Pendulum Magician Deck #774278 — Yu-Gi-Oh! Master Duel
42 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Astrograph Sorcerer x3, Chronograph Sorcerer x3. Created Oct 27, 2026 by YGO Mod.
Deck Pendulum Magician Master Duel
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (42)
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x1
- Astrograph Sorcerer x3
- Chronograph Sorcerer x3
- Double Iris Magician x3
- Performapal Skullcrobat Joker x3
- Purple Poison Magician x1
- Supreme King Dragon Darkwurm x2
- Supreme King Gate Magician x3
- Supreme King Gate Zero x1
- Timegazer Magician x1
- Wisdom-Eye Magician x3
- Supreme King Dragon Lightwurm x1
- Ash Blossom & Joyous Spring x3
- Dragon Shrine x3
- Foolish Burial x1
- Star Pendulumgraph x1
- The Gaze of Timaeus x1
- Triple Tactics Talent x1
- Wings of Light x1
- Soul of the Supreme King x1
- Time Pendulumgraph x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Odd-Eyes Vortex Dragon x1
- Predaplant Dragostapelia x1
- Red-Eyes Dark Dragoon x1
- Starving Venom Fusion Dragon, Four Heavenly Dragons x1
- Supreme King Dragon Starving Venom x1
- Beyond the Pendulum x1
- Charmer Quartet in Bloom x1
- Exceed the Pendulum x1
- Heavymetalfoes Electrumite x1
- S:P Little Knight x1
- Supreme King Z-ARC x1
- Crystal Wing Synchro Dragon x1
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons x1
- Odd-Eyes Absolute Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 64 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Pendulum/Extra-Deck summon
- Format: master-duel
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra Deck bosses reached through Pendulum Summons and Extra Deck summons, led by Supreme King Z-ARC (4000 ATK) and the Fusion/Xyz/Link finishers.; Pendulum Magician beatdown from Supreme King Gate Magician and Astrograph Sorcerer (2500 ATK each), supported by Mulcharmy draw effects.
- Turn 1 (going first): Set Pendulum scales from the hand (Chronograph Sorcerer, Astrograph Sorcerer, Supreme King Gate Magician) to reach Pendulum Summons, then convert into an Extra Deck boss.
- Turn 2 (going second): Hold Ash Blossom & Joyous Spring and Maxx "C" to disrupt the opponent's Extra Deck or search effects, then rebuild through Pendulum Summons.
- Recovery: Mulcharmy draw effects and Star Pendulumgraph recursion, with Pendulum-zone scales rebuilt from the Deck.
- After siding: No Side Deck is registered, so there is no post-side plan in a best-of-3 format.
Why it scores here
The deck reliably opens a Pendulum plan: several 3-copy Pendulum starters (Chronograph Sorcerer, Astrograph Sorcerer, Supreme King Gate Magician, Wisdom-Eye Magician, Double Iris Magician) give multiple independent routes, and the hypergeometric search and Pendulum-summon groups are high. It converts that opening into Extra Deck bosses such as Supreme King Z-ARC (4000 ATK), Dark Magician of Destruction and Red-Eyes Dark Dragoon, and it has real end-board interaction through four hand traps and several negate and removal texts. Its weak points are the lack of any Side Deck, which leaves no post-side plan, and no observed boards, so the combo floor and median are text-only inferences. Meta share and popularity earned no points here, and the score was built from consistency, median output and interaction on the system, not by averaging the card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(≥1 of a 3-copy starter in a 5-card opening hand) ≈ 0.32 each, with multiple independent Pendulum starters and a 0.95 searcher-text group (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 singletons and many conditional Pendulum cards (Timegazer, Star Pendulumgraph, Gate Zero) raise dead-card risk; the 6-card going-second hand is redundant but scale-dependent (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Pendulum-to-Extra-Deck lines to Z-ARC and Destruction bosses have a high text-based ceiling; no recorded boards exist (Inferred, text only) |
| D4 | Combo Floor & Median Output | 50 | No observed boards and no parseable combos; the median is a neutral inference from starter diversity and scale mismatch (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Several independent starters and Mulcharmy draw give route redundancy after one disruption; no observed interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draw effects and Star Pendulumgraph recursion give card flow, but there is no resource profile data (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Three Ash Blossom, one Maxx "C", and negate/removal texts across Pendulum and Extra cards give broad layered interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 62 | Four hand traps give a 0.47 chance of at least one in a 6-card going-second hand; Soul of the Supreme King adds a negate line (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Multiple 2500–4000 ATK bosses (Z-ARC, Dark Magician of Destruction, Red-Eyes Dark Dragoon, Pendulum Magicians) give strong closing bodies (Verified stats, Inferred plan) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 42 main cards in the legal 40–60 range with 23 distinct cards and some off-plan slots (Dragon Shrine ×3) (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 58 | All 15 Extra Deck slots are used (7 Fusion, 5 Link, 2 Xyz, 1 Synchro) with broad coverage but high material requirements (Verified composition, Inferred efficiency) |
| D12 | Side Deck Adaptability | 20 | No Side Deck is registered, so no post-side adaptability exists (Verified, low by construction) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; the archetype is present but its meta share is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Pendulum scale placement, Extra Deck material choice and hand-trap timing make the deck decision-heavy (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 64, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: No Side Deck (-2); Single-copy Extra Deck finisher (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated meta sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Redundant Pendulum starters across several 3-copy monsters
- Four hand traps for going-second disruption
- Strong Extra Deck boss package with full 15-card usage
- Mulcharmy draw and Pendulum recursion for grind
Weaknesses
- No Side Deck, so no post-side adaptability
- No recorded boards, so combo floor and median are unverified
- Many conditional Pendulum cards raise brick and dead-card risk
- Heavy reliance on Extra Deck material requirements
Critical choke points
- Pendulum scale placement from hand; without two compatible scales the engine stalls
- Supreme King Z-ARC as the single-copy finisher
- Opponent's hand trap or negate on the Extra Deck summon
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | No card removed | A Side Deck (up to 15 cards) with extra negate or hand-trap coverage | A zero-card side is the largest structural gap, costing D12 and the post-side plan. |
| 2 | Dragon Shrine ×3 | A second copy of a Pendulum Magician starter | Dragon Shrine has no Magician payoff, and the Supreme King Dragons it supports are only a few cards. |
Evidence & confidence
- Verified: Legal Master Duel list: 42 Main, 15 Extra, 0 Side, Limited cards at legal copies; Card text and stats for all 38 distinct cards; Usage statistics: 38 rows, 12 of 25 core cards present
- Inferred: Pendulum starter access and hypergeometric draw odds; Hand-trap rate in the going-second hand; Interaction and closing-power quality from card text
- Provisional: Meta Power is null with no dated metagame sample; D13 matchup and format fit
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta share and per-pilot records are absent No win-rate telemetry, so going-first/second, matchup and brick rates are Inferred Usage statistics mark Supreme King Z-ARC, Odd-Eyes Absolute Dragon and other Extra Deck cards in this deck:false even though the cards list includes them, so core-card presence (48%) is unreliable Deck title is null Supreme King Gate Zero has scale 0 in the export, which may be a data error affecting Pendulum-zone reads
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