Power Patron Deck #774236 — Yu-Gi-Oh! Master Duel

45 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 25, 2026 by YGO Mod.

Deck Power Patron Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
56± 6/ 100
Power Score
Structural 63
Reliability 56
Going First 66
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 66
Going Second 60
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 45 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro beatdown from the Elfnote engine (Elfnote June Pride 3100 ATK, Junora 3100 ATK, Chaos Angel 3500 ATK) backed by Synchro negates and hand traps; Ame no Murakumo no Mitsurugi (3200 ATK, destroys all opposing monsters on Special Summon) and Vidolium (5000 ATK Pendulum) as late-game boards
  • Turn 1 (going first): Open with an Elfnote starter (Elfnote Power Patron, Lucina, Regina or Tinia; 12 copies, about 81% to have at least one in a 5-card hand), search with Elfnote or Mitsurugi searchers, and Synchro into a negate-capable boss
  • Turn 2 (going second): Use the 6-card hand's hand traps (Ash Blossom, Droll & Lock Bird, Maxx C; about 60% to hold at least one) and Mulcharmy Fuwalos draws to answer the opponent's summon, then convert through an Elfnote Synchro
  • Recovery: Re-search through Elfnote Power Patron and Lucina search effects, reuse Elfnote Welcome Home or Elfnotes Rhapsodia recursion, and Synchro back out using the 13 Synchro monsters in the Extra Deck
  • After siding: Not applicable in the exported Master Duel format: the deck runs zero Side Deck cards, so there is no sideboard plan to evaluate

Why it scores here

The deck reliably opens a live Elfnote starter (about 81% to have one in a 5-card opening hand from 12 copies across four self-summoning names) and has near-certain search access (25 searcher-text cards, about 99% to draw at least one in 5 cards). It converts through a 15-card Extra Deck of 13 Synchros, several of which negate or destroy on Summon, and its interaction density is high: Ash Blossom, Droll and Maxx C as hand traps, plus Zalen, Crystal Wing, Baronne and Herald as Extra Deck negates. Score comes from consistency, median-to-ceiling output and interaction on the system as a whole, not from Power Patron's popularity. Three engine lines (Elfnote, Mitsurugi ritual and a thin Power Patron core of 5 exact-name copies) share 45 main slots, and the list runs only 28 percent of the archetype's standard core cards, so the score is held back by engine dilution and the absence of any recorded combo or side plan. No card scores were averaged or summed into the deck result.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one Elfnote starter in 5 cards) about 0.81 across 12 copies; searcher-text group 25 cards at 0.987 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Mitsurugi pieces need Reptile and Ritual conditions, Pre-Preparation and Ritual spells can brick, 13 singleton slots raise hand dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards; ceiling inferred from Elfnote June Pride, Chaos Angel and Murakumo text (Inferred)
D4 Combo Floor & Median Output 55 No combo data rows; median output inferred from starter count and Synchro level breadth (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Two independent starter families (Elfnote, Mitsurugi) plus three hand traps and Extra negates give redundant routes (Inferred)
D6 Resource Economy, Recovery & Grind 62 Maxx C and Mulcharmy draw, Elfnote Welcome Home and Rhapsodia recover; Synchro material cost is high (Inferred)
D7 End-Board & Interaction Quality 76 Eight Extra and Main negate, banish or destroy effects including Junora and Baronne; 6 hand traps (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 68 6 hand-trap copies give about 0.60 for one in a 6-card going-second hand; Murakumo and Black Rose destroy the field (Inferred)
D9 Offensive Pressure & Closing Power 74 Top ATK: Vidolium 5000, Murakumo 3200, Chaos Angel 3500, June Pride and Junora 3100 (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 45 main with 25 distinct cards, 13 singletons and an off-core tech suite; legal but not compact (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 68 Full 15/15 Extra Deck: 13 Synchro, 1 Xyz, 1 Fusion; mix of Level 7 and Level 10 Synchros (Verified composition)
D12 Side Deck Adaptability 35 Zero side deck cards; no post-side plan exists in this export (Verified count, Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share link; archetype share absent, so D13 is excluded from Structural (Provisional)
D14 Pilotability & Error Tolerance 45 Three engines, Ritual summons, Pendulum scale pair and Synchro material choices create many decision points (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 66, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: engine dilution across three archetype lines (-3); no side deck and no post-side plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural is meta-neutral, D13 dropped and Midrange weights renormalised over 95; 0.80*62.85 + 0.20*56 - 5 = 56.5, rounded to 56)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Near-certain search access (about 99% for at least one searcher in 5 cards)
  • Elfnote starter density: 12 copies of self-summoning Lv6 starters
  • Layered interaction: 6 hand traps plus Extra negates such as Zalen, Crystal Wing, Baronne, Herald and Junora
  • Full Extra Deck with 13 Synchros and multiple level-10 bosses
  • High ATK ceiling: Vidolium 5000, Chaos Angel 3500, Murakumo 3200

Weaknesses

  • Three engine lines compete for 45 main slots, so the engine is diluted
  • Thirteen singleton main slots raise dead-card and failed-line risk
  • Mitsurugi pieces are Reptile and Ritual conditional and can brick
  • No combo or win-rate evidence, so ceiling and floor are inferred only
  • Zero side deck, so no post-side adaptation

Critical choke points

  • Elfnote Synchro summon depends on a live Elfnote starter; if the opening starter is stopped and no second Synchro route exists, the line stalls
  • Hand traps for going second are present in about 60% of 6-card hands, so about 40% of going-second games have no hand trap
Priority Remove Add Reason
1 Mitsurugi Mirror (1 copy, Reptile-dependent, optional-only text) A second copy of Elfnote Fortuna or Elfnotes: Welcome Home to strengthen the main engine Reduces engine dilution and raises the chance that an Elfnote starter leads to a Synchro line; this is a structural argument only, with no win-rate data behind it
2 One Mitsurugi-specific support slot (Mitsurugi Ritual or Mitsurugi Prayers) if Mitsurugi is not the chosen second engine A Synchro-summon or search piece for the Elfnote line Ritual pieces need Reptile monsters that the Elfnote line does not supply, which raises brick risk on hands without a Reptile

Evidence & confidence

  • Verified: Main 45 and Extra 15 are inside Master Duel size rules (main 40-60, extra 0-15, side 0-15); Copy limits and banlist statuses for Herald, Maxx C, Mitsurugi Prayers and Semi-Limited cards are within legal copies; Card composition, copy histogram and archetype spread match the card list; Power Patron exact-name purity is 8.3 percent (5 of 60 archetype copies)
  • Observed: Usage stats show 7 of 25 standard core cards present (28 percent) for the Power Patron archetype
  • Inferred: P(at least one Elfnote starter in hand5) about 0.81 from hypergeometric calculation; Going-second hand-trap availability about 0.60; Interaction quality rated high from negation and banish text; Engine dilution and brick risk from archetype spread and Ritual conditions; Structural score 63 and final score 56 from the Midrange profile with D13 excluded
  • Provisional: Meta Power is null because no dated metagame sample exists; D12 side deck score is provisional because Master Duel side play is not evidenced here; D13 matchup and format fit is excluded from Structural
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchup or brick rate Meta Power is provisional unless a dated metagame sample is supplied Data inconsistency: usage statistics marks Junora the Power Patron of Tuning (card 5914858) as not in this deck, but the cards list includes it as an Extra Deck copy (zone extra, copies 1); the cards list was used, and the usage result should be re-checked Guide snippet (guide 1493) describes general Power Patron Rank 10 and Pendulum play, which this build runs only partially No side deck list exists, so post-side evaluation cannot be scored

More Master Duel Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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