Invoked Deck #774173 — Yu-Gi-Oh! TCG
54 Main, 15 Extra, incl. Aleister the Reminiscent x3, Dracotail Faimena x3, Mulcharmy Fuwalos x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (54)
- Aiwass, Divine Spirit of the Law x2
- Aleister the Reminiscent x3
- Crowley, the Gifted Magistus x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x1
- Dracotail Urgula x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- Harpie's Feather Duster x1
- Invocation x1
- Invocation - "Grail" x1
- Invocation - "Sword" x1
- Ketu Dracotail x1
- Magical Meltdown x1
- Rahu Dracotail x1
- Sacred Spirit Sword Aiwass x3
- Super Polymerization x3
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
- Infinite Impermanence x3
- Solemn Warning x2
Extra Deck (15)
- Dracotail Arthalion x1
- Dracotail Gulamel x1
- Dracotail Shaulas x1
- Favorite HERO Shining Flare Wingman x1
- Hyperinvoked Aeon x2
- Invoked Baybarron x1
- Invoked Mechaba x1
- Invoked Oceanus x1
- Invoked Sorath x1
- Mixousia the Confounder x1
- Secreterion Dragon x1
- Aleister the Invoker of Madness x1
- Artemis, the Magistus Moon Maiden x1
- Salamangreat Almiraj x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (Confidence: Low)
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon of high-ATK bosses (Hyperinvoked Aeon 3800, Dracotail Gulamel, Dracotail Arthalion, Invoked Oceanus) from the Invoked/Dracotail/Aleister engine; Mulcharmy draw-and-hand-size pressure with Dracotail recursion
- Turn 1 (going first): Invocation or Ketu Dracotail searches an Aleister/Dracotail monster, then a Fusion Summon via Dracotail Rahu or Invocation - Grail to reach a boss
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Infinite Impermanence) to stop the opponent's starter, then Super Polymerization or Harpie's Feather Duster to clear backrow and rebuild a Fusion boss
- Recovery: Dracotail GY and banished effects return cards to the Deck and Aleister/Invocation GY effects restart the engine
- After siding: Not evaluable: the deck runs 0 side cards, so there is no post-side plan
Why it scores here
The deck opens a functional Invoked/Dracotail plan in most hands: the 24 core-group copies give a roughly 95% chance of at least one core card in a 5-card opening hand, and the 12 searcher-text cards give about 72% for at least one searcher. Conversion is credible through Fusion bosses with 2800 to 3800 ATK, and the 13 hand traps plus 15 negation-text cards give the list real interaction density for going second. Recovery depends on Dracotail GY and banish effects, which keeps resilience moderate. The score is held down by the Illegal copy-limit violations (3 Ash Blossom and 3 Super Polymerization against a limit of 2), zero side deck, a 45-point main-deck efficiency read from 19 tech cards and off-archetype staples, and no recorded boards to confirm the combo floor. The score is structural and theoretical only, computed from the system and not by averaging card scores, and popularity is not counted toward it.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core-group card in hand of 5) = 0.95 and P(searcher) = 0.72; starter reliability is a hypergeometric estimate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | Mulcharmy draw effects need an empty field, which conflicts with 13 hand traps; estimated brick rate is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; the ceiling is read from card text (Dracotail Gulamel, Arthalion, Aeon) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos supplied, so the median is unmeasured and set near neutral (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Ash, Ghost Belle, Ghost Ogre and Solemn Warning give multiple disruption answers, offset by single-line Fusion dependence (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 12 searcher texts, Dracotail recursion and Mulcharmy draw give moderate resource regrowth (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 15 negation-text cards and 13 hand traps, with 21 removal-text cards (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 68 | 82% chance of a hand trap in a 6-card going-second hand; Super Polymerization and Harpie's Feather Duster break backrow (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Multiple 2800-3800 ATK Fusion bosses at the end of the Extra Deck (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards with 19 tech cards and 27 generic-archetype copies; compactness is weak (Verified composition, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra slots filled with 12 Fusion and 3 Link monsters, many with mandatory roles (Verified composition) |
| D12 | Side Deck Adaptability | 10 | 0 side cards, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion lines through Aleister/Invocation chains are demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Modifiers: none.
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