Magistus Deck #774231 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Spenta, the Magistus Sealer x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.

Deck Magistus Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
53± 6/ 100
Power Score
Structural 58
Reliability 48
Going First 60
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 64
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boss monsters reached through Magistus, Charmer and Spellbook fusion/link lines (Zoroa the Magistus Verethragna 2900, Red-Eyes Dark Dragoon 3000, Dark Magician of Destruction 2800, Borreload Savage Dragon 3000). Routes are read from card text, not recorded boards (Inferred).; Control swings from the Charmer flip effects (Dharc, Wynn, Aussa, Lyna, Eria) and Familiar-Possessed Lyna, which take control of opponent monsters (Verified card text).
  • Turn 1 (going first): Use the Spellbook and Shining Sarcophagus searchers (Spellbook of Secrets, Spellbook Magician of Prophecy, Future Silence, Shining Sarcophagus) to assemble a fusion or link starter, and hold Ash Blossom and Maxx C for the opponent's first Summon (Inferred).
  • Turn 2 (going second): Hand traps first (Ash Blossom x3, Droll and Lock Bird x2, Maxx C; about 0.65 chance of at least one in a 6-card hand, Inferred), then Charmer control flips and Possessed/Magistus follow-ups (Inferred).
  • Recovery: Recover through the Graveyard and banish costs (Spenta, Spellbook of the Grand Circle, Awakening of the Possessed - Nefariouser Archfiend) and re-search with the 20 searcher-text cards (Inferred from card text).
  • After siding: None. The deck runs no Side Deck (side_count 0), so there is no post-side plan (Verified).

Why it scores here

The deck opens reliably: 20 searcher-text cards give about a 0.98 chance of at least one searcher in a 5-card opening hand, and the 12-card core group gives about 0.85 (Inferred). Its ceiling comes from several independent Extra Deck boss routes (Verethragna, Red-Eyes Dark Dragoon, Dark Magician of Destruction, Borreload), while the median is held back by four or more engines sharing one 40-card main (exact Magistus name purity is 16.4%) and 16 one-of cards. It survives interruption with six hand traps and Graveyard recursion, and it can contest a going-second board through Charmer control flips and Droll and Lock Bird. It has no side deck, so it cannot adapt after game one. Popularity and meta-share played no part in the score, no card scores were averaged, and no recorded boards exist, so the combo floor and ceiling are text-only inference.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 64 P(at least one searcher in opening 5) ≈ 0.98; P(core group in opening 5) ≈ 0.85; 12 core copies across several engines (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Brick proxy P(no core card in opening 5) ≈ 0.15; 16 one-of cards and four or more engines compete for hand slots (Inferred)
D3 Combo Conversion & Ceiling 58 No recorded boards; ceiling read from text of Verethragna, Red-Eyes Dark Dragoon, Dark Magician of Destruction and Charmers of the Grand Circle (Inferred)
D4 Combo Floor & Median Output 48 No combos supplied, so floor and median are unknown; kept near neutral and low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Six hand traps (Ash x3, Droll x2, Maxx C) and 20 searcher-text cards give independent recovery routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Graveyard banish and recursion costs (Spenta, Spellbook of the Grand Circle) allow rebuilding; no resource data (Inferred)
D7 End-Board & Interaction Quality 64 8 negation-text and 9 removal-text cards plus 6 hand traps give layered interaction, but most copies are 1-of (Inferred from card text)
D8 Going-Second & Board-Breaking Power 66 Charmer control flips (5 copies) and hand-trap density give going-second board pressure; no going-second win data (Inferred)
D9 Offensive Pressure & Closing Power 68 Boss monsters reach 2800 to 3000 ATK via Extra Deck routes; closing depends on material access (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 52 40 main cards, 25 distinct, 16 one-of cards across 4+ archetypes; compactness is moderate (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 Extra Deck is full at 15 with 14 distinct cards, mostly one-of, with 8 Fusion and 6 Link monsters; covers several lines at thin depth (Verified composition)
D12 Side Deck Adaptability 18 Side deck is empty (side_count 0), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; excluded from Structural and kept as a neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Many fusion and link material steps and multi-engine decisions per turn raise pilot load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Structural = 5473/95 ≈ 57.6 with D13 dropped; 0.80*57.6 + 0.20*48 - 3 ≈ 52.7 → 53

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 20 searcher-text cards, with about a 0.98 chance of at least one in an opening hand (Inferred)
  • Six hand traps (Ash x3, Droll and Lock Bird x2, Maxx C) give going-second interaction (Verified card text)
  • Several Extra Deck boss routes at 2800 to 3000 ATK (Verified stats)

Weaknesses

  • Four or more engines share one main deck; exact Magistus name purity 16.4% (Verified)
  • No Side Deck, so no post-side adaptation (Verified)
  • No recorded boards; combo ceiling and floor rest on text only (Verified gap)
  • 16 of 25 distinct main cards are one-of, so most lines are rarely available (Verified)

Critical choke points

  • Extra Deck boss access depends on specific Fusion and Link material being present in hand or field (Inferred)
  • Archetype core (12 copies) missing from the opening hand about 15% of the time (Inferred)
Priority Remove Add Reason
1 Dark Magician the Magician of Black Magic (1 copy, needs Shining Sarcophagus on field) A consistent second copy of a core searcher or hand trap, or a side deck Reduces one-of dependency and raises consistency (Inferred)
2 None (no Side Deck present) A Side Deck of up to 15 cards Gives a post-side plan; D12 is the lowest-scoring dimension (Verified legality allows 0 to 15)

Evidence & confidence

  • Verified: Legal under BanMasterDuel: Crossout Designator 1 of 1 Limited, Maxx C 1 of 1 Limited, Droll and Lock Bird 2 of 2 Semi-Limited; Main 40, Extra 15, Side 0; within size rules; Searcher-text count 20, hand trap count 6, negation-text 8, removal-text 9; Exact Magistus name purity 16.4%
  • Inferred: Opening-hand probabilities: searcher 0.98, core 0.85, brick proxy 0.15, hand-trap at hand 6 0.65; Midrange primary with Toolbox secondary from the card mix; Ceiling read from Extra Deck boss text (no recorded boards); Going-first and going-second power from D1, D5, D7 and D8 text reads
  • Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample or tournament link
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck (side_count 0), so post-side performance cannot be assessed

More Master Duel Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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