Branded Deck #774053 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 25, 2026 by YGO Mod.

Deck Branded TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 27, 2026
35± 8/ 100
Power Score
Structural 57
Reliability 45
Going First 58
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 58
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a Fallen of Albaz-linked boss (Dragon that Devours the Dogma, Secreterion Dragon, Mixousia) through the Branded Fusion / Fallen of Albaz engine; Synchro boss (Three Champions of Swordsoul, Ecclesia and the Dark Dragon) after Blazing Cartesia / Incredible Ecclesia tuner setups
  • Turn 1 (going first): Open Fallen of Albaz or Branded Opening access, summon Fallen of the White Dragon or Fallen of Albaz, then Fusion Summon a 3000 ATK boss; Ash Blossom and Droll protect the line
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Nibiru as hand traps against the opponent's first summon, then rebuild through Dogmatika Ecclesia and Guiding Quem searches
  • Recovery: Recursion from GY via Aluber, Fallen of the White Dragon and Blazing Cartesia; Mulcharmy Fuwalos refills the hand when the field is empty
  • After siding: No side deck is registered, so no post-side plan can be evaluated

Why it scores here

The deck's Branded and Fallen of Albaz core is unusually dense: 25 archetype-core copies give about a 96% chance of at least one in the opening five (Inferred), so the engine is usually accessible on turn one. The Extra Deck (13 Fusion, 2 Synchro) supplies several 2500-3000 ATK bosses, and the deck has enough hand traps and negation text (10 hand traps, 11 negation-text cards) to contest a turn-one line. Score is pulled down by the list's construction rather than its power: 39 generic cards and only 9.9% exact-name purity dilute the engine, the list is Illegal at three copy-limit violations, and there is no side deck and no combo or tournament data to confirm the median output. The score comes from consistency, closing power and interaction read on the deck as a system; neither the popularity of the Branded archetype nor an average of card scores contributed to it.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one archetype-core card in opening 5) ≈ 0.96; 1-copy Fallen of Albaz and Branded Fusion are the single-point starters (Inferred)
D2 Opening-Hand Quality & Brick Management 55 14 singleton and 12 three-of slots, 39 generic cards and conflicting Normal Summon lines reduce hand functionality (Inferred)
D3 Combo Conversion & Ceiling 60 Ceiling read from text only: Fallen of Albaz into Fusion bosses at 3000 ATK, but no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 45 No combo boards supplied; median output cannot be measured, only estimated from starter diversity (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Ten hand traps and multiple negate/recursion effects give more than one route after an interruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Recursion through GY Fallen-of-Albaz effects and Mulcharmy draw offset spend; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 62 Eleven negation-text cards and 17 removal-text cards give layered interaction; no board-state data (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps plus 2500-3000 ATK bosses can challenge a board; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 70 Several 2500-3000 ATK Fusion and Synchro bosses with direct-attack and destruction text (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 56 main cards across 29 distinct names with 39 generic cards and 9.9% exact-name purity; compactness is weak (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck of 15 is full, with several redundant Fusion options that compete for the Branded Fusion and Fallen of Albaz path (Inferred)
D12 Side Deck Adaptability 10 Side deck is empty, so no post-side adaptation is available (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or dated meta sample; archetype usage stats are context only (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion, Fallen of Albaz and tuner chains with several decision points per turn raise the execution burden (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 58, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); no Side Deck (-4). Final formula: No reliable metagame: 0.80*Structural(57) + 0.20*TournamentReliability(45) + Modifiers(-12) = 43, then capped at 35 because the list is Illegal (theoretical/structural-only); Meta Power provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense archetype core gives near-certain access to the engine in the opening five
  • Heavy hand-trap and negation package (10 hand traps, 11 negation-text cards) for interruption
  • Extra Deck supplies several 2500-3000 ATK boss options with recursion

Weaknesses

  • Three copy-limit violations make the list Illegal
  • No side deck, so no post-game adaptation
  • Low exact-name purity (9.9%) and 39 generic cards dilute engine coherence
  • Single-copy starters (Fallen of Albaz, Branded Fusion) create choke points

Critical choke points

  • Fallen of Albaz (1 copy) and Branded Fusion (1 copy) are the single-point starters for the Fusion route
  • Branded Opening and Branded in High Spirits are Limited to one copy and gate the Despia search line
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, and Super Polymerization Legal-copy filler from the same archetype, or a second non-violating card Required to make the list legal; it is currently Illegal and capped
2 Two generic off-archetype spells or traps A small side deck (about 6-15 cards) covering the most common opposing engine Adds post-side adaptability (D12) and reduces the choke-point burden

Evidence & confidence

  • Verified: Main 56, Extra 15, Side 0 are within the format size rules; Ash Blossom, The Fallen & The Virtuous and Super Polymerization exceed their Semi-Limited copy limit (legal 2, run 3); Limited cards Branded Fusion, Branded Opening, Branded in High Spirits, Droll & Lock Bird and Gold Sarcophagus run at their legal 1 copy
  • Observed: Archetype usage stats show 25 core cards with a 96% inclusion rate across the sampled decks (usage statistics)
  • Inferred: Opening-hand access to the engine ≈ 0.96 (hypergeometric); Going-first and going-second scores from text and probability, not from boards; Interaction and resilience read from card text tags
  • Provisional: Meta Power is null: no dated metagame sample supplied; Matchup and format-fit scores (D13) are provisional
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) No side deck registered, so post-side performance cannot be assessed Meta Power is provisional unless a dated metagame sample is supplied

More TCG Info

Branded

Branded Breakdown

 
 

 

 

 

 

 

 
 

 

 
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