forbidden Deck #774160 — Yu-Gi-Oh! TCG

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Radiant Typhoon Eldam x3, Radiant Typhoon Krosea x3. Created Oct 25, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 27, 2026
35± 10/ 100
Power Score
Structural 51
Reliability 42
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: tcg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Quick-Play Spell chains (Mystical Space Typhoon and Radiant Typhoon Quick-Plays) that Special Summon Radiant Typhoon monsters and build a WIND board into Extra Deck Link/Xyz/Synchro finishers; Extra Deck boss monsters (Fonix, Enterblathnir, Divine Arsenal, Super Starslayer) once a board is established
  • Turn 1 (going first): Open a Radiant Typhoon starter plus a Quick-Play, use Vision/Eldam/Swen searches to reach a Quick-Play chain, then Link or Xyz into a boss
  • Turn 2 (going second): Use Ash Blossom, Forbidden Droplet and Great Gallant Bandit as interaction, then rebuild through Quick-Play recursion (Ascendance, Chant, Manifestation) and Special Summon from hand
  • Recovery: Radiant Typhoon recursion from the GY via Mystical Space Typhoon destruction triggers and Pot of Extravagance draws
  • After siding: No side deck is registered, so no post-side plan can be scored

Why it scores here

This 40-card TCG list is illegal as submitted because it runs three copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of two, so it receives a structural-only score capped low and is not a normal final read. The structural read rests on consistency and interaction: the Radiant Typhoon Quick-Play engine gives about 0.34 odds of at least one of its three-copy starters in a 5-card opening hand, the archetype core group gives about 0.74 odds of at least one piece, and the 16 searcher-text cards and recursion through Mystical Space Typhoon add route redundancy. Interaction is the deck's strongest area, with about 11 negation-text cards plus Ash Blossom and Forbidden Droplet as hand-trap and tech options. Combo ceiling, median output and matchup fit cannot be measured because the export contains no recorded boards and no tournament data, so those scores are text-only inferences. No points were given for the archetype's popularity, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least 1 three-copy starter in 5 cards) ≈ 0.34; archetype core group P(at least 1 in 5 cards) ≈ 0.74; 3 Quick-Play starters plus Radiant engine (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Many Quick-Play-dependent cards that are dead without a Quick-Play or Mystical Space Typhoon in hand, and a 40-card main with 6 singletons (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards; ceiling inferred from text (Radiant Typhoon Fonix 3000 ATK, Enterblathnir, Divine Arsenal) only (Inferred)
D4 Combo Floor & Median Output 40 combo data reports total combos 0; median output cannot be measured (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent routes (Mystical Space Typhoon recursion, Ascendance, Chant, Manifestation, Eldam/Swen searches) continue after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and draws (Vision, Pot of Extravagance) regenerate resources, but Pot of Extravagance banishes Extra Deck cards at a cost (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom, Forbidden Droplet, Great Gallant Bandit and Radiant Typhoon Varuroon give layered negation text (negation_text 11, hand trap 3) (Inferred semantic)
D8 Going-Second & Board-Breaking Power 50 Going-second hand-trap density is 0.39 for at least one hand trap in 6 cards; no going-second board data (Inferred)
D9 Offensive Pressure & Closing Power 55 Board-level ATK from Fonix (3000), Shiina (2900) and Super Starslayer (2900) is present, but no combo data confirms closing (Inferred)
D10 Main Deck Efficiency & Flexibility 50 40 main cards within the TCG size range (40-60), 18 distinct main cards, 23 Radiant Typhoon cards; only 5.5% exact-name archetype purity (Verified)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 15 cards across Link 7, Xyz 7, Synchro 1, all within the 15-card Extra limit (Verified)
D12 Side Deck Adaptability 15 Side Deck size is 0; no side plan exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament data, no dated meta sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Quick-Play chains with several once-per-turn effects raise decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: illegal_over_copy_limit (-14). Final formula: Illegal cap: 0.80*Structural(51) + 0.20*TournamentReliability(42) = 49.2, then illegal-copy-limit modifier -14 gives 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered negation and hand-trap density (Ash Blossom, Forbidden Droplet, Great Gallant Bandit, Radiant Typhoon Varuroon)
  • Multiple Quick-Play starters and recursion routes through Mystical Space Typhoon
  • Extra Deck covers Link, Xyz and Synchro finishers

Weaknesses

  • Illegal copy count on Ash Blossom & Joyous Spring
  • No side deck
  • Exact-name archetype purity is low (5.5%) and the deck depends on Quick-Play timing
  • No recorded boards or tournament evidence

Critical choke points

  • Quick-Play Spell timing: many hand-held starters need a Quick-Play or Mystical Space Typhoon in hand
  • Ash Blossom at three copies is illegal and must be cut to two
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A copy-legal card in the same slot, such as a second Quick-Play starter or a non-restricted hand trap Brings the deck to a legal copy count; the score cannot be normal until this is fixed (Verified)
2 None required by the rubric A side deck of 0-15 cards A side plan is currently absent, which holds D12 at 15 (Verified)

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring is run at 3 copies against a legal limit of 2 (Illegal); Main 40, Extra 15, Side 0 are within TCG size rules; Extra Deck breakdown: Link 7, Xyz 7, Synchro 1; Exact-name archetype purity 5.5%
  • Inferred: Hypergeometric starter access of about 0.34 in 5 cards; Interaction density from negation text; Route redundancy from recursion and searcher text
  • Provisional: Meta power (no dated meta sample); Matchup and format fit (no tournament context)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered

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