Elfnote Deck #774056 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Ars Magna the Finite and the Infinite x3, Elfnote Lucina x3, Elfnote Regina x3. Created Oct 25, 2026 by YGO Mod.

Deck Elfnote TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 10/ 100
Power Score
Structural 54
Reliability 45
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54.3
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Elfnote Synchro/Link boards (Elfnote June Pride, Elfnote Seraphim Strelitzia, Mediclius, Vidolium) via Elfnote and Power Patron starters, with Theorealize and Ars Magna recursion; Medius the Pure and Artmage Diactorus/Non-Finito pressure lines
  • Turn 1 (going first): Open Elfnote Regina or Lucina (Special Summon from hand), search Elfnote and Power Patron monsters, convert to a Synchro or Link via Power Patron Tuners and Pendulum scale
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre and Snow Rabbit, Droll and Lock Bird, Evenly Matched) and Solemn-series traps to disrupt the opposing setup, then rebuild through Elfnote recursion
  • Recovery: Elfnotes: Welcome Home and Rhapsodia of Madness return Elfnote monsters from the GY; Theorealize Past Lull and Mulcharmy draw engines refill hand
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan

Why it scores here

The deck is scored as a connected Elfnote system, not as an average of its card scores. Its archetype core is dense: P(at least one archetype-core card in a 5-card opening hand) is about 0.96 (Inferred), so the engine usually starts. Interaction is broad, with 10 hand traps plus three Solemn-series traps, which gives about 0.71 chance of at least one hand trap in a 6-card going-second hand (Inferred). Output is limited by the lack of recorded boards, so the combo ceiling and median are text-only estimates, and the deck runs no side deck. Popularity and usage data confirm the list is a real, accessible build but did not earn points by themselves. The deck is Illegal: Elfnote Lucina (3 of 1) and Ash Blossom & Joyous Spring (3 of 2) exceed their copy limits, so the score is capped at 35 and labeled structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one archetype-core card in hand of 5) ≈ 0.96; starter access is strong, but 3x Lucina is illegal (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Copy histogram 18x1 / 4x2 / 10x3 with 10 hand traps and Pot of Sloth; brick risk moderate, and 26 core copies make most hands functional (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards (total_combos 0); ceiling is a semantic read of Elfnote and Power Patron text (Inferred)
D4 Combo Floor & Median Output 45 No combo floor or median data available; estimate is text-only and low-confidence (Provisional)
D5 Interruption Resilience & Route Redundancy 62 10 hand traps, Ghost Ogre, Droll and Lock Bird, and Evenly Matched give several independent answers; recursion via Elfnote and Theorealize text (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and search text (Elfnote Welcome Home, Theorealize Past Lull, Mulcharmy draw engine) is present, but no resource signature exists (Inferred)
D7 End-Board & Interaction Quality 60 Three Solemn-series traps plus Ash and Ghost Ogre give layered interaction; semantic read of negation text (Inferred)
D8 Going-Second & Board-Breaking Power 58 Going-second hand-trap coverage ≈ 0.71; no board-breaking data, and Vidolium is the only 5000-ATK breaker (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing relies on Vidolium 5000 ATK, Chaos Angel 3500, and Elfnote Regina/Lucina; no measured end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 48 56 Main / 15 Extra with 32 distinct cards and only 19.7% exact-name Elfnote purity; 20 Level-0 spells and traps spread across sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 9 Synchro, 3 Link, 2 Fusion, 1 Xyz; the 98.5%-core June Pride and Seraphim Strelitzia are absent (Verified against usage stats)
D12 Side Deck Adaptability 15 side_count 0; no side deck and no post-side data, so the score is a floor (Verified count, Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context unavailable; no dated metagame sample supplied (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Power Patron, Ars Magna, and Theorealize chains with Pendulum scale and several Quick Effects are hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54.3, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-10); no side deck (-2). Final formula: Raw: 0.80*54.3 + 0.20*45 = 52.4; modifiers -12 gives 40.4; capped at 35 because legality is Illegal (structural-only). Meta Power is provisional and excluded.


More TCG Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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