Live☆Twin Deck #774243 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Spright Blue x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.

Deck Live☆Twin Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 27, 2026
54± 6/ 100
Power Score
Structural 62
Reliability 50
Going First 66
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 66
Going Second 56
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Live☆Twin Ki-sikil / Lil-la starters chain into Evil★Twin link monsters, then Evil★Twin's Trouble Sunny (3300 ATK) or Fiendsmith Rextremende / Desirae closes the game; Fiendsmith Fusion and Spright Link beats, with Gigantic Spright as a backup Xyz finisher
  • Turn 1 (going first): Open with Ki-sikil or Lil-la (or Live☆Twin Home to summon one), summon the second starter, then link into Evil★Twin monsters; hold Ash Blossom or Droll for the opponent's first search or summon
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, or Maxx C to answer the opponent's first combo, then rebuild from the GY through Lil-la Sweet, Lil-la Treat and Lurrie discard-summon
  • Recovery: Recycle the GY with Lil-la Sweet, Lil-la Treat and Fabled Lurrie, and search again with Live☆Twin Sunny's Snitch, Secret Password and Spright Blue
  • After siding: Not available: the deck runs zero side cards, so there is no post-side plan

Why it scores here

The deck's score comes from how the system behaves, not from averaging card power. Its direct starters (Ki-sikil and Lil-la, four copies, plus Live☆Twin Home) are live on a hand-5 roughly 43% of the time directly and about 58% with Home, and searchers (14 searcher texts, roughly 90% chance of at least one in hand) lift that to a usable engine. The Extra Deck converts the engine into pressure: Evil★Twin's Trouble Sunny (3300 ATK), Rextremende (3000 ATK) and Desirae (2800 ATK) give strong closing power and removal. Six hand traps (Ash Blossom x3, Droll x2, Maxx C) give a going-second interaction plan with about a 65% chance of at least one in a six-card hand. The score is held down by three engines sharing one main deck (Live☆Twin, Fiendsmith, Spright, plus five Mulcharmy cards that want an empty board), by a 46-card off-archetype main, and by zero side cards. Popularity and archetype usage confirm the list is real but did not add points. No combos, guides, tournament data or win rates were supplied, so the ceiling and floor scores are text-based inferences.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 64 Direct hand starters are 4 Ki-sikil/Lil-la copies (P≥1 in hand5 ≈ 0.43, ≈0.58 with Live☆Twin Home); searchers raise practical access (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Six hand traps and conditional Level-2 or empty-board pieces (Mulcharmy, Spright Blue/Jet, Gamma Burst) create dead or conflicting hands; no brick data (Inferred)
D3 Combo Conversion & Ceiling 68 Ki-sikil/Lil-la chains into Evil★Twin links with removal and Tribute revival give a high text-level ceiling; no recorded boards (Inferred)
D4 Combo Floor & Median Output 55 Median output is unknown without recorded boards; floor is held back by multiple engine conflicts (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Two independent starter routes plus GY recursion (Lil-la Sweet, Lil-la Treat, Lurrie, Engraver, Lacrima) give resilience after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 14 searcher texts and GY recursion sustain card flow across turns from text (Inferred)
D7 End-Board & Interaction Quality 72 Six hand traps, Lil-la Sweet and Ki-sikil Deal negation text, plus Evil★Twin removal on the link monsters (Inferred from text and role tags)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap chance ≈0.65 and removal on Evil★Twin Lil-la and Trouble Sunny; not a dedicated board-breaker (Inferred)
D9 Offensive Pressure & Closing Power 74 Trouble Sunny 3300, Rextremende 3000 and Desirae 2800 ATK give strong closing (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 52 Main deck splits across Live☆Twin, Fiendsmith, Spright and Mulcharmy (exact-name purity 16.4%); engine conflicts cost consistency (Verified composition, Inferred impact)
D11 Extra Deck Efficiency & Coverage 52 Extra Deck is full at 15, with 2 Evil★Twin link core cards and 7 single-copy extras that reduce reliability (Verified composition)
D12 Side Deck Adaptability 20 Zero side cards, so no post-side adaptation is available (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-engine sequencing across three archetype families and multiple link chains is complex for the pilot (Inferred)

How the score was computed

Strategy profile: Combo primary; Midrange secondary (not blended into weights). Structural ≈ 62, Going First ≈ 66, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Engine conflict (-4); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Cheap starters (Ki-sikil and Lil-la) that Special Summon on an empty board
  • Strong searchers (14 searcher texts) and GY recursion for resource sustain
  • Six hand traps plus Evil★Twin removal for interaction
  • High-ATK link and fusion finishers (Trouble Sunny 3300, Rextremende 3000, Desirae 2800)

Weaknesses

  • Three or more engine families share one main deck, so cards conflict
  • Mulcharmy's empty-board condition clashes with Live☆Twin board-building
  • Zero side cards, so no matchup adaptation
  • Seven single-copy Extra Deck cards add dependence on specific links

Critical choke points

  • Ki-sikil or Lil-la must be live to start the Evil★Twin chain; direct access is about 43% on hand5
  • Evil★Twin link monsters need a Ki-sikil and a Lil-la on the field, so losing either to a hand trap stalls the chain
Priority Remove Add Reason
1 One Mulcharmy Purulia A second Live☆Twin Ki-sikil Adds direct starter access and removes an empty-board conflict (Inferred)
2 One single-copy off-engine Extra Deck card Evil★Twin Lil-la or Ki-sikil Deal copy Reduces reliance on one-of links that do not fit the core chain (Inferred)

Evidence & confidence

  • Verified: Legal in master-duel with 40 Main / 15 Extra / 0 Side; Maxx C Limited at 1 copy and Droll & Lock Bird Semi-Limited at 2 copies, both within legal limits; Extra Deck composition: 11 Link, 3 Fusion, 1 Xyz; Card stats and text from the evidence pack
  • Inferred: Starter access ≈0.43 direct, ≈0.58 with Home (hypergeometric); Hand-trap access ≈0.65 going second; Engine conflicts between Live☆Twin, Fiendsmith and Mulcharmy; Ceiling and interaction ratings from card text
  • Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage (no tournament data)
  • Data gaps: No recorded combos: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, going-second, matchup, or brick rates Meta Power is provisional without a dated metagame sample Deck title is null in the export

More Master Duel Info

Live☆Twin

Live☆Twin Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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