Mecha Phantom Beast Deck #774144 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Artifact Lancea x3, Mecha Phantom Beast Tetherwolf x3, Mulcharmy Fuwalos x3. Created Oct 25, 2026 by YGO Mod.

Deck Mecha Phantom Beast TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 27, 2026
30± 8/ 100
Power Score
Structural 44
Reliability 38
Going First 42
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 42
Going Second 46
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Midrange
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link-based R.B. board (R.B. Link monsters with R.B. Stage Landing / Funk Dock recursion) converting into attack pressure; Mecha Phantom Beast tokens and Mulcharmy draw add secondary pressure. No recorded boards to confirm which is primary in practice.; Brute Blues second attack and Shepherd's Crook ATK growth once R.B. monsters are linked; Sky Striker Ace Camellia is the only Sky Striker link with usable materials in this list.
  • Turn 1 (going first): Open with hand traps (Ash Blossom, Infinite Impermanence, Effect Veiler, Ghost Ogre) and a Normal Summon of Mecha Phantom Beast Tetherwolf or O-Lion to generate tokens, then link into R.B. monsters. Inferred from card text; not verified on boards.
  • Turn 2 (going second): Hold 2-3 hand traps for the opponent's first Normal/Special Summon or Spell/Trap activation, then use Nibiru or Artifact Lancea to stop the opposing board and rebuild with R.B. Stage Landing. Inferred.
  • Recovery: Use Effect Veiler, Ghost Belle, Ghost Mourner and R.B. Funk Dock to recycle Tuners and R.B. cards from the GY, and Lambda Cannon to re-add an R.B. monster from the GY. Inferred from text.
  • After siding: Not evaluable: the deck has zero Side Deck cards, so there is no post-side plan.

Why it scores here

The deck is scored as a system: its Toolbox structure is built from roughly 21 hand traps and 18 negation-text cards, which gives it reliable interaction density, and that is the strongest part of the score (D7). Its engine is a three-archetype mash (R.B. about 15 main-deck cards, Mecha Phantom Beast about 6, Mulcharmy about 6; exact-name purity 8.5%). That spread lowers engine coherence and consistency (D1, D2), and the Extra Deck is weakened by dead cards: three Sky Striker Ace links have no Sky Striker Ace monsters in the Main Deck to use as materials, and Super Starslayer TY-PHON needs two Level 12 materials that the list does not contain. No recorded boards exist, so combo ceiling and median output are text-only inferences and are weak (D3, D4). Popularity and archetype usage did not earn any points, and no card scores were averaged. Because the deck is Illegal (three copies of Ash Blossom against a Semi-Limited limit of two), it does not receive a normal Final Contextual score; the score is capped at 30 and the evaluation is structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 48 P(>=1 R.B. Stage Landing in 5-card opener) = 0.2487 for 3 copies; core engine is split across three archetypes, and the usage-core R.B. Link pieces are Extra-only (Inferred)
D2 Opening-Hand Quality & Brick Management 45 21 hand traps and 22 tech cards make many hands interaction-only; no brick estimate is supplied and the archetype-core proxy (0.9959) is too broad to use (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable combos; ceiling is text-only, and Brute Blues / Shepherd's Crook second-attack lines are plausible but unverified (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median and floor cannot be measured; hand-trap-heavy openers likely produce low board output (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent negates (Ash, Impermanence, Veiler, Ghost Belle, Ghost Mourner, Ghost Ogre) and recursion via Funk Dock and Lambda Cannon give several answers to one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion via R.B. Stage Landing, R.B. Funk Dock and Lambda Cannon, but Mulcharmy and Ghost cards spend hand resources without a shared payoff (Inferred from text)
D7 End-Board & Interaction Quality 68 Interaction density is high: 21 hand traps, 25 removal-text and 18 negation-text cards, with Ash Blossom and Impermanence at 3 copies each (Inferred from flags and text)
D8 Going-Second & Board-Breaking Power 50 Going-second answers are dense (Nibiru, Lancea, Veiler, Ghost Ogre, Ash), but there is no board-breaker density metric and the deck has no recorded going-second split (Inferred)
D9 Offensive Pressure & Closing Power 40 End-board pressure comes from R.B. Brute Blues (1500 ATK, second attack) and Shepherd's Crook, but Super Starslayer TY-PHON cannot be summoned from this deck (Inferred)
D10 Main Deck Efficiency & Flexibility 35 56 Main cards with 27 distinct names and 8.5% exact archetype purity; many single-copy R.B. tech cards dilute consistency (Verified composition)
D11 Extra Deck Efficiency & Coverage 30 Extra Deck has 15 cards, but Sky Striker Ace Hayate, Kagari and Amatsu lack material and TY-PHON lacks Level 12 materials; roughly 5 of 15 slots are dead (Inferred from text)
D12 Side Deck Adaptability 20 Zero Side Deck cards, so no side plan exists; scored as a low provisional penalty (Verified composition, Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link, no meta-share data and no win-rate telemetry; scored as a provisional neutral (Provisional)
D14 Pilotability & Error Tolerance 40 Many timing-sensitive hand traps and multi-archetype link routes require frequent decision points; error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Toolbox primary; secondary Stun informs D7/D13 read, not weights. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist_exposure (-4); engine_conflicts (-3); dead_extra_deck_cards (-2). Final formula: Theoretical: 0.80*Structural(44) + 0.20*TournamentReliability(38) = 43, then modifiers -9 = 34; capped to 30 because the deck is Illegal (structural-only, no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (21 hand traps, 18 negation-text cards) gives strong interaction on both turns
  • Multiple redundant answers to a single disruption (Ash, Impermanence, Veiler, Ghost Belle, Ghost Mourner, Ghost Ogre)
  • R.B. recursion (Stage Landing, Funk Dock, Lambda Cannon) can rebuild after board interaction

