Fairy Tail Deck #774106 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x1
- Fairy Tail - Luna x3
- Fairy Tail - Matchgiru x1
- Fairy Tail - Snow x1
- Genia of the Ring x1
- Genni, the Maid of Endymion x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Regulus, the Prince of Endymion x3
- Spenta, the Magistus Sealer x1
- Verre, the Maid of Endymion x1
- Witchcrafter Genni x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x3
- Zoroa, the Magistus of Flame x1
- Endymion Empire x1
- Fairy Tail Ball x2
- Forbidden Crown x2
- Forbidden Droplet x2
- Instant Fusion x1
- Metamorphosis x3
- Once Upon a Fairy Tail x1
- Pot of Sloth x1
- Super Polymerization x3
- Tails of the Fairy Tails x1
- Verre Magic - Lacrima of Light x3
- Witchcrafter Creation x1
- Evenly Matched x2
Extra Deck (15)
- Aiwass, the Magistus Spell Spirit x1
- Garura, Wings of Resonant Life x1
- Magistus Chorozo x2
- Mudragon of the Swamp x1
- Teller of Fairy Tails x1
- Weaver of Fairy Tails x1
- Zoroa, the Magistus Verethragna x1
- Artemis, the Magistus Moon Maiden x2
- Endymion, the Crescent Magistus x1
- Summon Sorceress x1
- Cupid Pitch x1
- Fairy Tail - Wiccat x1
- Ninaruru, the Magistus Glass Goddess x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 48 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Zoroa the Magistus Verethragna, Summon Sorceress, Aiwass, Garura) reached through Fusion and Link summons from a mixed Magistus, Endymion, Fairy Tail and Mulcharmy core; Hand-trap-supported going-second pressure: Ash Blossom, Ghost Ogre, Ghost Belle, Nibiru and Droll & Lock Bird slow the opponent while the Fairy Tail and Endymion lines rebuild
- Turn 1 (going first): Open with Endymion Empire or Witchcrafter Creation for a searcher line, then bridge into Regulus or Verre and Link or Fusion toward a Magistus boss; no recorded boards support a specific sequence
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Ghost Belle to answer the opponent's first summon or search, then rebuild through Regulus, Verre and the Fairy Tail monsters
- Recovery: Recover through Witchcrafter Creation, Fairy Tail Ball, Once Upon a Fairy Tail and Mulcharmy draw effects; the GY-based revival text (Fairy Tail - Snow, Ghost Belle) is the main rebuild route (Inferred)
- After siding: Not evaluable: the deck runs no Side Deck (side_count 0), so there is no post-side plan at all
Why it scores here
The deck is scored as a connected system, not as an average of its card scores. Its 30-card archetype core opens at least one copy in 98.5% of going-first hands (Inferred hypergeometric estimate), so the engine is usually reachable on turn 1, but only 8 of 55 main-deck cards are exact Fairy Tail names (11.4% purity) and the list spans Magistus, Endymion, Mulcharmy, Forbidden and Witchcrafter, which weakens route coherence. Interaction is the strongest area: 13 hand traps and 15 negation-text cards give real answers to a going-second opponent. Conversion and floor are weak to unknown because no recorded boards exist, so the ceiling and median are text-only inference. The deck runs no Side Deck and has no tournament or meta evidence, and it is Illegal (three Ash Blossom and three Super Polymerization against a limit of two), so the score is capped low and marked structural-only. Popularity and archetype usage stats were not credited as strength.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one archetype-core card in opening 5) ≈ 0.98 across 30 core copies; engine reachable early but fragmented across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Brick risk moderate: 13 hand traps and 9 Tuners compete for slots, and single-copy Limited cards add dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling read from card text only, e.g. Magistus boss and Link chains, with no measured board output (Inferred) |
| D4 | Combo Floor & Median Output | 35 | Zero recorded combos, so the median is unmeasurable; the floor is set low by the lack of data (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Several independent interruption answers (Ash Blossom, Ghost Ogre, Ghost Belle, Nibiru, Forbidden Droplet) give route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recovery depends on Witchcrafter Creation, Fairy Tail Ball and Pot of Sloth; resource loop is plausible but unverified (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 15 negation-text cards and 12 removal-text cards provide layered interaction; semantic read only (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap density is high (P ≥ 1 hand trap in opening 6 ≈ 0.82); board-breaking via Forbidden Crown and Evenly Matched (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | High-ATK bosses (Zoroa 2900, Aiwass 2000, Summon Sorceress 2400 link) give closing power if the Extra Deck line lands (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Compactness is weak: 31 distinct main cards with 62 off-archetype copies, a 9-card Tuner count and 18 tech slots (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck runs 15 cards across 13 distinct names with 4 Link, 8 Fusion, 2 Xyz and 1 Synchro, and mixes sub-archetypes (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 10 | No Side Deck at all (side_count 0), so there is no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; archetype usage is context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-archetype engine with many conditional summon restrictions and mixed-purity routing makes play error-prone (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (single profile used for the weighted sum; no blend applied). Structural ≈ 51, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-6); Engine conflicts (-4). Final formula: Structural 51.3 (Midrange weights) → 0.80*51.3 + 0.20*40 + modifiers(-10) ≈ 39; capped at 30 because the deck is Illegal (theoretical/structural-only). Meta Power provisional/null.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (13 hand traps, 15 negation-text cards) for going-second play
- Archetype core reachable in almost every opening hand
- Several high-ATK Extra Deck bosses with multiple summon routes
Weaknesses
- Illegal list: three copies each of Ash Blossom and Super Polymerization against a limit of two
- Low archetype purity (11.4% exact-name) across five or more sub-archetypes
- No Side Deck, so no post-side adaptability
- No recorded boards, so ceiling and floor are unmeasured
Critical choke points
- Legal copy limits must be fixed before any score is meaningful (cut one Ash Blossom and one Super Polymerization)
- Dependence on Limited Summon Sorceress and Instant Fusion for the Extra Deck route
- A single starter from the Fusion-material chain can strand the board if the bridge monster is not drawn
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Ash Blossom & Joyous Spring and 1x Super Polymerization | Any legal single-copy replacement or a second copy of a core engine card | Both are over the copy limit; the deck cannot be scored as Legal until this is fixed |
| 2 | Off-archetype tech cards outside the chosen sub-archetype | Cards from the dominant Magistus or Endymion line | Raises engine coherence and archetype purity (D1, D10) |
| 3 | None (the deck has no Side Deck) | A 10 to 15 card Side Deck | Adds post-side adaptability, which is currently zero (D12) |
Evidence & confidence
- Verified: Main deck 55, Extra 15, Side 0; within TCG size limits; Ash Blossom and Super Polymerization exceed the Semi-Limited copy limit; Limited status for Droll & Lock Bird, Fairy Tail - Snow, Instant Fusion and Summon Sorceress; Archetype purity 11.4% and archetype spread counts
- Inferred: Opening-hand hypergeometric estimates (98.5% core access, 82% hand trap at 6 cards); Strategy classification as Midrange with Toolbox secondary; Interaction density from card text; Going-first and going-second scores from the weighted dimensions
- Provisional: Meta Power (null, no dated sample); Matchup and format-fit score (D13); Tournament reliability
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and match record are absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample No Side Deck, so D12 and post-side plans cannot be measured
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