Greed Deck #774079 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Denko Sekka x3, Inspector Boarder x3, Mulcharmy Fuwalos x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Denko Sekka x3
- Inspector Boarder x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Angelechy Endgame Problem x1
- Angelechy Opposition x3
- Angelechy Problem x3
- Angelechy Strategy Score x3
- Foolish Burial Goods x3
- Pot of Desires x3
- Pot of Sloth x3
- Terraforming x1
- Angelechy Disturbance x1
- Angelechy Opening to e4 x3
- Angelechy Verdict x2
- Dominus Impulse x3
- Dominus Purge x3
- Dominus Spark x2
- Transaction Rollback x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Angelechy Synchro boss (Majestic Star Dragon, Angelechy Shatranga, Angelechy Seneschal, Chaos Angel) summoned through the Angelechy Spell/Trap engine; Greed / Mulcharmy draw engine (Pot of Desires, Pot of Sloth, Mulcharmy Fuwalos, Mulcharmy Purulia) grinding card advantage into a Synchro follow-up
- Turn 1 (going first): Angelechy Strategy Score or Angelechy Problem to set up a Continuous Spell, then Angelechy Destrier or Enlisted to reach a 3000-ATK Synchro boss; Ash Blossom and Ghost Ogre protect the first line
- Turn 2 (going second): Angelechy Opening to e4 in the opponent's Standby Phase to place a Field Spell and Special Summon an Angelechy Synchro; hand traps (Ash Blossom, Ghost Ogre, Nibiru, Dominus Spark/Purge) answer the opponent's first line
- Recovery: Pot of Desires and Pot of Sloth replenish hand; Angelechy Endgame Problem and Angelechy Disturbance recur or search Angelechy Spell/Trap; Mulcharmy draws on opponent summons
- After siding: None: the deck runs no Side Deck (0 cards), so there is no post-side plan
Why it scores here
The deck is Illegal in TCG as submitted: Ash Blossom & Joyous Spring, Foolish Burial Goods and Dominus Impulse are each run three times against a Semi-Limited limit of two, so the score is a theoretical, structural-only read and is capped low. Structurally it is a Midrange Angelechy Synchro shell with a Greed and Mulcharmy draw layer and eight hand traps plus several floodgate-style cards. Its consistency is moderate: a 3-copy starter has about a 25% chance of appearing in a going-first opening hand, and the 6-copy Angelechy core about 45%, while 35 level-0 Spell/Traps dilute the hand. Interaction density and draw resources are its strongest traits, and the 15-card Synchro Extra Deck supplies several 3000+ ATK closers. The score does not come from Angelechy being a popular archetype and was not produced by averaging card scores; there are no recorded boards, no meta sample and no Side Deck, so the ceiling, median and post-side claims all remain inferred.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | P(>=1 3-copy starter in opening 5) ≈ 0.25; Angelechy core (6 copies) ≈ 0.45 in hand; engine depends on two or three starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 35 level-0 Spell/Traps plus overlapping hand traps create frequent dead or redundant hands; no brick data (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded combos; ceiling read from card text: Synchro boss via Angelechy Continuous Spell chain and Shatranga/Seneschal board (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo median or power distribution available; floor is a conservative estimate from draw-and-search density (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Eight hand traps and Ash/Ghost Ogre/Nibiru cover several interruption points, but the engine is single-route through Angelechy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Pot of Desires, Pot of Sloth, Mulcharmy draws and Angelechy searchers provide steady recovery (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 70 | Ash Blossom, Denko Sekka, Inspector Boarder, Dominus Purge/Impulse and Majestic Star Dragon give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Eight hand traps and Mulcharmy draws pressure going-second boards; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | End-board Synchros at 3000 to 3800 ATK (Majestic Star Dragon, Shatranga, Seneschal, Chaos Angel) close well (Verified stat, Inferred read) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main cards with 22 distinct; 35 level-0 Spell/Traps and 15 tech cards dilute engine density (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Synchro cards with 3 Destrier, 2 Shatranga and 2 Enlisted as mandatory access; single-copy top-ends add flexibility (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck (0 cards), so no post-side adaptability (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage stats only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Angelechy timing, Synchro sequencing and hand-trap decisions raise the pilot's decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist / copy-limit exposure (-8); No post-side plan (-4). Final formula: Theoretical only (Illegal): 0.80*Structural(54) + 0.20*TournamentReliability(45) + ContextModifiers(-12) ≈ 40; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Eight hand traps and multiple negation/removal cards give layered interaction
- Angelechy Synchro closers at 3000+ ATK
- Greed and Mulcharmy draw engines provide recovery
Weaknesses
- Illegal copy limits on three cards
- 35 level-0 Spell/Traps dilute hands
- No Side Deck
- Multiple sub-archetype conflicts (Mulcharmy requires an empty field, Dominus Impulse requires an opposing card)
Critical choke points
- Angelechy Spell/Trap starters (Strategy Score, Problem, Opening to e4) for going-first lines
- Single-copy Angelechy Endgame Problem and Disturbance for recursion
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, Foolish Burial Goods and Dominus Impulse | Legal-count cards from the same role (for example a single Ash Blossom, one Foolish Burial Goods, one Dominus Impulse) | Legality is the gating issue; the deck cannot be played as listed |
| 2 | A few level-0 Spell/Traps | A Side Deck of 5 to 15 cards covering the deck's main threats | Post-side plan is currently absent (D12 = 15) |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 composition; Three cards over copy limit under TCG Semi-Limited rules; Terraforming Limited (1 copy); Extra Deck: 15 Synchro (3 Destrier, 2 Shatranga, 2 Enlisted, one each of the rest)
- Observed: Usage: Ash Blossom at 75.7% inclusion, Mulcharmy Fuwalos at 73.0% (archetype usage stats)
- Inferred: P(>=1 3-copy starter in hand 5) ≈ 0.25; 6-copy core ≈ 0.45; Interaction density and draw resources read from card text; Going-second hand-trap coverage ≈ 0.63 in hand 6
- Provisional: Meta Power (no dated metagame sample); Matchup fit and tournament reliability (no tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck supplied
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