Dominus Deck #774117 — Yu-Gi-Oh! TCG

54 Main, 15 Extra, incl. Inspector Boarder x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.

Deck Dominus TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
30± 10/ 100
Power Score
Structural 57
Reliability 50
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Control, Stun
  • Format: tcg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Angelechy Synchro boss monsters (Shatranga, Seneschal, Bastion at 3000 ATK; Centur-Ion Legatia 3500; Chaos Angel 3500) reached through the Angelechy Extra Deck engine; Dominus and Mulcharmy card advantage and board pressure via Dominus Purge and Mulcharmy draw effects
  • Turn 1 (going first): Open with an Angelechy starter (Strategy Score, Opposition or Problem), use the Angelechy Extra Deck summons to build a Synchro board, and keep Ash Blossom or Dominus Purge up as protection
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre and Snow Rabbit, Ghost Belle, Droll and Lock Bird, Nibiru) to break the opponent's opening line, then convert with Dominus Impulse and Angelechy Verdict into a Synchro board
  • Recovery: Recover through Angelechy Brilliant Move and Endgame Problem (GY recursion), Triple Tactics Thrust, and Foolish Burial Goods to reload spells and traps
  • After siding: Not evaluable: the deck runs 0 side cards, so there is no post-side plan

Why it scores here

The deck's consistency is driven by its archetype core: 36 copies of the Angelechy/Dominus core give an estimated 99.7% chance of at least one core card in the opening five, so the engine is usually reachable, but this is an Inferred hypergeometric estimate, not observed data. Its strength is the system: 11 hand traps, 17 negation-text and 23 removal-text cards, and a 3000 to 3500 ATK Synchro pool give it layered interaction and closing pressure, and this was read from card text rather than averaged from card scores. The deck is weakened by 54 main deck cards spread across three sub-archetypes (Angelechy, Dominus and Mulcharmy), by a 13-card three-copy histogram that raises brick risk, and by having no side deck. The score is capped because the list is illegal: three cards exceed their Semi-Limited copy limits, so only a structural read is given. No combo, tournament or win-rate data exists, so the floor, median and ceiling of the deck cannot be measured and the score stays Low confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one archetype core card in a 5-card opening hand) ≈ 0.997; 9 Angelechy Extra Deck monsters and 2 Angelechy Problem copies form the starter access (Inferred)
D2 Opening-Hand Quality & Brick Management 52 13 three-copy cards and several dead-on-hand spells such as Triple Tactics Thrust and Foolish Burial Goods raise brick risk; hand-trap overlap with starters is moderate (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable boards, so the ceiling is a text-only read: Angelechy Opening to e4 and Angelechy Problem place Extra Deck monsters that can banish opposing cards (Inferred semantic read)
D4 Combo Floor & Median Output 50 Median output cannot be measured because combos_evidence has 0 scored combos; the score is a provisional midpoint (Provisional)
D5 Interruption Resilience & Route Redundancy 64 11 hand traps and 10 searchers give several independent answers to disruption, and the Dominus traps can be recovered from the GY (Inferred from card text)
D6 Resource Economy, Recovery & Grind 55 Angelechy Brilliant Move and Endgame Problem recur from the GY, and Foolish Burial Goods and Strategy Score give search and float; no resource signature is available (Inferred)
D7 End-Board & Interaction Quality 72 interaction_density is high: 17 negation-text and 23 removal-text cards, and the Ghost hand traps and Ash Blossom both interrupt multiple activations (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Dominus Purge, Dominus Impulse and the hand traps answer going-second boards; Inspector Boarder adds floodgate pressure. No going-second combo split exists (Inferred)
D9 Offensive Pressure & Closing Power 62 The Extra Deck carries 3000 to 3500 ATK bosses (Shatranga, Seneschal, Bastion, Centur-Ion, Chaos Angel), but no end-board data exists to confirm conversion (Inferred stat read)
D10 Main Deck Efficiency & Flexibility 48 54 main cards run 23 distinct names, with three sub-archetype cores and 31 level-0 spells and traps; the spread lowers compactness (Inferred from composition)
D11 Extra Deck Efficiency & Coverage 66 15 Extra Deck cards with 14 Synchro and 1 Fusion; the 10 Angelechy Extra monsters cover the engine, while the remaining 5 non-Angelechy Synchros are flex or tech (Verified composition, Inferred role)
D12 Side Deck Adaptability 20 The deck runs 0 side cards, so there is no side plan to score (Verified legality)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data is linked to this deck, so the score stays at a provisional midpoint (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Angelechy sequencing with several Extra Deck placement effects and multiple Synchro summons is moderately demanding to pilot (Inferred from card text)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-4); post_side_weakness (-3). Final formula: Normal formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*57.28 + 0.20*50 = 55.8; context modifiers (-7) give 49. Because the deck is Illegal, the final score is capped at 30 (theoretical/structural only) instead of the normal 49.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype access is very high (about 99.7% per opening five)
  • Layered interaction from 11 hand traps and many negation and removal effects
  • Strong Synchro boss pool at 3000 to 3500 ATK

Weaknesses

  • Illegal list: three cards exceed their Semi-Limited copy limits
  • Three sub-archetypes make the engine less coherent
  • No side deck, so no post-side adaptation
  • Several spells and traps may be dead when drawn (Triple Tactics Thrust, Foolish Burial Goods)

Critical choke points

  • Angelechy Extra Deck monsters must be present: 10 Angelechy Synchro/Tuner monsters are the only engine enablers
  • Hand-trap density is the main defence against opposing boards, so losing to a single removal line would collapse the plan
Priority Remove Add Reason
1 1 copy each of Ash Blossom & Joyous Spring, Dominus Impulse and Foolish Burial Goods (cut 3 to 2 each) Nothing needed for legality; the deck returns to 53 main cards The three copy-limit violations make the list illegal, which caps its score
2 None A 15-card side deck with targeted answers and extra Angelechy protection The deck has no side cards, so it has no post-side plan in a best-of-3 event

Evidence & confidence

  • Verified: Main deck is 54 cards and the Extra Deck is 15 cards, both within the size rules; Three copy-limit violations: Ash Blossom, Dominus Impulse and Foolish Burial Goods each run 3 against a Semi-Limited limit of 2; Deck runs 0 side cards; Archetype core usage: Mulcharmy Fuwalos, Dominus Impulse and Angelechy Opposition are core cards
  • Observed: No combo boards exist, so no recorded combo frequency is available
  • Inferred: P(at least one core card in a 5-card opening hand) ≈ 0.997 from the hypergeometric estimate; Interaction is layered: 11 hand traps and 40 negation or removal text cards; Going-second hand-trap coverage estimated from a 6-card hand; Strategy classification as Midrange with Control and Stun secondaries
  • Provisional: Meta power and matchup fit: no dated metagame sample or tournament link exists
  • Data gaps: No combos supplied, so the floor, median and ceiling of the deck are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry exists for this deck, so going-first, going-second, matchup and brick rates are Inferred or unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side performance cannot be measured

More TCG Info

Dominus

Dominus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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