Speedroid Deck #774133 — Yu-Gi-Oh! TCG
52 Main, 20 Extra, incl. Marincess Blue Tang x3, Marincess Sea Horse x3, Marincess Sleepy Maiden x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (52)
- Coralianectes, the Luminous Cradle Dragon x1
- Electric Jellyfish x1
- Levia-Dragon of Atlantis - Daedalus x1
- Marincess Blue Tang x3
- Marincess Sea Horse x3
- Marincess Sleepy Maiden x3
- Marincess Springirl x3
- Monster Arms of Atlantis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Siren Vortex of Atlantis x3
- Speedroid Taketomborg x1
- Speedroid Terrortop x3
- Trickstar Aqua Angel x1
- Warchief of Atlantis x2
- Ash Blossom & Joyous Spring x2
- Advent of Atlantis x2
- Call of Atlantis x2
- Cynet Mining x3
- Marincess Battle Ocean x3
- Marincess Dive x3
- Marincess Bubble Ring x1
- Marincess Wave x1
Extra Deck (20)
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x1
- Levia-Dragoon - Daedalus x1
- Marincess Aqua Argonaut x1
- Marincess Blue Slug x1
- Marincess Coral Anemone x1
- Marincess Coral Triangle x1
- Marincess Crystal Heart x1
- Marincess Great Bubble Reef x1
- Marincess Marbled Rock x1
- Marincess Sea Angel x2
- Marincess Wonder Heart x1
- Full Armored Crystalzero Lancer x1
- Gaia Stream, the Graceful Force x1
- LeVirtue Dragon x1
- N.As.H. Knight x1
- Number 101: Silent Honor ARK x1
- Number 103: Ragnazero x1
- Number 4: Stealth Kragen x1
- Stealth Kragen Spawn x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 57 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 52 / Extra 20 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link and Xyz pressure from the Marincess engine (Marincess Blue Tang, Springirl, Sleepy Maiden and Sea Horse) into high-ATK Link monsters; Atlantis/Umi Link and Xyz boards (Levia-Dragoon, Neo-Daedalus Rage, Number 101) if the Atlantis lines are online
- Turn 1 (going first): Open a Marincess or Atlantis starter, search with Cynet Mining or Blue Tang, and build toward a Link-3 or Link-4 board; the evidence has no recorded boards to confirm this line is reliable
- Turn 2 (going second): Hold Ash Blossom and Nibiru to answer the opponent's first summon or Link, then rebuild through the Marincess draw and recursion effects
- Recovery: Recover through Mulcharmy draw effects, Marincess Blue Tang and Sea Horse recursion from the GY, and the Atlantis searchers
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck has a real core: 18 Marincess cards in the Main Deck with a hypergeometric chance of about 0.89 that at least one is in a 5-card opening hand, and it runs Mulcharmy draw effects and Cynet Mining for search. Interaction is the strongest part of the list, with Ash Blossom, Nibiru, Marincess Bubble Ring, Marincess Wave and Call of Atlantis giving about 8 negation text hits. The Extra Deck has 20 cards against a 15-card limit, so the list is illegal as built and the score is capped rather than given a normal Final Contextual score. There are no recorded boards, no tournament data and no side deck, so conversion, median output and matchup fit are inferred from card text and the probability model only. The score comes from consistency, interaction and recovery on the system, not from the archetype label or by averaging card scores, and the deck's Speedroid label does not match its contents (4 Speedroid cards against 31 Marincess and about 15 Atlantis/Umi cards).
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one of 18 core Marincess cards in a 5-card opening hand) = 0.89 with 3-copy starters at 0.27 each; 2-card bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Searchers (16 copies) and several 'if you control no cards' or Link-material conditions raise brick risk; 5 hand traps with 0 side slots (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling is inferred from Link-3/4 text and Marincess ATK boosts only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos_evidence, so median output is unmeasured and inferred from starter diversity and redundant searchers (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Recursion from the GY (Sea Horse, Blue Tang, Sleepy Maiden) and two independent engines give some redundancy after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draw effects, Cynet Mining and Blue Tang recursion regenerate resources from text (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | About 8 negation-text cards, 5 hand traps and Marincess Bubble Ring/Wave give layered interaction (Inferred from text and role flags) |
| D8 | Going-Second & Board-Breaking Power | 60 | Ash Blossom and Nibiru are strong going-second answers, and Marincess Battle Ocean and Aqua Argonaut add board control (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Link-3/4 Marincess monsters with 1500-2900 ATK and Advent/Battle Ocean ATK boosts; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 52 Main Deck cards over 24 distinct names with 12 cards at 3 copies; but 72 of 52 cards are off-archetype for Speedroid, so the list spreads across three engines (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 20 Extra Deck cards over the 15-card limit, split 12 Link and 8 Xyz across Marincess, Atlantis, Stealth Kragen and Number engines (Verified: size; Inferred: coverage) |
| D12 | Side Deck Adaptability | 20 | No Side Deck at all, so no post-side adaptability; scored at the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; Marincess archetype share is not available, so this is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Several engines with multi-step Link material chains and the Extra Deck overflow make execution error-prone (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal size cap (-15); Engine conflict (-4); No side deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*54 + 0.20*45 = 52.2, then modifiers -7 gives 45; capped at 30 because the deck is Illegal (Extra Deck 20 > 15). Theoretical/structural read only.
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