Dominus Deck #774060 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Chaos Hunter x3, Inspector Boarder x3, Mulcharmy Fuwalos x3. Created Oct 25, 2026 by YGO Mod.

Deck Dominus TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
35± 10/ 100
Power Score
Structural 61
Reliability 53
Going First 68
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 61
Going First 68
Going Second 64
Meta Power provisional
Tournament Reliability 53
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Synchro pressure from Angelechy Extra Deck monsters at 3000 to 3500 ATK (Shatranga, Bastion, Seneschal, Chaos Angel) after Angelechy Field Spell placement; Dominus Spark, Dominus Impulse and Angelechy Verdict clearing the opponent's board so the Extra Deck line can close
  • Turn 1 (going first): Strategy Score, Angelechy Problem or Opening to e4 to place an Angelechy Field Spell, then Synchro Summon from the Extra Deck (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Effect Veiler, Droll & Lock Bird, Nibiru) to stop the opponent, then Dominus Impulse or Verdict to protect the Angelechy line (Inferred)
  • Recovery: Mulcharmy Fuwalos and Meowls draw when the opponent Special Summons; Angelechy Verdict and Brilliant Move recur from the GY and banishment (Inferred)
  • After siding: No Side Deck is registered, so there is no post-side plan; best-of-3 adaptation is unavailable

Why it scores here

The deck opens a functional Angelechy line on most hands: about 99% of hands contain at least one archetype core card, and roughly 72% of going-first hands contain one of the 12 starter copies (Inferred hypergeometric estimate). Its strength is the system, not the card list: Field Spell placement, Extra Deck Synchro summons and GY recursion reinforce each other, and the Extra Deck closers (3000 to 3500 ATK) convert the board. Interaction is layered across 12 hand traps and several Trap/Spell negations, which lifts going-second resilience. Popularity or meta-share did not earn points (no tournament data was supplied), and no card scores were averaged into the result. The score is capped low because the list is illegal: three cards exceed their copy limits, and two Limited-status cards are present. Consistency is further held back by the absence of a side deck and by an archetype spread that is only 8.6% exact-name Dominus.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 of 12 starter copies in opening 5) ~0.72 going first, ~0.79 in 6 going second; core archetype group 98.8% (Inferred)
D2 Opening-Hand Quality & Brick Management 55 15 three-of cards and 12 hand traps create some dead or conflicting hands, and several interactive Traps need specific board states (Inferred)
D3 Combo Conversion & Ceiling 62 No parsed boards; Extra Deck Synchro chains reach 3000 to 3500 ATK with banish and placement effects, read from card text (Inferred)
D4 Combo Floor & Median Output 52 No recorded boards; median output is limited by hand-trap dependence and the Field Spell setup requirement (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple hand traps (Ash, Ghost Ogre, Veiler, Droll, Nibiru) and several independent Extra Deck starts give layered recovery (Inferred)
D6 Resource Economy, Recovery & Grind 65 Mulcharmy draw effects, Angelechy GY recursion (Verdict, Brilliant Move) and Foolish Burial Goods support resource gain (Inferred)
D7 End-Board & Interaction Quality 72 Dominus Spark, Dominus Impulse, Angelechy Verdict, Disturbance and Endgame Problem give broad interaction; negation text is confirmed in card excerpts (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Going-second hand-trap coverage is about 79% (Inferred); Dominus Impulse and Spark counter the opponent's summons (Inferred)
D9 Offensive Pressure & Closing Power 74 Extra Deck closers at 3000, 3200 and 3500 ATK (Chaos Angel, Hyperion, Seneschal, Shatranga) provide strong end-board pressure (Verified stat)
D10 Main Deck Efficiency & Flexibility 50 55 main cards with 15 three-of slots and 6 singletons; tech and off-archetype filler (Chaos, Toy, Mulcharmy) dilutes the core (Inferred)
D11 Extra Deck Efficiency & Coverage 68 15 Synchro cards with 10 Angelechy monsters; Chaos Angel and Hyperion are single-copy off-core picks (Verified composition)
D12 Side Deck Adaptability 15 No side deck (0 cards), so no post-side adaptation exists; scored as a gap (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share unavailable, and the illegal list limits format fit (Provisional)
D14 Pilotability & Error Tolerance 40 Many trigger-timing and Extra Deck placement interactions raise the decision load for the pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 68, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 53. Modifiers: banlist exposure (-4); weak post-side plan (-3); engine conflicts (-2). Final formula: Structural 61 (Midrange profile); no dated meta so Meta is provisional: 0.80*61 + 0.20*53 = 59.4; context modifiers total -9 gives 50.4; Illegal-deck cap applied, final 35 (theoretical/structural read only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Angelechy engine is almost always accessible in the opening hand (Inferred)
  • Layered interaction across hand traps, Traps and Spells (Inferred)
  • Strong Extra Deck closers at 3000 to 3500 ATK (Verified stat)

Weaknesses

  • Illegal list: three cards exceed their copy limits (Verified)
  • Two Limited cards and three Semi-Limited cards (Verified)
  • No side deck, so no post-side plan (Verified)
  • Low exact-name archetype purity at 8.6% (Verified)

Critical choke points

  • Angelechy Field Spell placement: most Extra Deck lines need a Field Spell to be on the field (Inferred)
  • Hand-trap dependence on the going-second turn (Inferred)
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Foolish Burial Goods and Dominus Impulse (one of each over the limit) Legal copy-limit adjustment (no replacement card) Restores legality so the deck can receive a normal score; this is required before any rating can be trusted
2 Chaos Angel or Mulcharmy Meowls (single copy) A second Angelechy Synchro or a Side Deck piece Reduces off-archetype dilution and gives the deck a post-side plan (Inferred)

Evidence & confidence

  • Verified: Deck is Illegal: three copy-limit violations (Ash Blossom, Foolish Burial Goods, Dominus Impulse); Main 55 and Extra 15 are within size rules; Side is empty; Droll & Lock Bird and Terraforming are Limited at 1 copy each; Angelechy-named cards total 27; exact Dominus purity 8.6%; Extra Deck closer ATK values come from card data
  • Inferred: Starter access ~0.72 going first and ~0.79 going second (hypergeometric); Interaction layering and going-second hand-trap coverage; Midrange primary strategy from composition and card text
  • Provisional: Meta Power (no dated sample); Format fit and matchup coverage (no tournament data)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup or brick rates no side deck: post-side performance cannot be scored Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Dominus

Dominus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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