Ars Magna Deck #774090 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Elfnote Lucina x3, Elfnote Regina x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (56)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x2
- Artifact Lancea x3
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Skull Meister x3
- The Great Gallant Bandit x2
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x2
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Mistaken Arrest x3
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Ars Magna "Philosophorum" x1
- Elfnotes: Rhapsodia of Madness x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Dharc the Dark Charmer, Gloomy x1
- Haggard Lizardose x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Adamancipator Risen - Dragite x1
- Diabell, Queen of the White Forest x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Psychic End Punisher x1
- Ravenous Crocodragon Archethys x1
- The Executor of the Underworld - Pluto x1
- Zalen the Shackled Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Ars Magna / Power Patron Link and Synchro boards built from Elfnote and Ars Magna searches and Medius/Theorealize recursion (Inferred from card text); Synchro and Link beaters with ATK bonuses from Ars Magna effects (Inferred from card text)
- Turn 1 (going first): Open on a searcher plus Ars Magna or Elfnote starter; use Mulcharmy draw and hand traps to protect the first Link or Synchro (Inferred)
- Turn 2 (going second): Hold hand traps (Ash Blossom, Infinite Impermanence, Effect Veiler, Skull Meister, Ghost Ogre) to answer the opponent's first board, then extend through Extra Deck bosses (Inferred)
- Recovery: Recover via Medius the Pure and Theorealize recursion from GY and banishment, and Power Patron Link re-summons (Inferred from card text)
- After siding: Not evaluable: the deck runs no Side Deck (0 cards), so there is no post-side plan
Why it scores here
This deck is Illegal: three Elfnote Lucina (limit 1) and three Ash Blossom and Joyous Spring (limit 2) exceed their copy limits, so it receives a capped score and the rest of the analysis is structural only. As a system it opens reasonably well: 19 searcher-text cards give an estimated 0.886 chance of at least one searcher in a 5-card opening hand, and the 15-card Extra Deck is fully used across Synchro, Link, Xyz and Fusion. Its interaction layer is the strongest part, with 18 hand-trap copies and 24 removal-text cards giving breadth on both going-first and going-second boards. The weaknesses are the 9.9% exact-name archetype purity (the list splits across Elfnote, Ars Magna, Mulcharmy and Power Patron), a high brick risk from dead hand traps when going first, and no combo records or side deck to support a ceiling or post-side claim. Popularity did not earn points, and the scores are not averages of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one searcher in 5) 0.886 and P(at least one core Ars Magna or Elfnote starter in 5) 0.979; starter count is an estimate from card text (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 18 hand-trap copies with 11 singleton slots; going-first hands risk dead hand traps and conflicting sub-archetype starters (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards, so ceiling is text-only: Power Patron Link and Synchro recursion with ATK and negation effects (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data supplied, so floor and median cannot be measured; score is a provisional text read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Three copies of multiple hand traps and a recursive Medius/Theorealize line give more than one route after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draws, Theorealize recursion and searchers give recovery; no resource data supplied (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Ash Blossom, Infinite Impermanence, Typhoon, Effect Veiler and Skull Meister provide layered negation and removal; 24 removal-text and 16 negation-text cards (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second split not observed; 18 hand-trap copies give a 0.915 chance of a hand trap in 6 cards plus Typhoon and Effect Veiler for board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck holds high-ATK bosses such as Psychic End Punisher 3500 and Adamancipator Risen - Dragite 3000 (Verified stat, closing read Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 56 main cards with 28 distinct names, many slots are situational hand traps or sub-archetype cards; within the 40-60 size rule (Verified size, efficiency Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | All 15 Extra Deck slots are used across four summon types, with 8 Synchro and 5 Link bosses (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (0 cards), so there is no adaptability and no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-archetype engine with Link, Synchro and hand-trap timing decisions across many card names (Inferred) |
How the score was computed
Strategy profile: Midrange 80 / Stun 20 (disclosed; Stun weights used only for interaction emphasis). Structural ≈ 53, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Uncapped: 0.80*Structural(53) + 0.20*TournamentReliability(42) + ContextModifiers(-12) = 39; Illegal cap applied, final 30 (theoretical/structural only). Meta Power provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density gives a high chance of a searcher in an opening hand
- Extra Deck is fully used across four summon types
- Hand-trap and removal coverage works on both turns
Weaknesses
- Illegal as built: Elfnote Lucina x3 (limit 1) and Ash Blossom x3 (limit 2)
- Exact archetype purity 9.9%, splitting across several sub-archetypes
- No Side Deck, so there is no best-of-3 adaptation
- No combo records to confirm a ceiling or floor
Critical choke points
- Legal copy counts for Elfnote Lucina and Ash Blossom must be fixed before any normal score applies
- Going-first hands can be dead against no opposing board because hand traps need targets
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Elfnote Lucina and 1 Ash Blossom & Joyous Spring (cut to legal copies) | Legal replacement cards from the deck's own engine; the evidence does not name them | Makes the list legal so it can receive a normal score; 54 main cards remains within the 40-60 rule |
| 2 | Off-engine sub-archetype copies | Consolidate onto one primary engine (Ars Magna with Power Patron, or Elfnote) | Raises archetype purity and reduces engine conflicts that lower D1 and D14 |
| 3 | A Side Deck of 0 to 15 cards | A side deck is required to score D12 and any best-of-3 post-side plan |
Evidence & confidence
- Verified: Illegal status: Elfnote Lucina x3 over limit 1, Ash Blossom x3 over limit 2; Main 56 within 40-60, Extra 15 within 0-15, Side 0; Copy histogram 1:11, 2:6, 3:11 sums to 56 main cards; Extra Deck split: 8 Synchro, 5 Link, 1 Xyz, 1 Fusion
- Inferred: Hypergeometric opening-hand odds for starters, searchers and hand traps; Structural dimension scores from card text; Going-first and going-second power from dimension blends; Strategy classification from card text and composition
- Provisional: Meta Power (null); Matchup and format fit (D13); Tournament reliability
- Data gaps: Illegal list: score is capped and treated as theoretical/structural only No combos supplied: floor, median and ceiling are text-only inference usage statistics in this deck flags conflict with the cards list: Purification Power Patron, S:P Little Knight, Mediclius, Artmage Diactorus, Number 90: Galaxy-Eyes Photon Lord, Elfnote June Pride and Elfnote Seraphim Strelitzia are in the Extra zone but flagged as absent, so missing core cards is unreliable No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; going-first and going-second splits are Inferred No Side Deck; no post-side plan can be scored Meta Power provisional unless a dated metagame sample is supplied
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