize into Link Aces, Kagari/Zero recursion and Spell recovery gives a strong text-based ceiling; no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median output is unmeasured because combos_evidence has 0 parseable boards; estimated from text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 72 | Ash, Ghost Belle, Droll, Maxx C, Runick Fountain and Raye/Roze GY revival give several independent routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Spells sent to GY fuel Link Aces, and Lemnisgate and Fountain recover resources, but there is no measured resource signature (Inferred) |
| D7 | End-Board & Interaction Quality | 76 | 6 hand-trap, 10 negation and 16 removal text cards plus Forbidden Droplet/Crown and Runick Destruction give layered, durable interaction (Inferred semantic read; hand-trap flags verified) |
| D8 | Going-Second & Board-Breaking Power | 64 | Going-second hand-trap coverage ≈ 0.63 across 6 cards plus Runick Destruction and Forbidden Crown for board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Link Aces at 1500–2000 ATK, Hayate direct attack and Freki's no-battle-damage attacks give adequate closing power (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 56 | 42 Main with 27 distinct cards and 16 singletons, but only 43.9% exact-name archetype purity across Sky Striker, Runick, Radiant Typhoon and generic cards (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 66 | All 15 Extra Deck slots are used: 11 Link and 4 Fusion, with Aces covering multiple roles; flexibility is good (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No side deck in this Master Duel list (side_count 0), so post-side adaptability is effectively absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 55 | No tournament link or meta-share context; archetype usage stats only confirm the core is standard (Provisional) |
| D14 | Pilotability & Error Tolerance | 48 | Multiple conditional clauses (Mobilize no-monster condition, Battle Phase skip, Extra Deck restriction) and sequencing decisions lower pilotability (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64.8, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: Engine conflict (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: hand traps, negation and removal text across Main Deck
- Redundant starters (Linkage, Engage, Raye) plus searcher text
- Full Extra Deck with Link Aces giving multiple routes
- Recursion through Lemnisgate, Fountain and Aces
Weaknesses
- Three-archetype main deck (Sky Striker, Runick, Radiant Typhoon) with 43.9% exact-name purity
- Runick spells skip the Battle Phase and conflict with Mobilize's Extra Deck restriction
- No side deck, so no post-side adaptability
- Combo median and matchup fit are unmeasured
Critical choke points
- Mobilize (3 copies) as the main Extra Deck gateway; a Mobilize-less hand relies on Raye or Roze
- Sky Striker Ace Link Monster removal (Amatsu/Azalea effects) as the only route after disruption on the Extra side
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Runick Dispelling | Sky Striker Mecha - Hornet Drones (core at 82.5% in archetype usage stats; not in this list) | Dispelling is a Runick-only card that adds no Sky Striker engine value; Hornet Drones is a standard archetype core card (usage stats, Inferred) |
Evidence & confidence
- Verified: Legality: 42 Main, 15 Extra, 0 Side, all Limited/Semi-Limited copies within legal max; Card text and copy counts from the evidence pack; Archetype purity 43.9% and spread (Sky Striker 25, Runick 16, generic 8, Radiant Typhoon 5, Forbidden 2, C 1); Extra Deck composition: 11 Link, 4 Fusion
- Observed: Archetype usage stats list the Sky Striker core (33 rows)
- Inferred: P(≥1 starter in 5-card hand) ≈ 0.72 from hypergeometric counts; Going-first and going-second power estimates from text and draw odds; Engine conflict between Mobilize's Extra restriction and Runick Extra Deck summons
- Provisional: Meta Power (null) and matchup fit (D13)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference usage_statistics in_this_deck flags contradict the cards list: Sky Striker Ace - Camellia, Kagari, Zero, Hayate, Amatsu, Zeke, Shizuku, Azalea and S:P Little Knight are in the deck's Extra list but reported as not in this deck, so the core_present_pct of 48% is unreliable for Extra cards No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; going-first/second and matchup signals are Inferred Meta Power is Provisional without a dated metagame sample Master Duel side deck absent; post-side scoring is limited to the absence of one
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