Power Patron Deck #774091 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Artifact Lancea x3, Elfnote Lucina x3, Elfnote Regina x3. Created Oct 25, 2026 by YGO Mod.

Deck Power Patron TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Power Patron Link monsters (Mediclius, Purification) and Synchro/Link boards converted through Ars Magna and Elfnote summon routes, with Vidolium as a 5000-ATK finisher; Synchro closers (Elfnote June Pride, Psychic End Punisher, Zalen) and Ars Magna Link tripling on a stable Link board
  • Turn 1 (going first): Open a Power Patron or Elfnote starter (Junoldo, Elfnote Power Patron, Medius, Theorealize) and use the searchers to reach a Link or Synchro board; hold Ash Blossom and the hand traps for the opponent's first interaction
  • Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Infinite Impermanence, Effect Veiler, Skull Meister, Ghost Ogre) to break the opponent's first board, then rebuild through Medius and Theorealize
  • Recovery: Mulcharmy draw effects and Elfnote Fortuna / Regina recursion refill the hand after a board is broken; Ars Magna banish-to-search provides a second recovery route
  • After siding: No side deck is registered, so there is no post-side plan; this is not a legal best-of-three list as submitted

Why it scores here

The deck reliably opens an archetype starter: P(at least one core card in a 5-card opening hand) is about 0.96 across 25 core copies, and about 0.89 for at least one searcher, so the engine is accessible on paper (Inferred). Its interaction density is the strongest part of the system: 18 hand traps and 16 negation-text cards give it a broad, layered answer set, especially going second where P(at least one hand trap in 6 cards) is about 0.92 (Inferred). Its ceiling and median output cannot be measured because no recorded boards exist, so the combo dimensions rest on card text alone and stay low-confidence. Consistency is held back by the split across Power Patron, Elfnote, Ars Magna, Mulcharmy and Medius (exact-name purity 5.6%), by the 67 off-archetype copies, and by the two over-limit cards, which make the list illegal as submitted. Popularity and archetype usage stats confirm that the core cards are standard, but they did not add points; the score comes from the system as a whole, not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(>=1 archetype core card in 5-card hand) ≈ 0.96 and P(>=1 searcher) ≈ 0.89 with a 2-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 52 18 hand traps and 11 Tuners compete for hand slots; 11 single-copy cards dilute the starter density (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling inferred from Link/Ars Magna text and the Vidolium finisher (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output and power distribution are unmeasured; scored from text only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent lines through Medius, Theorealize and Elfnote, plus hand-trap redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draws and Elfnote recursion refill resources; Ars Magna banish-to-search adds a second route (Inferred)
D7 End-Board & Interaction Quality 72 16 negation-text cards and 18 hand traps give layered, multi-turn interaction (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap access ≈ 0.92 plus Typhoon and Gallant Bandit as board breakers (Inferred)
D9 Offensive Pressure & Closing Power 60 Vidolium at 5000 ATK, Galaxy-Eyes Photon Lord and Mediclius 3000 ATK provide closing threats (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 56 main cards with 28 distinct names and 67 off-archetype copies; four archetypes compete for slots (Observed composition)
D11 Extra Deck Efficiency & Coverage 62 Extra Deck 15/15 with 8 Synchro, 5 Link and a Fusion/Xyz spread; Mediclius is a single-card dependency (Verified composition)
D12 Side Deck Adaptability 15 No side deck registered (side_count 0), so post-side adaptability cannot be scored beyond a floor (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable, neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 35 Three archetype sub-engines and many quick-effect decision points raise the pilot burden (Inferred)

How the score was computed

Strategy profile: Midrange primary, 80/20 Midrange/Toolbox (approximate). Modifiers: none.


More TCG Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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