Ars Magna Deck #774114 — Yu-Gi-Oh! TCG
58 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, The Winged Dragon of Ra - Sphere Mode x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (58)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Artmage Finmel x1
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x1
- Droll & Lock Bird x1
- Kuriboh - Multiply! x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- The Winged Dragon of Ra - Sphere Mode x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x1
- Hey, Space Trunade! x1
- Pendulum Treasure x3
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- Super Polymerization x3
- Theorealize Liberation x1
- Theorealize Past Lull x1
- Triple Tactics Thrust x1
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Infinite Impermanence x2
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Mudragon of the Swamp x1
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- Beyond the Pendulum x1
- Dharc the Dark Charmer, Gloomy x1
- Exceed the Pendulum x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Jupiter the Power Patron of Destruction x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.6 |
| Going First | 58 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Power Patron / Ars Magna Link and Fusion boss monsters (Jupiter, Nerva, Mediclius, Vidolium) built through Artmage and Power Patron engine lines; no recorded combo boards to confirm the route; Medius the Pure and Artmage Non-Finito / Diactorus fusion pressure, with hand-trap and negation protection
- Turn 1 (going first): Open on the Artmage / Power Patron searchers (Medius, Artmage Litera, Junoldo, Vandalism) and convert into a Link or Fusion boss while keeping Ash Blossom and Kuriboh up for protection (Inferred from card text, no boards)
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Infinite Impermanence (hand traps) to answer the opponent's first summon, then rebuild the engine off the back of the Power Patron searchers (Inferred)
- Recovery: Medius and Theorealized Medius recursion from the GY, plus Pot of Sloth and Mulcharmy draw effects to refill the hand (Inferred from card text)
- After siding: No side deck is registered, so no post-side plan exists in the evidence; the deck can only be assessed as a single-game list
Why it scores here
The deck opens a functional engine often: the 21-copy archetype core has about a 0.90 chance of at least one piece in a going-first opening hand, and 25 searcher-text cards add redundancy, so the engine is reachable more reliably than the list's sub-archetype spread suggests. Interaction is the strongest area: 9 hand traps, 12 negation-text cards and 26 removal-text cards give a layered answer package, and Ash Blossom, Kuriboh and Ghost Ogre carry going-second protection (about 0.65 chance of one hand trap in a six-card hand). Conversion is credible on paper because the Extra Deck holds 3000-5000 ATK boss monsters, but no recorded boards exist, so the ceiling and median are text-only inferences and the floor is unknown. The list is diluted: only 5 of 73 cards carry the exact Ars Magna name, and the sub-archetype spread (Artmage, Power Patron, Pendulum, Egyptian God, Mulcharmy and others) costs consistency and pilotability. The deck is Illegal (Ash Blossom and Super Polymerization run 3 copies against a limit of 2), it has no side deck, and no popularity or meta share was used for any points; card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 core card in 5-card hand) about 0.90 for the 21-copy Ars Magna core; sub-archetype spread lowers the reliability of any single starter (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 58 main cards with 21 singletons and heavy tech/hand-trap density; some hands will be dead to hand-trap-only or off-archetype cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Boss monsters reach 3000-5000 ATK, but no recorded boards or combo steps exist, so the ceiling is text-only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards in evidence; median output cannot be measured and is not inferred from card scores (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Medius recursion, searchers and multiple hand traps give more than one route after an interruption (Inferred from card text) |
| D6 | Resource Economy, Recovery & Grind | 62 | 25 searcher-text cards, Pot of Sloth and Mulcharmy draw effects support card economy (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 68 | 9 hand traps, 12 negation-text and 26 removal-text cards give layered end-board interaction (Inferred from text and role flags) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap probability about 0.65 with Ash Blossom, Kuriboh, Ghost Ogre and Droll & Lock Bird (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Vidolium (5000 ATK), Jupiter (3500 ATK), Nerva (3300 ATK) and Mediclius (3000 ATK) give strong closing power (Verified stat, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 48 | Only 5 exact-name Ars Magna copies out of 73; 21 singletons and off-archetype spread lower efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots: 6 Fusion, 6 Link, 2 Xyz, 1 Synchro, with several bosses depending on Power Patron material (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered, so no post-side adaptability exists in the evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple sub-archetypes, Fusion/Link material routing and several once-per-turn effects raise the decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57.6, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (copy limit) (-8); no side deck (-4). Final formula: No reliable metagame: 0.80*57.6 + 0.20*42 = 54.5 before modifiers; modifiers total -12 gives 42.5; Illegal cap applied, so the reported score is 30 and is theoretical/structural only
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