Bystial/Byssted Deck #774109 — Yu-Gi-Oh! TCG

54 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3, Blue-Eyes White Dragon x3. Created Oct 25, 2026 by YGO Mod.

Deck Bystial/Byssted TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
30± 8/ 100
Power Score
Structural 58
Reliability 45
Going First 58
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 58
Going Second 66
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes/Stardust/Blue-Eyes Ultimate-family Extra Deck boss monsters (Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Ultimate Spirit Dragon, Stardust Sifr) backed by Blue-Eyes White Dragon and Blue-Eyes searchers; Bystial Druiswurm and Bystial Magnamhut 2500-ATK beaters with hand-trap protection
  • Turn 1 (going first): Normal Summon a Level 1 Tuner searcher (Sage/Master with Eyes of Blue) or Primite Dragon Ether Beryl, search Blue-Eyes White Dragon, then build toward a Synchro/Fusion boss while holding hand traps for the opponent's first interaction
  • Turn 2 (going second): Use Ash Blossom, Ghost Belle, Infinite Impermanence, Droll & Lock Bird, Nibiru and D.D. Crow to stop the opponent's first board, then rebuild through Blue-Eyes searchers and a Synchro/Fusion boss
  • Recovery: Draw-trigger monsters (Mulcharmy Fuwalos/Purulia) and Blue-Eyes GY recursion (Master with Eyes of Blue, Maiden of White, Neo Kaiser Sea Horse) rebuild from an empty field
  • After siding: No Side Deck: no post-side plan can be evaluated

Why it scores here

This list is Illegal: three copies of Ash Blossom & Joyous Spring exceed its Semi-Limited limit of two, so it receives a capped, structural-only score of 30 rather than a normal contextual score. Its structural read (58) comes from the system, not from averaging card scores: the Blue-Eyes and Primite searchers reliably reach a starter (P(at least one of 15 archetype-core cards in a 5-card opening hand) ≈ 0.82, Inferred), and seventeen hand traps and negates give the list a strong answer to a going-second opponent's first board (P(at least one hand trap in a 6-card hand) ≈ 0.91, Inferred). Its conversion ceiling is supported by Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Spirit and Stardust Sifr, but no recorded boards exist, so the median and floor are inferred from text and remain weak. The main deck splits across Blue-Eyes, Primite, Mulcharmy, Bystial and Stardust sub-engines with no Side Deck, which lowers efficiency, pilotability and post-side adaptability. Popularity or archetype usage did not earn points, and Meta Power stays null because no dated metagame sample was supplied.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(≥1 archetype-core card in 5-card opening hand) ≈ 0.82; Blue-Eyes/Primite searchers present (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Hand-trap and hand-only pieces (17 hand traps) raise brick risk on the going-first hand; no full-brick data (Inferred)
D3 Combo Conversion & Ceiling 62 Ceiling from text only: Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Spirit, Stardust Sifr; no recorded boards (Inferred)
D4 Combo Floor & Median Output 45 No combo boards (combos_evidence total 0); median and floor unknown and penalised for sub-engine split (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Seventeen hand traps and multiple negates let the engine continue after one interruption; draw-trigger recursion adds a second line (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw effects and Blue-Eyes GY recursion help rebuild; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 70 Several layered negates and removal (Blue-Eyes Spirit, Stardust Dragon, Ultimate Spirit, Solemn Judgment) across hand and field (Inferred from text)
D8 Going-Second & Board-Breaking Power 74 Going-second hand-trap density (≈0.91 at least one in a 6-card hand) plus Synchro/Fusion bosses (Inferred)
D9 Offensive Pressure & Closing Power 70 End-board ATK up to 4500 (Neo Blue-Eyes Ultimate), 4000 (Stardust Sifr) and 3500 (Ultimate Spirit) (Verified card stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 54 main cards across ~30 distinct entries with several non-synergistic sub-engines (Primite, Mulcharmy, Bystial, Stardust, D.D./Harpie/Cyclone) (Inferred)
D11 Extra Deck Efficiency & Coverage 58 15 Extra cards (9 Synchro, 3 Link, 2 Fusion, 1 Xyz) with mostly flexible access; no extra_deck_summons data (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; Matchup/format fit is Provisional and set near neutral (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple hand-trap timing windows, Tuner-chain and Fusion/Synchro steps raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 58, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); no_side_deck (-4). Final formula: Illegal cap applied: raw 0.80*Structural(58) + 0.20*TournamentReliability(45) + Modifiers(-10) = 45, capped to 30 (Illegal; theoretical/structural-only). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense engine access through Blue-Eyes/Primite searchers (~0.82 starter presence in opening 5)
  • Seventeen hand traps and negates give strong going-second interaction
  • Layered end-board negates and high-ATK Extra Deck bosses

Weaknesses

  • Illegal copy count on Ash Blossom & Joyous Spring (3 vs 2)
  • Five Limited/Semi-Limited cards concentrate banlist exposure
  • Several unrelated sub-engines (Primite, Mulcharmy, Bystial, Stardust) reduce coherence
  • No Side Deck and no combo data to evaluate median output

Critical choke points

  • Blue-Eyes White Dragon as the main engine piece: few non-Blue-Eyes outs
  • Single-copy Limited Bystial and Droll & Lock Bird reduce redundancy
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A legal card from the same role (second-copy-compliant hand trap or a Blue-Eyes searcher) Makes the list legal; the deck is currently Illegal and only structural-only scoring applies
2 One Primite or Mulcharmy sub-engine card Blue-Eyes support card or a Side Deck of 15 cards Improves coherence and enables post-side adaptation

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom & Joyous Spring run 3 copies, legal limit 2; Main deck 54 cards and Extra deck 15 cards are within TCG size rules; Side Deck is 0; Five Limited/Semi-Limited cards are present, each run at their legal limit; Card stats and text as listed in evidence (ATK/DEF, Extra Deck types)
  • Observed: Archetype core presence: 9 of 9 core cards present (usage_statistics)
  • Inferred: Starter access ≈0.82 at 5-card opening hand (hypergeometric, Main Deck only); Hand-trap presence ≈0.91 at 6-card going-second hand; Going-second interaction density from hand-trap and negate text; Conversion ceiling from text: Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Spirit, Stardust Sifr
  • Provisional: Meta and matchup fit (no dated metagame sample, no tournament link); Tournament reliability (no win-rate or brick telemetry)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick/starter/OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck supplied — post-side adaptability unscored

More TCG Info

Bystial/Byssted

Bystial/Byssted Breakdown

 
 

 

 

 

 

 

 
 

 

 
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