Weaknesses

  • Illegal list: Ash Blossom & Joyous Spring at 3 copies exceeds its Semi-Limited limit of 2
  • Three-archetype engine with 8.5% exact-name purity hurts consistency
  • Four Extra Deck cards cannot be summoned from this Main Deck (Sky Striker Ace Hayate, Kagari and Amatsu lack materials; TY-PHON lacks Level 12 materials)
  • No Side Deck: no post-side adaptability

Critical choke points

  • Ash Blossom & Joyous Spring copy limit: the list cannot be played legally until one copy is removed
  • R.B. Link route depends on a small set of Link-able R.B. monsters in the Main Deck
  • Sky Striker Link monsters need Sky Striker Ace material that the Main Deck does not provide
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring Any legal Main Deck card (e.g. a single copy of an R.B. support card) Removes the only legality violation and brings the list to a legal copy count
2 Sky Striker Ace - Hayate, Sky Striker Ace - Kagari, Prototype Sky Striker Ace - Amatsu, Super Starslayer TY-PHON - Sky Crisis R.B. or Mecha Phantom Beast Link monsters that the Main Deck can actually summon These Extra Deck cards cannot be summoned from this Main Deck and take up Extra slots
3 Off-archetype single-copy tech cards Side Deck cards (up to 15) for post-side adaptability Adds a post-side plan and reduces dead tech slots

Evidence & confidence

  • Verified: Legality: Ash Blossom & Joyous Spring at 3 copies vs Semi-Limited limit 2 (Illegal); Main Deck 56 cards and Extra Deck 15 cards are within size rules; Copy histogram: 14 cards at 3 copies, 1 at 2, 12 at 1; Archetype purity 8.5% (6 exact-name of 71 Main Deck copies)
  • Inferred: Engine accessibility via hypergeometric estimates (Stage Landing P >= 1 in 5 = 0.2487); Interaction density from card text (21 hand traps, 18 negation text, 25 removal text); Sky Striker Link monsters lack material in the Main Deck; TY-PHON lacks Level 12 materials
  • Provisional: Meta power and format fit (no dated metagame sample); Side deck adaptability (no side deck); Tournament reliability (no tournament data)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck — post-side adaptability cannot be measured usage_statistics in_this_deck flags are Main Deck only, so Extra Deck pieces (R.B. Brute Blues, VALCan Booster, Shepherd's Crook, Sky Striker Links, TY-PHON) show as absent despite being present in the Extra Deck list no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Mecha Phantom Beast

Mecha Phantom Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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