Magistus Deck #774181 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x1
- Fairy Tail - Luna x3
- Fairy Tail - Matchgiru x1
- Fairy Tail - Snow x1
- Genia of the Ring x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Regulus, the Prince of Endymion x3
- Spenta, the Magistus Sealer x1
- The Great Gallant Bandit x2
- Verre, the Maid of Endymion x1
- Witchcrafter Genni x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Zoroa, the Magistus of Flame x1
- Endymion Empire x1
- Fairy Tail Ball x3
- Hey, Space Trunade! x3
- Instant Fusion x1
- Once Upon a Fairy Tail x1
- Pot of Sloth x3
- Spell Power Mastery x3
- Super Polymerization x3
- Tails of the Fairy Tails x1
- Verre Magic - Lacrima of Light x1
- Solemn Accusation x2
- Solemn Judgment x1
Extra Deck (15)
- Elder Entity Norden x1
- Favorite HERO Shining Flare Wingman x1
- Invoked Oceanus x1
- Magistus Chorozo x1
- Mudragon of the Swamp x1
- Teller of Fairy Tails x1
- Weaver of Fairy Tails x1
- Zoroa, the Magistus Verethragna x1
- Accesscode Talker x1
- Artemis, the Magistus Moon Maiden x2
- Endymion, the Crescent Magistus x1
- Summon Sorceress x1
- Fairy Tail - Wiccat x1
- Ninaruru, the Magistus Glass Goddess x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49.5 |
| Going First | 52 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Zoroa, the Magistus Verethragna, Magistus Chorozo, Invoked Oceanus, Teller/Weaver of Fairy Tails) summoned through Fusion, Link and Xyz lines after the Magistus/Endymion/Fairy Tail starters open the board (Inferred from card text and Extra Deck composition); Hand-trap-supported board protection followed by Link/Xyz pressure; no recorded line data to confirm which route converts most often
- Turn 1 (going first): Open a Magistus, Endymion or Fairy Tail starter with Crowley/Regulus/Fairy Tail monsters and searchers, then Link or Fusion into a boss while holding a hand trap for the opponent's first response (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit, Nibiru or Droll & Lock Bird to interrupt the opponent's first summon or activation, then rebuild through searchers and Extra Deck summons (Inferred)
- Recovery: Searchers (17 copies by text) and Mulcharmy/Fairy Tail recursion from hand and GY to refill starters after a hand trap or negation (Inferred)
- After siding: No side deck is registered, so no post-side plan can be evaluated; a best-of-3 deck with 0 side cards has no adaptation path (verified from composition)
Why it scores here
The list is Illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a Semi-Limited limit of two, so the normal Final Contextual score is capped and this 30 is a structural, theoretical read only. Structurally the deck can open its archetype core reliably (P(at least one of the 28 core-group cards in a 5-card opening hand) ≈ 0.98, Inferred), and its 10 hand traps plus 15 negation-text cards give it a credible going-second interaction layer (P(at least one hand trap in a 6-card hand) ≈ 0.72, Inferred). Its conversion and median output cannot be measured: no combos were supplied, so the ceiling and floor scores rest on card text alone. Popularity and archetype usage stats (the core is 64% present) confirm that the list is a recognised build but earned no points on their own, and the score does not average the individual card scores. Exact-name archetype purity is only 12.9%, with the Endymion, Fairy Tail, Mulcharmy, Witchcrafter and Solemn sub-archetypes sharing the Extra Deck, which lowers pilotability and engine coherence, and the empty side deck leaves no post-side plan.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one of 28 archetype-core cards in a 5-card opening hand) ≈ 0.98; P(at least one of three copies of a given starter in hand5) ≈ 0.25 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Copy histogram is mixed (15 singletons, 12 three-of cards) with 17 searcher-text cards and 14 tech cards; brick and conflicting-starter rate not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards; the ceiling is read from card text only, with Zoroa Verethragna and Magistus Chorozo as potential boss lines (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median and power distribution are unknown; placed below the ceiling because the sub-archetypes compete for the same Extra Deck slots (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | 10 hand traps and 15 negation-text cards give several independent disruption answers, but both Semi-Limited copy-limit violations and the Limited Solemn Judgment / Summon