White Forest Deck #774197 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elzette of the White Forest x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.

Deck White Forest TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
36± 10/ 100
Power Score
Structural 50
Reliability 40
Going First 52
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 36/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 52
Going Second 48
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters from the Azamina and Diabell lines (Azamina 4000 ATK, Diabellstar the Black Witch 2500 ATK, Diabellze the White Witch 2500 ATK, Snake-Eyes Doomed Dragon 3000 ATK) once a Fusion or Synchro engine is live; Synchro and Fusion follow-up through Witch of the White Forest, Elzette and Silvy searches into White Forest and Azamina Synchro/Fusion bosses
  • Turn 1 (going first): Open with Witch of the White Forest, Elzette of the White Forest or Silvy of the White Forest to search a White Forest or Sinful Spoils follow-up, then Fusion or Synchro Summon a boss; hold Ash Blossom and Droll & Lock Bird as interaction (Inferred)
  • Turn 2 (going second): Hand trap Ash Blossom or Droll & Lock Bird on the opponent's first search or summon, then rebuild through Mulcharmy and Witch-based searches into a Synchro or Fusion boss (Inferred)
  • Recovery: Recover the board through Mulcharmy Fuwalos and Mulcharmy Purulia draw triggers, Diabell and Sinful Spoils recursion from the GY, and Tales of the White Forest or Filia Diabell searches (Inferred)
  • After siding: No Side Deck is registered, so no post-side plan exists in the evidence; the deck cannot adapt between games in a best-of-three format

Why it scores here

This list cannot be scored as a normal legal deck: it runs Ash Blossom & Joyous Spring, Super Polymerization and WANTED: Seeker of Sinful Spoils above their TCG copy limits and carries no Side Deck, so the structural score is shown for reference and the final score is capped low. Its engine is accessible, with the 21-copy White Forest and Azamina core giving a 0.915 proxy chance of at least one core card in a five-card opening hand (Inferred). Its Extra Deck supplies several large bosses such as Azamina, Diabellstar the Black Witch and Snake-Eyes Doomed Dragon, and it has 4 hand traps and 10 negation-text cards to slow the opponent. The score does not come from White Forest being a popular archetype, and no card scores were averaged; without recorded boards the combo floor, median and ceiling remain unmeasured. Consistency is held back by 13 tech slots, a 22.5% exact-archetype purity, and a going-second plan that depends on hand traps.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Archetype core group P(at least one in 5-card hand) ≈ 0.915 across 21 core copies; single-starter hits per card ≈ 0.25 (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Brick risk is high: 13 tech cards and 28 Spells across 56 Main Deck cards dilute engine density; no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling inferred from boss stats (Azamina 4000 ATK, Diabellstar 2500 ATK) and Fusion/Synchro access (Inferred)
D4 Combo Floor & Median Output 40 No recorded combos, so floor and median output are unmeasured and held at a neutral-low value (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent searchers (Witch, Elzette, Silvy, Tales) and Mulcharmy draw triggers give some recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion from GY (Diabell, Sinful Spoils) and Mulcharmy draws offset spending, but the Limited and over-limit slots add risk (Inferred)
D7 End-Board & Interaction Quality 60 4 hand traps, 10 negation-text cards and 15 removal-text cards provide layered interaction (Verified flags plus Inferred semantic read)
D8 Going-Second & Board-Breaking Power 45 Going-second board breaking depends on Lightning Storm, Harpie's Feather Duster and Diabellze's removal-immunity text; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK values reach 4000 (Azamina) and 3000 (Snake-Eyes Doomed Dragon); closing depends on an Extra Deck summon completing (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 56 Main Deck cards with a 33-distinct-card spread and 22.5% exact-archetype purity; many single-copy tech and staple slots (Verified composition)
D11 Extra Deck Efficiency & Coverage 65 Extra Deck runs 15 cards (8 Fusion, 6 Synchro, 1 Link) with several engine-linked bosses; coverage is broad but flexibility is limited (Verified composition)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so no post-side adaptability exists in the evidence (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple Fusion and Synchro steps plus hand-trap timing require several decisions per turn (Inferred)

How the score was computed

Strategy profile: Midrange weights used as-is; Toolbox not blended. Structural ≈ 50, Going First ≈ 52, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_copy_limit_exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); illegal list capped low: 0.80*50 + 0.20*40 - 12 = 36

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine is easy to reach: the 21-copy White Forest and Azamina core gives a 0.915 proxy chance of at least one core card in an opening hand (Inferred)
  • Fusion and Synchro bosses with high ATK (Azamina 4000, Snake-Eyes Doomed Dragon 3000, Diabellstar the Black Witch 2500) provide closing power (Verified stats)
  • Layered interaction: 4 hand traps, 10 negation-text cards and 15 removal-text cards (Verified flags plus Inferred text read)

Weaknesses

  • Illegal as built: three cards exceed their copy limits, so the list cannot be played in a sanctioned event (Verified)
  • No Side Deck, so there is no post-side plan (Verified)
  • No recorded combos or tournament data, so the floor, median and real conversion rate are unknown (Verified data gap)
  • Low exact-archetype purity (22.5%) and 13 tech slots dilute the engine and raise brick risk (Verified composition, Inferred consequence)

Critical choke points

  • Only 4 hand traps and 2 Limited/Semi-Limited copies of key interaction constrain the going-second plan (Inferred)
  • Several boss summons depend on a specific Fusion or Synchro material set, so a single disrupted engine piece can stop the turn (Inferred)
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring, 1x Super Polymerization, 2x WANTED: Seeker of Sinful Spoils Nothing required; the deck stays within the 40-60 Main Deck range at 52 cards Brings the list to legal copy limits, which is a prerequisite for any normal power score
2 One or two of the single-copy tech slots (for example Lightning Storm or Triple Tactics Thrust) A Side Deck of 10-15 cards covering the most common opposing boards Adds post-side adaptability, which the deck currently lacks entirely

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom 3 vs 2, Super Polymerization 3 vs 2, WANTED 3 vs 1 (Limited); Main Deck 56 and Extra Deck 15 are within size rules; Side Deck is 0; Boss ATK/DEF and card text excerpts from resolved card data; Archetype core usage: Mulcharmy Fuwalos, Ash Blossom, Elzette, Witch of the White Forest at 100% inclusion
  • Inferred: Opening-hand starter probability and brick estimates from hypergeometric draws; Going-first and going-second plan descriptions from card text; Interaction layering from text role hints
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered for this deck (0 cards) Deck title is null and resolved_by source is not stated in the evidence

More TCG Info

White Forest

White Forest Breakdown

 
 

 

 

 

 

 

 
 

 

 
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