Magistus Deck #774252 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Fairy Tail - Luna x3, Regulus, the Prince of Endymion x3, Spenta, the Magistus Sealer x3. Created Oct 25, 2026 by YGO Mod.

Deck Magistus Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
56± 7/ 100
Power Score
Structural 60
Reliability 55
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Magistus and Fairy Tail Fusion, Link and Xyz boss monsters (Zoroa the Magistus Verethragna 2900 ATK, Teller of Fairy Tails 1850 ATK, Aiwass 2000 ATK) that convert board presence into attacks; Fairy Tail monsters attacking directly (Fairy Tail Ball and Endymion Empire text), with Regulus and Verre as recurring pressure
  • Turn 1 (going first): Open on a searcher (Fairy Tail Ball, Regulus, Endymion Empire, Spenta) to reach the Magistus or Fairy Tail core, while holding one hand trap for the opponent's first real play
  • Turn 2 (going second): Use the six-card hand's hand traps (13 copies, P(at least one in 6) = 0.92) to answer the opponent's first board, then rebuild through searchers into a Fusion or Link boss
  • Recovery: Recover through Fairy Tail monsters and Spells in the GY or banishment (Once Upon a Fairy Tail, Tails of the Fairy Tails) and Verre Magic recursion, rebuilding into the Extra Deck boss monsters
  • After siding: No Side Deck is registered, so there is no post-side plan; any adaptation has to come from the Main Deck

Why it scores here

The deck opens on searcher density (17 searcher-text cards, P(at least one in a 5-card hand) = 0.95) and reaches its archetype core in most hands (13 core copies, P = 0.88), so the engine is accessible on paper, though the combo ceiling is text-only because no recorded boards exist. Its 13 hand traps give a six-card going-second hand a 0.92 chance of holding at least one answer, and the three overlapping engines (Magistus, Fairy Tail, Endymion) give it several independent routes to restart after disruption. Interaction is layered across negations, two removal-style effects and Crossout Designator, and the Extra Deck supplies high-ATK closers, but the deck has no Side Deck, so it cannot adapt after a best-of-three loss. Only 25.5% of the Main Deck uses the exact Magistus name and 41 cards are off-archetype, which lowers consistency and pilotability; the score comes from the system's consistency, interaction and closing power, not from Magistus being a popular archetype or from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 searcher in 5) = 0.95; P(>=1 core in 5) = 0.88; 13 core copies, 2-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 55 13 hand traps and 17 searchers keep hands functional, but 41 off-archetype copies and 19 generic cards raise the chance of a conflicting hand (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling from card text only: Teller 1850 ATK and Zoroa Verethragna 2900 ATK can close after an engine line; no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so median output cannot be measured; kept near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 70 13 hand traps across three engines give redundant routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 17 searcher-text cards and GY or banish recursion (Once Upon a Fairy Tail, Verre Magic) support rebuilding (Inferred)
D7 End-Board & Interaction Quality 66 16 negation-text and 8 removal-text cards, with Crossout Designator and Teller removal, give layered end-board interaction (Inferred)
D8 Going-Second & Board-Breaking Power 64 Six-card going-second hand has a 0.92 chance of an answer; Crossout and Fairy Tail Snow remove boards (Inferred)
D9 Offensive Pressure & Closing Power 66 Boss monsters with 1850 to 2900 ATK and direct-attack text give closing power, but no end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 58 Full 40-card Main Deck at the minimum size with 23 distinct cards and 3-copy hand traps; no garnet burden recorded (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is full at 15 with 12 distinct cards across Fusion, Xyz and Link, all with a Magistus, Fairy Tail or Endymion route (Inferred)
D12 Side Deck Adaptability 20 No Side Deck registered; no post-side data exists, so adaptability is scored low (Verified structure, Inferred score)
D13 Matchup Coverage & Format Fit 50 tournament_context unavailable and no dated meta sample supplied; Meta Power is provisional (Provisional)
D14 Pilotability & Error Tolerance 42 Multiple engines and 13 hand traps require frequent timing decisions across two engines (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: engine conflicts (-3). Final formula: 0.80*Structural(60) + 0.20*TournamentReliability(55) + ContextModifiers(-3) = 56; Meta provisional; Structural computed with D13 dropped and weights renormalized

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (17 cards) gives a high chance of a live opening hand
  • Thirteen hand traps across three engines give redundant interaction on both turns
  • Extra Deck covers Fusion, Xyz and Link with high-ATK closers
  • Compact 40-card Main Deck with no garnet burden recorded

Weaknesses

  • No Side Deck, so no post-side adaptation
  • Only 25.5% exact-archetype purity; three engines compete for the same hand
  • No recorded boards, so the combo ceiling and median are unverified
  • Pilotability is demanding because of many hand-trap timing decisions

Critical choke points

  • The archetype core (13 copies) being absent from the opening hand (about 12% of hands), which leaves only searchers and generic cards
  • Reliance on Limited single copies (Instant Fusion, Maxx C, Fairy Tail - Snow, Crossout Designator) for part of the interaction suite
Priority Remove Add Reason
1 One Fairy Tail or Endymion-only card A second copy of a Magistus core card (Artemis, the Magistus Moon Maiden) or a Side Deck of 3 to 5 cards Raises exact-archetype purity and gives the deck a post-side plan; the current build has no Side Deck

Evidence & confidence

  • Verified: Main Deck is 40 cards, Extra Deck 15, Side Deck 0, which is legal for master-duel; Banlist statuses: Limited x4 at 1 copy each, Semi-Limited Droll & Lock Bird at 2 copies, all compliant; Hand-trap, searcher and negation counts from card text; Archetype purity of 25.5% and 13 archetype-core copies
  • Inferred: Opening-hand probabilities (hypergeometric, Main Deck only); Engine redundancy and interruption resilience from the hand-trap count; Going-second answer density; Closing power from card text and ATK values
  • Provisional: Meta Power and format fit (no dated meta sample)
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN, so going-first, going-second and matchup results are Unknown Meta Power is provisional unless a dated metagame sample is supplied no guides attached to the archetype no Side Deck, so post-side performance cannot be assessed

More Master Duel Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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