Sorceress cut the redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 17 searcher-text cards and draw effects (Pot of Sloth, Mulcharmy) support resource regeneration; no ResourceScore or netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 10 hand traps, 12 removal-text cards, and Solemn Judgment / Solemn Accusation provide layered end-board interaction; no interaction-density aggregate exists (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage ≈ 0.72 for at least one in a 6-card hand plus Ghost Ogre and Droll & Lock Bird as board breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Boss ATK reaches 2900 (Zoroa Verethragna) and 2500 (Great Gallant Bandit), but no end-board ATK aggregate or piercing evidence exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 Main Deck cards with 29 distinct names and only 12.9% exact-name archetype purity; a lot of off-archetype staples dilute the engine (Verified composition, Inferred scoring) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck cards across Fusion, Link, and Xyz with several one-copy bosses and multi-archetype requirements (Verified composition; Inferred access) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated metagame sample; archetype meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-archetype engine with many Extra Deck material requirements and several sequencing decisions per turn; high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49.5, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-6); Engine conflicts (-4); No side deck (-2). Final formula: Illegal cap applied: 0.80*Structural(49.5) + 0.20*TournamentReliability(40) = 47.6; modifiers total -12 gives 35.6; capped to 30 for an Illegal list (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Opens a core archetype starter in most 5-card hands (≈0.98 for the core group, Inferred)
- Ten hand traps plus negation-text cards give a credible going-second interaction layer (Inferred)
- Searcher-heavy Main Deck (17 cards by text) supports recovery after an interruption (Inferred)
Weaknesses
- Illegal: Ash Blossom & Joyous Spring and Super Polymerization exceed the Semi-Limited limit of 2 (Verified)
- Low archetype purity (12.9%) and several competing sub-archetypes weaken engine coherence (Verified composition, Inferred scoring)
- No side deck (0 cards) for a best-of-3 format (Verified)
- No combo, guide or tournament evidence, so conversion and meta claims cannot be verified (Verified data gap)
Critical choke points
- Single Extra Deck boss lines depend on specific Fusion/Link/Xyz materials, so one missed starter can stall the board (Inferred)
- Ash Blossom and Solemn Judgment are the main interaction; with the copy-limit violations and Limited Solemn Judgment, the deck cannot run its intended interaction density legally (Verified legality, Inferred impact)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A non-restricted staple or a second-copy-compliant replacement | Brings the deck to the Semi-Limited copy limit of 2 (Verified) |
| 2 | One copy of Super Polymerization | A legal searcher or extender | Brings the deck to the Semi-Limited copy limit of 2 (Verified) |
| 3 | Off-archetype tech cards | Additional Magistus or Endymion core cards | Raises exact-name archetype purity above 12.9% and improves engine coherence (Inferred) |
| 4 | None | A 15-card side deck with answers to the opponent's main boss lines | Provides a post-side plan for best-of-3 play (Inferred) |
Evidence & confidence
- Verified: Main deck 55 cards, Extra deck 15 cards, both within size rules; Ash Blossom & Joyous Spring: 3 copies vs Semi-Limited limit 2 (over limit); Super Polymerization: 3 copies vs Semi-Limited limit 2 (over limit); Restricted cards: Solemn Judgment, Instant Fusion, Summon Sorceress, Droll & Lock Bird, Fairy Tail - Snow (Limited, 1 copy each); Exact-name archetype purity 12.9%; side deck count 0
- Inferred: Core-group opening hand access ≈ 0.98 (hypergeometric proxy); Going-second hand-trap access ≈ 0.72 for at least one in 6 cards; Midrange primary strategy and Toolbox secondary, based on the archetype spread and tech count; Structural scores for D1–D14 from card text and composition
- Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit (no tournament or meta data)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Deck title is null Side deck is empty, so post-side behaviour cannot be scored Meta Power is provisional without a dated metagame sample
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