Fur Hire Deck #774071 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.

Deck Fur Hire TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
40± 10/ 100
Power Score
Structural 59
Reliability 50
Going First 66
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 66
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Chain Fur Hire summons from hand and GY into a board of several different-name monsters, then close with Dyna, Rafale, Rex Ride, Vidolium or Zeus-class attackers (Inferred from card text); Power Patron / Ars Magna link-and-battle pressure (Mediclius, Ars Magna the Division and the Union, Purification) if the Fur Hire line is disrupted (Inferred)
  • Turn 1 (going first): Turn 1: a Fur Hire searcher or summon-enabler from hand (Rex Ride, Beat, Seal, Donpa) to open a summon chain; Fossil Dig and Whirlwind Fur Hire add redundancy (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Ghost Ogre and Kuriboh for the opponent's first summon or activation, then rebuild the Fur Hire field (Inferred)
  • Recovery: Recover from the GY with Rex Freight banish, Mayhem Fur Hire and Beat/Seal GY add effects; Link and Xyz extra-deck summons refill the board (Inferred)
  • After siding: None: the deck runs no Side Deck, so there is no post-side plan. Side slots are empty and available (Verified)

Why it scores here

The deck is scored as a system: a Fur Hire searcher or summon-enabler is in the opening five about 94% of the time (Inferred from the hypergeometric estimate), so the engine usually comes online early. Its interaction suite (Ash Blossom, Droll & Lock Bird, Ghost Ogre, Kuriboh, Typhoon, Nibiru, Wiz) and graveyard recursion (Rex Freight, Beat, Seal, Mayhem) keep it functional through disruption, which is where most of the structural points come from. The list is capped low because Ash Blossom runs 3 copies against a Semi-Limited limit of 2, which makes it Illegal and means no normal Final score applies. Popularity does not earn points: the Fur Hire usage stats only confirm the archetype core is real, and exact-name purity is only 35.7%, with Mulcharmy, Ars Magna, Power Patron, Kuriboh and Medius pulling against one another. No combo boards were recorded, so the ceiling and median are text-based estimates, and the deck has no side deck and no tournament or win-rate data.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 Fur Hire searcher/enabler in 5 cards) ≈ 0.94 for the 23-copy core group; engine conflicts across sub-archetypes lower the score (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Full-brick proxy ≈ 0.058 with no searcher in hand; hand-trap and Mulcharmy dead-card risk lowers the score (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards (total combos 0); ceiling read from card text (Vidolium, Mediclius, Ars Magna links) is unverified (Inferred)
D4 Combo Floor & Median Output 45 No combo median or power distribution exists in the evidence; floor is a structural estimate with low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Multiple independent starters plus several hand traps and GY-revival routes give redundancy after a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 GY recursion via Rex Freight, Mayhem, Beat and Seal, plus Fossil Dig, gives good regrowth; no measured resource data (Inferred)
D7 End-Board & Interaction Quality 68 Interaction density is high on text reads (Ash, Droll, Ghost Ogre, Kuriboh, Typhoon, Nibiru, Wiz, Number 90); no measured average interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 60 P(>=1 hand trap in 6 cards going second) ≈ 0.63 for the 8 hand-trap copies; board breaking is partial (Inferred)
D9 Offensive Pressure & Closing Power 72 Closing attackers in the list include Vidolium 5000 ATK, Zeus 3000, Zombie Vampire 3000, Dyna 2500 and Rafale 2800 (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 50 55 main with 34 distinct cards and 22 singletons; exact-name purity 35.7% and 45 off-archetype copies lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra-Deck cards with mixed Link/Xyz shells (Galaxy-Eyes, Zombie Vampire, Number 38, Zeus) and no single unifying engine (Inferred)
D12 Side Deck Adaptability 20 Side deck is empty (Side Deck size 0), so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 50 tournament data unavailable and no dated meta sample; matchup fit left provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple engines (Fur Hire, Ars Magna, Power Patron, Mulcharmy) and many decision points raise the pilot burden (Inferred)

How the score was computed

Strategy profile: 0.70 Midrange + 0.30 Combo. Structural ≈ 59, Going First ≈ 66, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*59 + 0.20*50 = 57.2; Illegal deck (Ash Blossom over copy limit) capped to 40, theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine density: about 94% chance of at least one Fur Hire searcher/enabler in the opening five (Inferred)
  • Layered interaction: Ash, Droll, Ghost Ogre, Kuriboh, Typhoon, Nibiru, Wiz (Verified text)
  • Graveyard recursion: Rex Freight, Mayhem, Beat, Seal (Verified text)

Weaknesses

  • Illegal: Ash Blossom runs 3 copies against a limit of 2 (Verified)
  • Low exact-name purity (35.7%); off-archetype Mulcharmy, Ars Magna, Power Patron and Kuriboh copies compete for slots (Verified)
  • No side deck: no post-side adaptation (Verified)
  • No recorded combos or tournament data, so ceiling and floor are unmeasured (Verified gap)

Critical choke points

  • Ash Blossom over-limit: the deck cannot be played legally until one copy is removed
  • Fur Hire monsters in hand as the sole summon enabler for the opening turn
  • Link/Xyz extra-deck summons depend on a few specific monsters
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring (none required) Restores legality (copy limit 2 for Semi-Limited); this is the only change that lifts the Illegal cap
2 0 (side deck is empty) Side deck of up to 15 cards (e.g. extra Ash/Droll copies and anti-engine answers) Adds post-side adaptability (D12) and a best-of-3 plan
3 Off-archetype singles from Mulcharmy / Ars Magna / Power Patron cluster Fur Hire-named support or a single-engine line Raises exact-name purity and reduces engine conflicts (D10, D1, D14)

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring runs 3 copies against Semi-Limited limit 2 (Illegal); Main 55 / Extra 15 / Side 0 counts are within TCG size rules; Exact-name purity 35.7% and archetype spread as stated in composition; Usage stats: archetype core present 12 of 25 cards; Card text excerpts for hand traps and GY-recursion effects
  • Inferred: Opening-hand starter probabilities (hypergeometric, 94% searcher-live); Brick proxy ≈ 0.058; Interaction density and board-breaking reads from text; Going-first/going-second plan reads
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format-fit (D13), no tournament data
  • Data gaps: No combos supplied: combo floor/median/ceiling is text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) in YGOVN Meta Power provisional without a dated metagame sample Data conflict: usage statistics marks Donner (8728498), Folgo (66023650) and Keel (66736884) as not in this deck, but the cards list has Donner x2, Folgo x2 and Keel x1 in the Extra Deck. Extra-Deck counts used here come from the cards list, so the usage-stat presence flags are unreliable for this deck. Recommendation for a side deck is generic: no side cards are listed to check against

More TCG Info

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