Despia Deck #774055 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (56)
- Albion the Shrouded Dragon x1
- Aluber the Jester of Despia x3
- Bystial Saronir x1
- Cocatorium the Heavy Metal Avian x1
- Dogmatika Ecclesia, the Virtuous x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x3
- Tri-Brigade Mercourier x1
- Tri-Brigade Springans Kitt x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Ghost Ogre & Snow Rabbit x3
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x2
- Branded Fusion x1
- Branded in High Spirits x1
- Branded Opening x1
- Gold Sarcophagus x1
- Mistaken Arrest x3
- Nadir Servant x3
- Pot of Sloth x3
- Super Polymerization x3
- The Fallen & The Virtuous x3
- Branded Retribution x1
- Typhoon x3
Extra Deck (15)
- Despian Quaeritis x1
- Favorite HERO Shining Flare Wingman x1
- Granguignol the Dusk Dragon x2
- Hyperinvoked Aeon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Mixousia the Confounder x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x2
- Titaniklad the Ash Dragon x1
- Ecclesia and the Dark Dragon x1
- The Three Champions of Swordsoul x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Fusion-summon Albaz-line bosses (Fallen of Albaz-based Fusion Monsters such as The Dragon that Devours the Dogma and Mirrorjade) and convert the board with 3000-ATK pressure; Branded Fusion and Branded in High Spirits into a Level 8 Fusion boss, with Synchro closers from Ecclesia/Swordsoul when resources allow
- Turn 1 (going first): Open a starter (Fallen of the White Dragon, Blazing Cartesia, Incredible Ecclesia or Guiding Quem) and use search effects (Aluber, Branded Opening, Dogmatika Ecclesia) to reach a Fusion Summon of an Albaz-line boss on turn 1-2, protected by Ash Blossom and Typhoon-style interaction
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Nibiru, Droll & Lock Bird) answer the opponent's first summon or search, then Fusion Summon through the remaining board
- Recovery: Recursion through Fallen of Albaz and Branded Retribution (GY-based Fusion Materials), Fallen of the White Dragon and Dogmatika Ecclesia from the GY, with Pot of Sloth for card flow
- After siding: Not evaluable: the deck has no side deck, so there is no post-side plan
Why it scores here
This deck is scored as a theoretical, structural-only read because the list is illegal in TCG: three copies each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous and Super Polymerization exceed their Semi-Limited limit of two, so the final score is capped at 40. The engine is the Fallen of Albaz line, with Branded search and Fusion access into 3000-ATK bosses, and the 10 hand traps and 17 removal-text cards give it a credible interaction layer (D7 70). Its floor is weaker: there are no recorded boards, so the median output (D4 45) and the ceiling (D3 65) are text-only inferences. The deck spans five related sub-archetypes (Branded, Albaz Dragon, Despia, Dogmatika, Ecclesia) with only about 7% exact-name purity, which costs consistency and pilotability, and it has no side deck, which caps adaptability at 10. No popularity or meta-share earned any points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one of 15 searcher-text cards in a 5-card opening hand) ≈ 0.80; archetype-core group P(at least one in hand) ≈ 0.95, but the core is split across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Copy histogram 14 singles / 3 doubles / 12 triples; 10 hand traps and 13 tech cards add dead-card risk when the Fusion engine is not live; proxy full-brick ≈ 5% (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | No parseable boards; ceiling is inferred from text: Branded Fusion or Fallen of Albaz into a 3000-ATK Albaz-line boss with a Branded search chain (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combos, so median and floor are unknown; the expected output is set near the midpoint and treated as provisional (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ash Blossom, Ghost Ogre, Droll & Lock Bird and Nibiru provide several hand traps; Fallen of Albaz and Branded Retribution give some recursion; no independent second line is evidenced (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth, Aluber, Branded Opening and Gold Sarcophagus provide card flow; Fallen-line GY recursion reduces the cost of recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density is high: 10 hand traps, 11 negation-text cards, 17 removal-text cards and The Great Gallant Bandit / Ghost Ogre (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second value rests on hand traps plus Fusion bosses through a board; Granguignol and Secreterion provide follow-through (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | End-board bosses at 2500-3000 ATK (The Dragon that Devours the Dogma 3000, Secreterion 3000, Albion 2500); no direct-attack evidence (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56 Main cards over 29 distinct names with 14 singletons; large generic and Branded-only slots leave the Main deck inconsistently focused (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots: 13 Fusion, 2 Synchro, with several Albaz-line bosses and Ecclesia/Swordsoul Synchro closers; mostly coherent (Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck (0 cards), so there is no post-side plan and no sideboarding evidence (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; Despia share is unknown, so this score is a placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion chains, multiple sub-archetype dependencies and many conditional hand-trap decisions are error-prone (Inferred) |
How the score was computed
Strategy profile: Midrange primary (Combo secondary, informational only). Structural ≈ 54, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-10); Engine conflicts and no side deck (-2). Final formula: Illegal deck: theoretical only. 0.80*Structural(54) + 0.20*TournamentReliability(45) = 52.2, Meta provisional; modifiers -12 = 40, capped at 40 for illegal status
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 10 hand traps, 11 negation-text cards and 17 removal-text cards
- Strong Fusion boss access: 13 Fusion Extra Deck slots with multiple 2500-3000 ATK bosses
- Searcher density: 15 searcher-text cards give a high chance of a functional opening hand
Weaknesses
- Illegal as built: three copies of Semi-Limited cards
- No side deck: zero post-side adaptability
- Low exact-name purity (7%) across five related sub-archetypes, which hurts engine coherence
- No recorded combos, so the median and floor cannot be measured
Critical choke points
- Fallen of Albaz and the Branded Fusion / Branded in High Spirits chain are the single route to the main bosses
- Three Semi-Limited cards cannot all be run, so the legal build loses one copy of each
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous and Super Polymerization (3 copies to 2 each) | Nothing (or a replacement one-of tech card) | Required for legality: the deck is Illegal as built, and the score cannot be final until this is fixed |
| 2 | Nothing | A 15-card side deck with hand traps and a Fallen-line support package | Side deck is currently 0 cards, so the deck has no post-side plan in best-of-3 |
Evidence & confidence
- Verified: Legality status Illegal: three cards over their Semi-Limited copy limit (Ash Blossom, The Fallen & The Virtuous, Super Polymerization); Main 56, Extra 15, Side 0; Main and Extra sizes are legal; Five Limited cards are run at one copy each (legal); Archetype purity 7% exact-name; 66 off-archetype copies
- Observed: Usage stats: 14 of 25 core cards present (56%), missing Mirrorjade and Ecclesia and the Dark Dragon
- Inferred: Hypergeometric consistency: P(searcher in hand5) ≈ 0.80, archetype-core ≈ 0.95; Ceiling and median output from card text only; Interaction density from text and role tags
- Provisional: Meta Power null and D13 matchup/format fit: no dated metagame sample or tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second and matchup rates unknown Meta Power is provisional without a dated metagame sample Deck has no side deck, so post-side performance is unmeasurable Deck is illegal as built; scores are theoretical only
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