Dracotail Deck #774223 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.

Deck Dracotail Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
57± 6/ 100
Power Score
Structural 64
Reliability 58
Going First 58
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 58
Going Second 68
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Control, Combo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon 3000-ATK bosses (Dracotail Arthalion, Albion the Sanctifire Dragon, Mirrorjade, The Dragon that Devours the Dogma, Secreterion) through Dracotail and Fallen-of-Albaz fusion routes; Dracotail board destruction (Gulamel, Pan, Urgula) followed by recursion-driven grind
  • Turn 1 (going first): Open a searcher (Ketu, Lukias, Branded in High Spirits, Cartesia) to reach a Dracotail or Fallen of Albaz starter, then Fusion Summon; keep hand traps for going second
  • Turn 2 (going second): Hold Ash Blossom, Droll and Maxx C plus Dracotail Flame, Horn and Sting to disrupt the opponent's first board, then Fusion through the gap
  • Recovery: Dracotail Flame, Horn and Sting each draw 1 and recycle a Dracotail card; Phryxul, Lukias and Urgula recur Dracotail monsters from the GY; Gulamel and Pan re-enable from GY
  • After siding: None: Master Duel size rules allow 0 side cards and this list runs 0, so there is no post-side plan (Verified)

Why it scores here

The deck reliably opens through its searcher density: 11 searcher-text copies give about 82 percent odds of at least one in a 5-card opening hand, and the Dracotail and Fallen-of-Albaz starters bootstrap a Fusion from there. Its strongest system feature is interaction on the opponent's turn: 6 hand traps, 6 negation effects and 7 removal effects, with hand-trap odds of about 65 percent in a 6-card going-second hand. It converts through five 3000-ATK Fusion bosses and recovers through Dracotail Flame, Horn and Sting, which each draw a card while recycling a Dracotail card. Scores are deducted for the 36 percent exact archetype purity (Mulcharmy, Branded, Albaz and generic cards split the engine), for Mulcharmy's empty-field requirement, and for the single Fallen of Albaz gate. Popularity and usage statistics did not add points, no combo boards exist to measure median output, and the score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least 1 searcher in 5 cards) 0.82; P(at least 1 of a 3-copy starter) 0.34; two-card bootstrap via searcher plus Dracotail or Fallen of Albaz (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Hand traps and Mulcharmy are dead without an opposing action or an empty field; 14 of 40 main cards are conditional, but full-brick odds are low given 26 archetype-core copies (Inferred)
D3 Combo Conversion & Ceiling 64 Ceiling read from card text: Fusion chains into 3000-ATK bosses plus board destruction from Gulamel and Pan; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 52 Median output not measured (no parseable boards); conditional starters and off-archetype engines pull the typical result down (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Six hand traps, several self-summoning Fallen and Dracotail starters, and recursion give at least two independent routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 74 Dracotail Flame, Horn and Sting each draw and recycle; Phryxul, Lukias and Urgula recur from the GY (Verified text, Inferred economy)
D7 End-Board & Interaction Quality 78 Six hand traps, six negation effects, Flame and Sting removal and extra-deck negates (Verified text, Inferred density)
D8 Going-Second & Board-Breaking Power 72 Going-second hand-trap odds 0.65; destruction via Gulamel, Pan, Urgula and Sting handles boards (Inferred)
D9 Offensive Pressure & Closing Power 72 Five 3000-ATK Fusion bosses, with Albion the Sanctifire Dragon untargetable by card effects (Verified stats and text)
D10 Main Deck Efficiency & Flexibility 52 40 main cards, 24 distinct, with 8 of 12 two-copy and four 3-copy slots; 36 percent exact archetype purity lowers coherence (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 66 All 15 Extra slots are used, 13 Fusion, but 9 of them need Albaz or Dracotail Fusion routes and Ecclesia Synchro and S:P Little Knight add conditions (Verified composition, Inferred)
D12 Side Deck Adaptability 40 Master Duel has no sideboard (side 0 of 0-15); no post-side plan exists, so this is not scored as a penalty on power (Verified legality, Inferred scoring)
D13 Matchup Coverage & Format Fit 50 Tournament and meta context absent; archetype usage only, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion chains, conditional hand traps and Mulcharmy empty-field timing require many decision points (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 64, Going First ≈ 58, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine_conflict (-3); unrecoverable_choke_point (-2); banlist_exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*64 + 0.20*58 - 6 = 56.8, rounded to 57

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal list with every restricted card at or under its legal cap
  • Dense interaction on the opponent's turn: 6 hand traps and 6 negation effects
  • Card economy: Dracotail Flame, Horn and Sting each draw and recycle a Dracotail card
  • Searcher density of 11 copies gives about 82 percent odds of at least one in a 5-card hand
  • Five 3000-ATK Fusion bosses give a high closing ceiling

Weaknesses

  • 36 percent exact archetype purity: Branded, Mulcharmy, Albaz and generic cards split the engine
  • Mulcharmy needs an empty field, which conflicts with the Fusion board
  • Hand traps are dead on a going-first hand without an opposing action
  • No combo data, so median output and the realistic ceiling are unmeasured
  • No sideboard: no post-side adaptation at all

Critical choke points

  • Fallen of Albaz (1 copy) plus Fallen of the White Dragon (2 copies) gate 8 Albaz-named Extra monsters
  • Single-copy Limited enablers such as Branded Fusion and Rahu Dracotail are the non-searched Fusion routes
Priority Remove Add Reason
1 Mulcharmy Purulia (1 of 3) Fallen of Albaz (2nd copy) Adds a second Albaz-material gate and removes one empty-field conditional card from the engine-conflict line; legal under the 3-copy limit
2 Mulcharmy Fuwalos (1 of 3) Dracotail Horn (2nd copy) Adds a second recursive draw and interaction trap for the Dracotail engine; Dracotail Horn is Unlimited

Evidence & confidence

  • Verified: Legality: 40 main, 15 extra, 0 side; all Limited and Semi-Limited copies within legal caps under BanMasterDuel; Card text and stats for all listed cards, including five 3000-ATK Fusion bosses; Archetype purity 36.4 percent and sub-engine composition from the export
  • Inferred: Opening-hand hypergeometric odds (searcher 0.82, hand-trap 0.65, core 0.997) as consistency estimates; Dimension scores for D1 to D11 and D14; Interaction density and recursion economy read from text
  • Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample or tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Export inconsistency: usage_statistics in_this_deck is false for all 9 Extra-Deck core cards (Arthalion, Gulamel, Rindbrumm, Mirrorjade, The Dragon that Devours the Dogma, Ecclesia and the Dark Dragon, Secreterion, Alba-Lenatus, Albion the Sanctifire Dragon) although cards[] lists them in zone extra; core_present_pct 64 and missing_core are unreliable. Recomputed from cards[]: 25 of 25 core cards present (Inferred) No side deck in this format, so post-side adaptability cannot be measured

More Master Duel Info

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