Ars Magna Deck #774208 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Ars Magna the Finite and the Infinite x3, Artifact Lancea x3, Medius the Pure x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x3
- Artifact Lancea x3
- Artmage Power Patron x1
- Droll & Lock Bird x1
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x2
- The Great Gallant Bandit x1
- Theorealized Medius x3
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x2
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Elfnote Power Patron x1
- Jet Synchron x1
- Ars Magna "Citrinitas" x1
- Forbidden Crown x2
- Harpie's Feather Duster x1
- Lightning Storm x1
- Metaltronus x3
- Mistaken Arrest x3
- Prohibited Power Patron Portal - Terminus x1
- Raigeki x2
- Super Polymerization x2
- Theorealize x1
- Theorealize Liberation x1
- Theorealize Overdrive x1
- Ars Magna "Philosophorum" x1
- Solemn Judgment x1
- Solemn Strike x1
Extra Deck (15)
- Artmage Diactorus x1
- Mixousia the Confounder x1
- Mudragon of the Swamp x1
- Nightmare-Eyes Restrict x1
- Clockwork Knight x1
- Crystron Halqifibrax Prism x1
- Haggard Lizardose x1
- I:P Masquerena x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Accel Synchron x1
- Zalen the Shackled Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51.4 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Power Patron Link/Synchro boards (Vidolium 5000 ATK, Junora 3100 ATK, Mediclius 3000 ATK) built through Medius/Theorealize searches and Ars Magna monster effects; Mulcharmy draw-and-pressure plus Nibiru/Galaxy-Eyes boards
- Turn 1 (going first): Turn 1 Medius the Pure or Theorealized Medius search of a Power Patron, then Link/Synchro into a Power Patron Link; hold Ash Blossom and Droll for the opponent's first activation
- Turn 2 (going second): Hand-trap the opponent's first summon or search (Ash x3, Nibiru, Artifact Lancea, Droll, Solemn), then rebuild through Medius recursion and Theorealize Overdrive
- Recovery: Medius and Ars Magna monsters recurse from the GY and banishment (Theorealize Overdrive, Philosophorum, Corruption and Purification); Mulcharmy draws off opponent summons
- After siding: Not evaluable: the export lists zero side cards, so no post-side plan exists in the submitted list
Why it scores here
The deck can usually open a searcher turn: about 93% of opening 5-card hands contain at least one of its 22 searcher-text cards, and the Medius/Theorealize search chain gives it a plausible route to a Power Patron Link. Its interaction density is high (9 hand-trap-tagged cards, 12 negation-text cards, 36 removal-text cards), which lifts end-board and going-second scores because about 68% of 6-card hands contain a hand trap. Its weak points are the lack of recorded boards (no combo floor, median, or ceiling is measurable), a 10% exact-archetype purity spread across several sub-archetypes (Power Patron, Medius, Theorealize, Artmage, Elfnote, Junk, Synchron, Galaxy-Eyes, Crystron), and a 15-card Extra Deck spread over unrelated summon routes. Popularity did not earn points: the archetype core is 44% present and no tournament data exists, and card scores were not averaged. The deck is illegal as submitted (3 copies of Semi-Limited Ash Blossom & Joyous Spring), so the final score is capped at 35 and the evaluation is structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 searcher-text card in opening 5) ~0.93, but each 3-copy starter alone is only ~0.25 in hand; engine live T1-T2 moderately likely (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 55 main-deck cards with 22 zero-level Spell cards and 17 tech cards; several dead-on-board hand traps and no going-second brick model (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling estimated from text only through Power Patron Link boards with 5000/3100/3000 ATK bosses (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded combos, so median output cannot be measured; text-only estimate of a Medius-to-Link route (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion from GY and banishment (Medius, Philosophorum, Theorealize Overdrive) plus three Ash Blossom copies offer independent restart lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | 22 searcher-text cards and Mulcharmy Fuwalos draw effects regenerate resources, but no net card advantage data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 12 negation-text cards, 36 removal-text cards, Solemn Strike/Judgment and Forbidden Crown give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | About 68% of 6-card going-second hands contain a hand trap; no going-second win data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Power Patron bosses (Vidolium 5000 ATK, Junora 3100 ATK, Mediclius 3000 ATK) convert boards if they are established (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Exact-name purity only 10% (7 of 70 non-token copies); 25 generic and 17 tech slots dilute the engine (Verified count, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 7 Link, 3 Synchro, 1 Xyz and 4 Fusion Extra Deck cards split across unrelated engines (Verified count, Inferred read) |
| D12 | Side Deck Adaptability | 15 | Zero side cards in the submitted list, so no post-side plan can be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or archetype meta-share data in the export; format fit cannot be checked (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Four interacting summon routes (Pendulum, Link, Synchro, Fusion) and multiple once-per-turn effects give a high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51.4, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-6); engine conflicts (-5). Final formula: No reliable metagame: 0.80*Structural(51.4) + 0.20*TournamentReliability(45) = 50.1; modifiers -11 give 39.1; Illegal-status cap applied gives 35 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (22 searcher-text cards) gives high opening-hand access to the engine
- Layered interaction: 3 Ash Blossom, Droll & Lock Bird, Nibiru, Artifact Lancea, Solemn Strike/Judgment, Forbidden Crown, Raigeki, Harpie's Feather Duster
- Recursion from the GY and banishment through Medius, Philosophorum and Theorealize Overdrive
- Multiple Extra Deck boss options (Junora, Mediclius, Zalen, Galaxy-Eyes Photon Lord)
Weaknesses
- Illegal as submitted: 3 copies of a Semi-Limited card
- Exact-archetype purity is only 10%; the engine is spread across sub-archetypes
- No side deck, so no best-of-3 adaptation
- No combo data, so the ceiling and median cannot be measured
Critical choke points
- Each Power Patron Link route depends on Medius or Theorealized Medius reaching the field, and each 3-copy engine card is only ~25% likely in an opening 5
- Ash Blossom at 3 copies is illegal, so the list must lose a copy before it can be played
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 legal-copy card from the same role (hand trap or engine starter) that is Unlimited or within its limit | Makes the list legal under the TCG Semi-Limited rule and removes the only violation |
| 2 | 1 Droll & Lock Bird or 1 generic tech card | 1 additional Power Patron or Medius starter | Raises the engine's exact-archetype share and lowers the off-archetype count without changing the interaction package |
| 3 | 1 Extra Deck slot used by an off-engine Link or Synchro (Clockwork Knight, Crystron Halqifibrax, Accel Synchron) | Junora or Mediclius copy | Concentrates the Extra Deck on the Power Patron boss line |
Evidence & confidence
- Verified: Main deck 55 cards, Extra Deck 15, Side 0; legal size range 40-60 main and 0-15 extra; Ash Blossom & Joyous Spring run at 3 copies against a Semi-Limited limit of 2 (Illegal); Copy histogram 18x1, 5x2, 9x3 totals 55; exact-name purity 7 of 70 non-token copies (10%)
- Inferred: P(>=1 searcher in hand5) ~0.93 and 3-copy starters ~0.25 each; Going-second hand-trap access ~0.68; Interaction layering and recursion read from card text; Power Patron bosses as the ceiling route
- Provisional: Meta Power (no dated metagame sample supplied); Matchup and format fit (no tournament data); Post-side plan (no side cards)
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is provisional unless a dated metagame sample is supplied Deck has no title and no side deck No guides for the archetype
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